Grim Dawn

Grim Dawn

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BumFight Nov 3, 2019 @ 1:41am
Taking huge damage
My current stas:
Elite
Opressor
Level 75
Physique: 1000
cunning: 260
spirit 350
oa:1500
da:1800
health: 12000
Resistances are all maxed, i took every defensive skill in the skill lines of both classes
devotions are high level : turtle, dryad, tree of life, behemoth

What might it be that i get nearly 3 shotted by any larger mob group (currently leaving gloomwald etc)
Originally posted by Draug:
Here are a few tweaks off the top of my head.

1. Components: Apply Scaled Hide components to your Chest, Shoulder, and Leg armor. This will up your armor absorption to 100%. Add Wardstone to your medal, and Leathery Hide to your Helm to make up for the lost bleed resistance. If you can craft them, Bloodied Crystals or Runebound Topaz would be quite good for your rings. If not, I'd still find something for them. Mark of Illusion would be handy for energy regen and defense, or Vengeful Wraith for more OA. For your boots, I'd go with Spellscorched Plating or Ugdenbog Leather if you have access to them, otherwise a Mark of Mogdrogen would help push your health up a bit more. For the belt, I'd go with whatever you can that gives the most armor because armor on the belt (and other non-armor equipment) gets added to all your armor slots.
2. Armor Augments: Not gonna say much here, just that you should look and see how close you are to unlocking them at the faction vendors (highest level required). At the point that you are at you should be there or close with some, like Homestead and the Coven, and the Outcast if you spared her. Based on what you have available, you could further tweak the componenets.
3. Skills: Are the Guardian's themselves really a good source of damage for you? I'd relegate them to a debuffing roll by dropping the investment down to 1 point in the base skill, and leave Celestial Presence where it is. With those 15 points, I'd distribute them into Resilience, Ascension, and Clarity of Purpose. I'd also pick up Vire's Might (1), Volcanic Might (1), and Tectonic Shift (4). This will give you a skill with a cooldown of 3.2 seconds... which just happens to match the cooldown on Dryad's Blessing. To get it, I'd take the points from Divine Mandate or Retribution.
4. Devotions: I kind of doubt the usefulness of Manticore for your build. So I'd ditch it to pick up Kraken. With the 1 point extra from that, I'd drop the 3 optional points in Behemoth to pick up Ghoulish Hunger. I'd switch Giant's Blood to activate off of either Resilience or Ascension, either of which gives you some control over when you get that big heal. (Keeps it from activating before it is needed). I'd switch Dryad's Blessing from Leap to Vire's Might.

With these changes, you'll end up with more health, OA, and DA. A bit less armor, but it will be more efficient. And you'll have a bit less health regen, but a better healing increase (when everything is active). Additionally, your damage is increased across the boards. Here[www.grimtools.com] you can see the changes I made.
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Showing 1-15 of 20 comments
Halcyon Nov 3, 2019 @ 1:43am 
Post a grimtools link?
BumFight Nov 3, 2019 @ 3:13am 
neh, i gave all information that is needed
SchnitzelTruck Nov 3, 2019 @ 3:15am 
Originally posted by BumFight:
neh, i gave all information that is needed
No you really didn't. Half the stats you listed have nothing to do with survival
Childe Roland Nov 3, 2019 @ 3:17am 
Originally posted by BumFight:
neh, i gave all information that is needed

We can't see all of: your gear, your devotions, your skills, or the modifiers and other info on tabs II and III. Any of those might be important to figuring out what your problem is. Post the grimtools link.

https://www.grimtools.com/calc/
Halcyon Nov 3, 2019 @ 3:17am 
Originally posted by BumFight:
neh, i gave all information that is needed
Did you though? What's your armor on each slot, and what's your armor absorption? Which skills are your devotion procs bound to? What activated skills do your components and gear give you? What's your health regeneration? It takes like 15 seconds to upload to grimtools, and it is much easier for us to pinpoint trouble spots with your actual character in front of us.

With just the given info, I'd guess low DA is the culprit.
BumFight Nov 3, 2019 @ 3:18am 
fine, ill do as you ask
Azunai Nov 3, 2019 @ 3:23am 
you probably lack damage output. gloomwald is full of those annoying plants that bombard you across the screen. doesn't matter how tanky your character is - you will die there if you lack the dps to kill those plants.

you don't even need maxed resistances on elite to breeze through that zone if your build does decent damage. building too defensively is a trap, imo.
BumFight Nov 3, 2019 @ 3:50am 
Here is the link to the build
https://www.grimtools.com/calc/RVvLgyjN
didnt know it was so easy to make one sorry for that
Last edited by BumFight; Nov 3, 2019 @ 3:55am
BumFight Nov 3, 2019 @ 5:16am 
Originally posted by Azunai:
you probably lack damage output. gloomwald is full of those annoying plants that bombard you across the screen. doesn't matter how tanky your character is - you will die there if you lack the dps to kill those plants.

you don't even need maxed resistances on elite to breeze through that zone if your build does decent damage. building too defensively is a trap, imo.

Im not sure if i do enough damage. I try stacking physical rr with wps and frevor and am killing kinda okayish (plants in 2-3 hits) but still am kinda quishy despite everything
BumFight Nov 3, 2019 @ 9:41am 
answer me ♥♥♥♥♥♥♥ i even posted the link
Adin Nov 3, 2019 @ 10:18am 
My first thoughts: Very low da and oa. Many items that didnt contribute much to the build. You could pimp it up with more components and augments. More healing and/or lifestealstuff would be nice too. Are you okay with aoe damage? Ive never tried a righteous fervor build myself, personally i prefer eor.
Edit: If your link is correct, your second tier resistances are way to low, they should be capped too. Also some of your devotions seems a little weird. Manticore for example. Those physical, acid/poison mix seems a little odd, because none of your important attacks makes acid/poison damage, i would concentrate on physical/ burningstuff. Also Ghoul is always a good idea ...
Last edited by Adin; Nov 3, 2019 @ 10:28am
SchnitzelTruck Nov 3, 2019 @ 10:24am 
Originally posted by BumFight:
answer me ♥♥♥♥♥♥♥ i even posted the link
Well now we definitely won't, fend for yourself m8
Last edited by SchnitzelTruck; Nov 3, 2019 @ 10:25am
Childe Roland Nov 3, 2019 @ 10:42am 
Originally posted by BumFight:
answer me...

::Sighs::
Most people are probably doing other things at the moment. It happens.

Okay, I'm not used to oppressors, but I can see a few universal problems that I can point out to help you, so I'll do what I can.

First your armor absorptions only at 70%, so you're not getting the full value of your defenses. Get an Ancient Armor Plate on your pants to help with that, and maybe rejuggle some of your other components as well. While your adjusting those you need to get components on you Medal, Rings, Boots, and Belt. I don't think any of the components for those will help with the armor absorption issue, but they may be able to cover other things so that you can free up a slot that will help with it. Use grimtools to find components for the various slots what will do what you need.

Next, get augments on everything as well. That can help you improve defenses or boost your damage output or regen rates and it all helps.

It looks like your mostly going with physical/fire damage and that's probably not good for an oppressor, since it doesn't seem to work well with Necromancer. You should probably try to get a weapon that does vitality or acid damage and use the Oathkeeper transmutations that give you those damage types. With that in mind it doesn't look like Judgement is a good skill for you and those points would probably help more elsewhere, and Path of the Three would probably be better than Divine mandate. Of course if you change damage types you may need to change some of your devotions (sorry I don't have time to go through your star chart right now, I might be able to get back to you on that later).

Finally, you should see if you can craft a better relic that's closer to your level and gives you better boosts.

As I said, I'm not familiar with Oppressors, so I'm not willing to go any more break down of your gear or skills, but I'm worried that your OA and DA look a little low, maybe somebody with more experience can tell you if it's at a good level for where you are in the game, but it's only a little over half what is recommended for a level 100 character in Ultimate, so it's got me a little concerned. DA in particular, since you're issue is how much damage your taking and DA affects how often you'll get hit by criticals, and that can have a big impact on how much damage you take.

Sorry I can't be of more help. The last thing I can do is point you to the Oppressor section of the build guide to maybe get some ideas:
https://forums.crateentertainment.com/t/build-compendium-x-forgotten-gods/49673/4

Also, while he gets a lot of hate on the forums (here and at Crate) Requnix does make build guides that are intended for use by beginners and come with both leveling guides and suggestions for alternate gear. Don't believe any of his hype, but his builds should be able to handle the campaign (though maybe not much beyond that) on all three difficulties and if you really need the help, it might be worth a look. Bear in mind that his bad reputation isn't entirely undeserved but here a link to his oppressor build just in case there's anything there that can help you:
https://www.requnix.com/gaming/grim-dawn-builds/acid-ravenous-earth-oppressor

And before any one else jumps down my throat: I haven't seen evidence that Requnix's builds don't work, just that they aren't as good as he says. Which I did point out.
BumFight Nov 3, 2019 @ 10:52am 
Originally posted by Adin:
My first thoughts: Very low da and oa. Many items that didnt contribute much to the build. You could pimp it up with more components and augments. More healing and/or lifestealstuff would be nice too. Are you okay with aoe damage? Ive never tried a righteous fervor build myself, personally i prefer eor.
Edit: If your link is correct, your second tier resistances are way to low, they should be capped too. Also some of your devotions seems a little weird. Manticore for example. Those physical, acid/poison mix seems a little odd, because none of your important attacks makes acid/poison damage, i would concentrate on physical/ burningstuff. Also Ghoul is always a good idea ...

I dont know why but i seem to not roll any oa stats on my gear, sitting at 80% hit chance is a pain. Augments are unfortunately set too to cap the resistances so no wiggle room here for life, but i think 12k should be enough for elite no? Aoe is kinda low but single target is decent. Most of the aoe comes from the summons and wps. Change the difficulty to elite to see that res are all capped lol. A question, doesnt manticore lowers physical resistances too or just elemental ones? Ghoul seems kinda clunky because it has a 40 seconds cooldown. Maybe Im just wrong and the game is supposed to be hard at this point?



Originally posted by Childe Roland:
Originally posted by BumFight:
answer me...

::Sighs::
Most people are probably doing other things at the moment. It happens.

Okay, I'm not used to oppressors, but I can see a few universal problems that I can point out to help you, so I'll do what I can.

First your armor absorptions only at 70%, so you're not getting the full value of your defenses. Get an Ancient Armor Plate on your pants to help with that, and maybe rejuggle some of your other components as well. While your adjusting those you need to get components on you Medal, Rings, Boots, and Belt. I don't think any of the components for those will help with the armor absorption issue, but they may be able to cover other things so that you can free up a slot that will help with it. Use grimtools to find components for the various slots what will do what you need.

Next, get augments on everything as well. That can help you improve defenses or boost your damage output or regen rates and it all helps.

It looks like your mostly going with physical/fire damage and that's probably not good for an oppressor, since it doesn't seem to work well with Necromancer. You should probably try to get a weapon that does vitality or acid damage and use the Oathkeeper transmutations that give you those damage types. With that in mind it doesn't look like Judgement is a good skill for you and those points would probably help more elsewhere, and Path of the Three would probably be better than Divine mandate. Of course if you change damage types you may need to change some of your devotions (sorry I don't have time to go through your star chart right now, I might be able to get back to you on that later).

Finally, you should see if you can craft a better relic that's closer to your level and gives you better boosts.

As I said, I'm not familiar with Oppressors, so I'm not willing to go any more break down of your gear or skills, but I'm worried that your OA and DA look a little low, maybe somebody with more experience can tell you if it's at a good level for where you are in the game, but it's only a little over half what is recommended for a level 100 character in Ultimate, so it's got me a little concerned. DA in particular, since you're issue is how much damage your taking and DA affects how often you'll get hit by criticals, and that can have a big impact on how much damage you take.

Sorry I can't be of more help. The last thing I can do is point you to the Oppressor section of the build guide to maybe get some ideas:
https://forums.crateentertainment.com/t/build-compendium-x-forgotten-gods/49673/4

Also, while he gets a lot of hate on the forums (here and at Crate) Requnix does make build guides that are intended for use by beginners and come with both leveling guides and suggestions for alternate gear. Don't believe any of his hype, but his builds should be able to handle the campaign (though maybe not much beyond that) on all three difficulties and if you really need the help, it might be worth a look. Bear in mind that his bad reputation isn't entirely undeserved but here a link to his oppressor build just in case there's anything there that can help you:
https://www.requnix.com/gaming/grim-dawn-builds/acid-ravenous-earth-oppressor

And before any one else jumps down my throat: I haven't seen evidence that Requnix's builds don't work, just that they aren't as good as he says. Which I did point out.

Unfortunately, my components are covering my resists atm so i have no idea how to juggle them even further sorry. About that armor, is there a place i can farm for it and what if i just get a few devotions to further up my armor absorbtion (if there are any)? How much absorbtion would you recommend? Is it adviseable to convert so early in the game to vitality? judgment is only there to lower defenses. The main theme im going with is 2h wps physical rr dude with 2 summons and just looking how far i can push it. thanks
The author of this thread has indicated that this post answers the original topic.
Draug Nov 3, 2019 @ 11:29am 
Here are a few tweaks off the top of my head.

1. Components: Apply Scaled Hide components to your Chest, Shoulder, and Leg armor. This will up your armor absorption to 100%. Add Wardstone to your medal, and Leathery Hide to your Helm to make up for the lost bleed resistance. If you can craft them, Bloodied Crystals or Runebound Topaz would be quite good for your rings. If not, I'd still find something for them. Mark of Illusion would be handy for energy regen and defense, or Vengeful Wraith for more OA. For your boots, I'd go with Spellscorched Plating or Ugdenbog Leather if you have access to them, otherwise a Mark of Mogdrogen would help push your health up a bit more. For the belt, I'd go with whatever you can that gives the most armor because armor on the belt (and other non-armor equipment) gets added to all your armor slots.
2. Armor Augments: Not gonna say much here, just that you should look and see how close you are to unlocking them at the faction vendors (highest level required). At the point that you are at you should be there or close with some, like Homestead and the Coven, and the Outcast if you spared her. Based on what you have available, you could further tweak the componenets.
3. Skills: Are the Guardian's themselves really a good source of damage for you? I'd relegate them to a debuffing roll by dropping the investment down to 1 point in the base skill, and leave Celestial Presence where it is. With those 15 points, I'd distribute them into Resilience, Ascension, and Clarity of Purpose. I'd also pick up Vire's Might (1), Volcanic Might (1), and Tectonic Shift (4). This will give you a skill with a cooldown of 3.2 seconds... which just happens to match the cooldown on Dryad's Blessing. To get it, I'd take the points from Divine Mandate or Retribution.
4. Devotions: I kind of doubt the usefulness of Manticore for your build. So I'd ditch it to pick up Kraken. With the 1 point extra from that, I'd drop the 3 optional points in Behemoth to pick up Ghoulish Hunger. I'd switch Giant's Blood to activate off of either Resilience or Ascension, either of which gives you some control over when you get that big heal. (Keeps it from activating before it is needed). I'd switch Dryad's Blessing from Leap to Vire's Might.

With these changes, you'll end up with more health, OA, and DA. A bit less armor, but it will be more efficient. And you'll have a bit less health regen, but a better healing increase (when everything is active). Additionally, your damage is increased across the boards. Here[www.grimtools.com] you can see the changes I made.
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Date Posted: Nov 3, 2019 @ 1:41am
Posts: 20