Grim Dawn

Grim Dawn

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Shadowreaver Nov 19, 2019 @ 10:54pm
Gunslinger Build (Vitality,Chaos,or Poison/Acid)
I'm looking for a darker Gunslinger type build...Built around either Vitality,Poison/Acid,or Chaos now I know Pyromancer's can work for Chaos/Fire so that's gonna be my fall back if I can't figure out a Vitality or Poison/Acid Gunner build any suggestions I mean could either of those work with an Inquisitor type build like Deciever or Apostate? If not what could that may fit one of those?
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Showing 1-12 of 12 comments
Brother Arivus Nov 20, 2019 @ 4:33am 
https://www.grimtools.com/calc/4NOJWxeZ

Deceiver acid gunslinger, this is just the main item idea

EDIT: this is something I can thinks off https://www.grimtools.com/calc/DV97wPPN
Last edited by Brother Arivus; Nov 20, 2019 @ 5:30am
RodHull Nov 20, 2019 @ 5:22am 
I believe some of the strongest DW gunslinger builds tend to be lightning based and usually use Vindicator as a base cause savagery is awesome and far superior to most other default attacks when it comes to DW.

I have a pure lightning based vindicator gunslinger that can easily solo SR up to like 70. Its not like some uber build that gonna change the world or anything but it can easily handle most of the games content sans the stupid celestial uber bosses.

As for chaos the dark source set is still the best I believe, vitality and poison based pistol builds lack good support gear wise. By that I mean they can work (most things can) but your always better off going dw melee if your doing poison or acid its just better in every way.
Last edited by RodHull; Nov 20, 2019 @ 5:24am
Shadowreaver Nov 20, 2019 @ 5:32am 
Well I wanted something a little different from elemental hence why I went for those three so if I was going to for with one of the three (Vitality,Poison/Acid,and Chaos) then Chaos was the clear winner it seems with better gear?
Brother Arivus Nov 20, 2019 @ 5:40am 
Originally posted by Shadowreaver:
Well I wanted something a little different from elemental hence why I went for those three so if I was going to for with one of the three (Vitality,Poison/Acid,and Chaos) then Chaos was the clear winner it seems with better gear?


gun/xbow acid or vit damage mostly are caster stuff while chaos have many option but have limited resist reduction.

Purifier have two chaos resist reduction but the class itself lack or minimal chaos damage support. Occultist have tons of chaos damage but lack support, but the Harbinger set support ranged chaos occultist, not to mention it can be combined with rah'zin set.
Shadowreaver Nov 20, 2019 @ 5:44am 
Well I DO have the mythical Harbinger crossbow....I also have exterminus somewhere. What's the difference between caster guns/crossbow and normal gun/crossbow?
Brother Arivus Nov 20, 2019 @ 5:59am 
Originally posted by Shadowreaver:
Well I DO have the mythical Harbinger crossbow....I also have exterminus somewhere. What's the difference between caster guns/crossbow and normal gun/crossbow?

The different is which one that support your playstyle. For example if i'm playing as an auto attacker deceiver like I send you above, I'll be crafting and using shard of beronath as main damage and pick all the inquisitor wps skill while my gear and devotion will be more about attack speed and adcth, that's why for said build I pick Venomlance (https://www.grimtools.com/db/items/8755) instead of Mythical Quillthrower of Dreeg (https://www.grimtools.com/db/items/9399). If I'm playing caster I might be using the Dreeg one and not crafting shard of beronath, not learning any of the inquisition wps and maxing the skill dreeg evil eye while the gear and devo are focused on cast speed
Last edited by Brother Arivus; Nov 20, 2019 @ 6:02am
Darkblaze Pyro is pretty amazing for fire/vitality/chaos.
Rahzin/Harbinger Witchblade is also excellent for chaos.

Like Rodhull said, poison, acid and vitality are not really set up for ranged and are optimized for DW melee instead.
Shadowreaver Nov 21, 2019 @ 7:25am 
So for chaos what would be easier the Ranged Witchblade or Pyromancer? I am fine either way I just wanted something chaos/ranged I didn't think of going witchblade for this...
Brother Arivus Nov 21, 2019 @ 7:40am 
I'm currently playing melee and ranged chaos witchblade, melee when I need aoe damage and fast mob clear and ranged when killing some bosses. Both mode have about 100k chaos damage dps. Most of my dead because of ground damage or too over confident against some bosses. It's currently doing fine on ultimate fort Ikon.

https://www.grimtools.com/calc/4NOJv1YZ
Shadowreaver Nov 21, 2019 @ 7:44am 
I hadn't at first thought of Witchblade I thought of it as more melee since you have a ranged Witchblade how does ranged work with it?
anachoret Nov 21, 2019 @ 7:48am 
Originally posted by Shadowreaver:
I hadn't at first thought of Witchblade I thought of it as more melee since you have a ranged Witchblade how does ranged work with it?

It works fine, it's just the 'blade' throwing off intuitive notions of what the class is about or can do. The naming of the Nightblade mastery has the same problem.
Last edited by anachoret; Nov 21, 2019 @ 7:50am
Brother Arivus Nov 21, 2019 @ 7:57am 
Originally posted by Shadowreaver:
I hadn't at first thought of Witchblade I thought of it as more melee since you have a ranged Witchblade how does ranged work with it?


Markovian and zolhan tech for extra ranged damage proc but zolhan aoe only work with melee, so I craft seal of the void for extra wps proc and it give aoe option with ranged weapon. Basic attack with cadence and its fighting form give aoe option for melee and pierce through enemy if using ranged.

At first I dont use CoF as it have no chaos resist reduction, but symbol of solael component have skill that reduce enemy chaos resist. If you want to play DW gunslinger I suggest use the symbol of solael component on off hand and seal of the void on main hand.

Also look at my devo path, it give you both Abomination and Dying God to greatly improve your chaos damage. Solael witchblade and Fiend also give a bit aoe damage while the former also reduce chaos resistance.

In the end, unlike the aoe damage from inquisitor storm spread, my aoe come from piercing multiple enemy. I also dont plan on using cadence for long and will remove it as soon as I complete Rah'zin set and Harbinger set, making the goal of the build into like this, and it stay as melee and ranged build:

https://www.grimtools.com/calc/8NKdy6n2
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Date Posted: Nov 19, 2019 @ 10:54pm
Posts: 12