Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
first you have the option of having a non Nightblade with 100% wps, that actually all function together (unlike Necro which makes you either convert or decide which wps to go for because of the different dmg types it use)
Then you have debuffs that compliment eachother, oathkeeper and soldier both have RR, which means you can even go the bleed route if you don't wish for phys.
You can also just take the soldier phys dmg and use fire conversions, since there are decent low lvl items that support fire+phys-to-fire conversion. Which despite that, stuff like cadence would still be very viable if not opting for Fervor
and (specially when using a shield) you can soak and deal so much damage that with overguard and menhir you wont need more breaks than what they + a heal pot and mobility provides
+if you go the phys route, which oathkeeper still supports, then obviously soldier has a ton covered there with Force wave or cadence/deadly momentum, which still boosts your oathkeeper wps, judgement and even aegis..
sure soldier has a ton of passives to make you tanky as heck, but saying soldier doesn't have any strong dmg output is just wrong, Cadence, Forcewave and Blade Arc isn't really super weak, and been/are used in a bunch of builds still, and can be very useful lvling.
You could even go Forcewave retal if you wished, but oathkeeper just has so much retal synergy it would be sorta an even bigger waste now, but that silly stuff still works, -because Solider aint exactly weak even just on its own..
everything oathkeeper has deals phys dmg, likewise with soldier, you'd be crazy to think you cant combo offensives to compliment and boost Warlords dmg against bosses while lvling..
Number 2: Care to help me with a build? The warlord was my first choice, I abandoned it due to the fact that I was stuck with so few abilities...
that's just "an" option, like i said, personally i always leaned towards maining the oathkeeper skills, because i found them more fun(new class after all, been using the others the past 2 years already) and i found them highly powerful too, so seemed like an obvious choice for simple lvling.
Also depends on how you play/prefer. So if you are bored with oathkeeper, then just make a switch, but accept it might be a little different. You don't "have" to use Aegis, but it's handy when already using shield, some stuff will obviously be more powerful if wielding a 2hander, but doesn't mean Forcewave or blade arc is useless with 1h+shield.
if you upload a character to https://www.grimtools.com/calc/ then people can give you input to what they think might be helpful or "better". Whether or not you like/find all suggestions fun to play is up to you.
lvl 30 is also relatively "low", so your need for deep focus in 1 skill isn't really necessarily that important, but ofc works out, personally i 1pt a ton and just run nuts. What gear your are lucky to happen to find can/will ofc improve stuff. But in my taste, be prepared for an Oathkeeper heavy play.
And while lvling, i also rarely go physique now, sounds weird maybe. But from my lvling my toons i figured pure cunning actually worked okay as long as being able to wear whatever armor popped up(tho it also helps i had a attribute respec potion now so i could switch physique points when needed, don't know if you have that luxury from a "main")
seems like dumping in cunning works okay while lvling to get the dmg/oa increase for "raw" dmg output to help nuke stuff when oathkeeper was involved... been a while since i've put stuff in physique before Elite/Ultimate actually,
even AoM and FG on normal turned out to be surprisingly doable with 0 physique with oathkeeper skills blasting away, luck or just the norm i'm not sure.
Tho i'm also playing softcore, so not really sure if it's worth to do if on HC, but so far seems okay for me, i usually don't have my first death until 60+ when i decide to try stupid sht; like facing off against Mad Queen o.0 -or fcn around in AoM and ofc if not paying attention/being lazy
One question is: to achieve full WPS I'm forced to bring all 3 WPS skills to maximum?
you don't "have" to have 100% or "close to it", it's just good/beneficial. but at lower lvls where skill points are more valuable it's often better spend them where they reward/scale the most, so 5-6pts are totally okay to stop at in the beginning if going wps.
and yea, there is no "fixed" decision if going fire or phys, you can always swap skills or devotions at anytime, hell you can even go retal if it turns out you find better gear suited for that than direct dmg boost. (tho "aiming" at something ofc helps maintaining the most from devotion lvls)
"no rules", and changing to what the game hands you is never bad when you don't have a specific full set prepared waiting.
Viper, Rowans Crown, and ofc Solael's Witchblade constellations
good damage(like really good per point spent)
incapacitates bunch of mobs, specially on normal where cc resist is minimal,
and it bunches stuff up for you nice to aoe more
oh, and it has a neat debuff if you put further points in it
so, win, win, win & win, -if you don't spend a point to get judgment at least for the pull effect, you are wasting the oathkeeper tree ;)