Grim Dawn

Grim Dawn

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Fargol Nov 5, 2019 @ 3:51am
Grimarillion?
(I can't find anywhere else to post this)

Anyone using this? It doesn't seem to work. I installed it, selected it under Custom Game, and I have both required DLC's, but at level up only the default classes are listed.
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Showing 1-14 of 14 comments
SchnitzelTruck Nov 5, 2019 @ 6:56am 
Then you did not install it correctly
Fargol Nov 5, 2019 @ 7:19am 
Originally posted by SchnitzelTruck:
Then you did not install it correctly

Maybe, but after downloading I see a top-level folder in the .7z file called "Grimarillion_full". Under that are two folders - database and resources.

There is nothing called grimarillion_[version]/grimarillion/database.
Last edited by Fargol; Nov 5, 2019 @ 7:19am
I assume you're using v72? If so make sure to rename the folder to just Grimarillion and not grimarillion_full.

And you can post anything about the mod here

https://forums.crateentertainment.com/t/rel-grimarillion-v72/46587
Fargol Nov 5, 2019 @ 7:43am 
Originally posted by MedeaFleecestealer:
I assume you're using v72? If so make sure to rename the folder to just Grimarillion and not grimarillion_full.

And you can post anything about the mod here

https://forums.crateentertainment.com/t/rel-grimarillion-v72/46587

Okay, renaming it worked for some reason.

Just imo, picking Grimmest mode is WAY too hard, but not checking it is WAY too easy.

Nice mod though. Reminds me of a mod some years ago that stopped working and had all those extra masteries mooshed into a single mod.
Well, you can adjust the difficulty ingame by using the "G" you'll find in your inventory. Click on that to summon Zeke and you can either increase or decrease mob density and hero spawns.

This mod is part of Grimarillion

https://forums.crateentertainment.com/t/mod-grimmest-fg-1-0/50534
Fargol Nov 5, 2019 @ 3:43pm 
A few notes ...

1) Ice Wall (Elementalist) doesn't manifest. The character makes the gesture, mana is deducted, but no wall appears.

2) Barricade (I think that's what it's called, can't remember the class) doesn't work either. The barricade goes up but enemies can move freely through it.
No good posting those here - the only way to reach the creators of the mod is via the thread on the forum. Report it there so they know and can fix it.
Angry Jesus Nov 20, 2019 @ 12:47pm 
Can anyone help me with a question?
If the monsters ALWYAS scale up to your level (currently using .73GD)

whats the point of increasing difficulty and lowering my core resists?
Monsters should scale.

Not sure about your second question. Increasing difficulty doesn't affect your core resistances. That only happens when you move from Normal/Veteran to Elite to Ultimate. Is that what you mean? It works that way in the vanilla game too.
Childe Roland Nov 20, 2019 @ 1:03pm 
Originally posted by Angry Farmer:
Can anyone help me with a question?
If the monsters ALWYAS scale up to your level (currently using .73GD)
Edit:
1) Nighbladed by Medea

2) Because the base game does it.

3) To allow you to get more devotion points by resetting the shrines.
Last edited by Childe Roland; Nov 20, 2019 @ 1:08pm
Angry Jesus Nov 20, 2019 @ 11:14pm 
Originally posted by MedeaFleecestealer:
Monsters should scale.

Not sure about your second question. Increasing difficulty doesn't affect your core resistances. That only happens when you move from Normal/Veteran to Elite to Ultimate. Is that what you mean? It works that way in the vanilla game too.

Yeah but in Vanilla the monsters don't scale up to your level and if you overlevel a zone you get decreased drops by a huuuge amount

and yes I was talking about Elite/Ultimate like how else you increase difficulty
So it's basically only to get them shrines, but endgame farming is viable at Normal/Veteran right
MedeaFleecestealer Nov 20, 2019 @ 11:31pm 
Well, in Grimarillion you can summon Zeke (the G you'll find in your inventory). Right click on him and you can increase both mob density and hero spawns.
Angry Jesus Nov 21, 2019 @ 6:09am 
Originally posted by MedeaFleecestealer:
Well, in Grimarillion you can summon Zeke (the G you'll find in your inventory). Right click on him and you can increase both mob density and hero spawns.
Ah ye, I forgot, but still
To increase to El Grimmest (Elite, Ultimate) Is to only get the devo points right? Or better drops too? Since On Veteran, the monsters will go up to 100
I don't know since I'm not that crazy to try it! Can't see it would make any difference to devotion points since you get those from shrines, not monsters.
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Date Posted: Nov 5, 2019 @ 3:51am
Posts: 14