Grim Dawn

Grim Dawn

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miyel19 Jul 14, 2019 @ 12:38pm
Warlord end-game build suggestions?
Here is a warlord build that I used to achieve one of my game goals, even if it's not an official achievement: reaching level 100 and at least finish Act 4 in Ultimate in softcore without dying:
https://www.grimtools.com/calc/r2Bp1RDZ
It's my third character, my first was a Warden with 10 deaths at this stage and my second a Death Knight with 5 deaths.
So there is progress ;)
With this warlord, the 3 hardest fights for me were: The Sentinel in the Hidden Path quest, Thalonis in the Seal of the Loghorrean and the end boss of Act 4.
All three made me run around and consume potions while nearing a heart attack lol.
I like tank builds so I'm rather used to stay in front of bosses but I learned to hit and run with these 3!
I know there are model builds up there for every combination, but I would be glad to have specific returns on what I can enhance in this particular build.
As you can see, I have several items that are under-leveled, but I want to keep them because of the +1 Soldier or Oathkeeper skills that are quite handy, unless I find stronger equivalents.
I already had some suggestions in previous posts but I would be glad for any further remarks, may it be model warlord builds or preferably more specific returns on this build.
Like what recipes, specific warlord weapon or armor should I try to find as an "offensive tank" to keep continuing this No death goal until the end of all expansions and all other challenging game possibilities.
For example I didn't dare to challenge nemesises yet with this build as I really wanted to first achieve this No deaths goal at level 100. I'm sure that against nemesises this build is too weak, not speaking about superbosses in Forgotten Gods etc ;)
So thanks in advance for your returns.
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Showing 1-15 of 27 comments
Windor Kariel Jul 15, 2019 @ 12:58pm 
Warlord is kinda the ez mode of Grim Dawn. Also since you must feel a lack of achievements to do now, you can try to do the same with a non-warlord and in Hardcore (No risk, no true reward :P)

Talking about the build itself, here is what it lacks :

1) Offensive ability of this build is very, very bad. It's not going to make your char unable to progress further, but it's gonna make him bad at killing bigger monsters.

2) You've got too many active skills to use. If you're fine with it tho, I guess it's fine.

3) Shattering Smash and Break Morale are cancelling each other. Reduced flat resists do not stack.

4) Why didn't you pick Markovian's defense ? It makes Overguard awesome when it's up.

5) Crushing Verdict (The first subskill of Judgment) should get more attention from you, especially if you're using a build with a bad OA.

6) If you're facetanking everything, what use do you have of Aegis of Menhir ?

7) Presence of Virtue should also get your attention, because it gives ♥♥♥♥♥♥♥♥ of OA.

8) Clarity of Purpose does kinda the same, but only when Ascencion is up.

9) You really don't need all those points in Resilience.

10) Scars of Battle feels 70% useless considering your bleeding and stun res.

11) You really need to put at least a point in Fighting Spirit. It gives just what you lack.

12) You really don't need those Guardians of Empyrion if you're not using their OP subskill Celestial Presence.

13) Are you really using Eye of Reckoning at all ?

14) I won't comment devotions that much because I'm pretty bad at building devotions but I feel like you don't need Ishtak, the Spring Maiden devotion that much. You could probably find interesting devotions on other colors too.
powbam Jul 15, 2019 @ 5:00pm 
I have to agree with Windor.. your OA is really bad.

Some of your skill choices, as he notes, are highly questionable. I see no reason to be using EoR with this type of build that is more centered around RF and AoM and there is little point in taking Guardians if you aren't going to invest more heavily in them. Either go in heavier with them or nix them both and put the points to better use elsewhere.
Last edited by powbam; Jul 15, 2019 @ 5:01pm
miyel19 Jul 16, 2019 @ 5:19am 
Wow, many thanks Windor and powbam!

A lot to reconsider then ;) I admit that I'm choosing my skills more on "instinct" than research so I'll study all your suggestions deeper and take more care on skill combinations, etc

First remarks/questions though:

With my items I have a minimum of + 5 for all Soldier skills + some +1 specific Soldier skill items so sometimes it seems that I invested much in a skill whereas it's just a bonus.
But according to your returns, I can replace some items and focus more on the skills you suggest.

You insist the most on my bad OA. That's a thing that intrigues me: how is it related to DPS? I mean with my previous warden, I had only about 3000 dps but a little more OA, with this warlord, with all active skills toggled, I have 12610 dps which is quite strong isn't it? And the OA reads more than 95% chance to hit so I thought between this OA and my DPS it was sufficient?

What does RF mean?

For Markovian's defense, I didn't understand what the "damage modified by -18%" meant. I thought it was that I'll get 18% less of DPS. If it is so, wouldn't it be bad or what does it mean really?

I like Aegis of Menhir because of the Fire damage and Physical damage combined with the Avenging Shield with is my right-click default attack and rather handy because it targets several mobs at the same time and adds Crit damage. With my constellation points, items or other skills that use Fire and Physical, maybe that's why my DPS is rather high. I don't know if 12000 is really high but compared to my Warden it surely is ;)

I like Resilience because of the Physical resistance and increase on DA% as a tank. Don't quite understand why it should be bad?

Fighting spirit OK! Putting one point will give me 6 points with my +1 soldier skills items.

Guardian of Empyrion: I put only 1 point in this as the 2 other points are bonuses and I thought that having immortal pets just gives me some free additional DPS, even low. I don't want to (and can't) use all points on Oathkeeper so I cant' reach Celestial Presence anyway.

Eye of Reckoning don't know really what "at 100% attack speed, deals damage etc". I have this skill in my icon bar and click on it during boss fights, hoping it does something and that I'm in this "100% attack speed" lol. Is my assumption wrong?

I'll need to study more the other returns but for now I'm already able to make some adjustments which seems really necessary as I suffer in Act 5 to survive :)
So thank you again for this, and would be grateful to have some further explanations on some of my above remarks or questions.
miyel19 Jul 16, 2019 @ 5:47am 
I forgot a question on "Scars of Battle".
I maxed it because of the "armor absorption", not the Bleeding/Stun resistances.
I read different threads on armor aborption and understood that it absorps not only physical damage but also magical damage.
So for a tank, isn't it useful?
andrew.thiele Jul 16, 2019 @ 6:04am 
It definitely is mandatory to have 100% or near 100% armour absorption, but there are components that can help you gain that. Higher tier components like Living Armour and Sacred Plating offer 12% armour absorption each. And if you still don't reach 100% with one or two of those you always have Scaled Hide or Ancient Armour Plate to put in the legs.

And actually looking at your build, you still have 100% armour absorption with 1 point (with skills it is 6) in Scars of Battle so that frees up 7 skill points on its own. So I think this is what they may have been pointing about.
Last edited by andrew.thiele; Jul 16, 2019 @ 6:05am
miyel19 Jul 16, 2019 @ 8:12am 
Thank you andrew!
Windor Kariel Jul 16, 2019 @ 9:22am 
Originally posted by miyel19:
Wow, many thanks Windor and powbam!

A lot to reconsider then ;) I admit that I'm choosing my skills more on "instinct" than research so I'll study all your suggestions deeper and take more care on skill combinations, etc

First remarks/questions though:

With my items I have a minimum of + 5 for all Soldier skills + some +1 specific Soldier skill items so sometimes it seems that I invested much in a skill whereas it's just a bonus.
But according to your returns, I can replace some items and focus more on the skills you suggest.

You insist the most on my bad OA. That's a thing that intrigues me: how is it related to DPS? I mean with my previous warden, I had only about 3000 dps but a little more OA, with this warlord, with all active skills toggled, I have 12610 dps which is quite strong isn't it? And the OA reads more than 95% chance to hit so I thought between this OA and my DPS it was sufficient?

What does RF mean?

For Markovian's defense, I didn't understand what the "damage modified by -18%" meant. I thought it was that I'll get 18% less of DPS. If it is so, wouldn't it be bad or what does it mean really?

I like Aegis of Menhir because of the Fire damage and Physical damage combined with the Avenging Shield with is my right-click default attack and rather handy because it targets several mobs at the same time and adds Crit damage. With my constellation points, items or other skills that use Fire and Physical, maybe that's why my DPS is rather high. I don't know if 12000 is really high but compared to my Warden it surely is ;)

I like Resilience because of the Physical resistance and increase on DA% as a tank. Don't quite understand why it should be bad?

Fighting spirit OK! Putting one point will give me 6 points with my +1 soldier skills items.

Guardian of Empyrion: I put only 1 point in this as the 2 other points are bonuses and I thought that having immortal pets just gives me some free additional DPS, even low. I don't want to (and can't) use all points on Oathkeeper so I cant' reach Celestial Presence anyway.

Eye of Reckoning don't know really what "at 100% attack speed, deals damage etc". I have this skill in my icon bar and click on it during boss fights, hoping it does something and that I'm in this "100% attack speed" lol. Is my assumption wrong?

I'll need to study more the other returns but for now I'm already able to make some adjustments which seems really necessary as I suffer in Act 5 to survive :)
So thank you again for this, and would be grateful to have some further explanations on some of my above remarks or questions.

You're welcome !

Don't worry it's kinda normal to make this kind of mistakes at the beginning. I can't count how many lvl 94-100 chars I've made since I deleted some (primarly dead HC chars I didn't want to be tempted to resurrect) but I can tell you that my builds are still far from perfect.

I think you can't really progress as much if you don't ask for advices here; I asked for advices several times and each time I feel like I've made a huge progress.

I checked your Grimtools before posting so be sure I don't say you invested too much in a skill because of bonuses, I always checked how many points you put in those.

OA is important because it doesn't affect DPS numbers, but it has 3 very important effects. Here are those and what they imply :

- Your OA and your opponent's DA are the two values which decide the % chances your attacks have to actually hit your target. It implies that your on-hit effects will, just as your DPS, be impacted by this value. No hit, no on-hit effects : Poison, lifesteal, stuns, on-hit skills and on-hit devotions, all those are in this way impacted by your OA.

- These two values also impact your chances to land critical hits, implying that on-crit devotions and skills will NEVER proc if your OA is too low compared to opponent's DA.

- They also determine crit damages. Of course, it impacts things as lifesteal, so if you have a non-0 ADCTH value it will be more efficient the greater your hit is for example.

All in all, OA is very important and great builds tend to have at least 3k of it.

12k DPS is not that strong. My warlord has around 100k in combat, and with other kinds of characters you can go far beyond that point. My pyromancer has around 130k for example, and just as my warlord, they are not 100% optimized.

Some characters can get to 300K dps, too.

Also, in GD, dps is not THAT big of a deal. You can have an enormous DPS and do near no damages because you lack OA or RR (resist reduction) since some monsters have big DA and resists.

RF means Righetous Fervor. Probably the most Warlord skill of the Warlord. It's the skill which makes the whole game easy.

Markovian's defense actually reduces your DPS by 18%. However, the whole Overguard skill is a defensive skill, so it kinda is the whole purpose of it anyway. If you're using a defensive skill, you'd better get the full defensive stats of it.

Your warder could have a way better DPS as well, less than 12k is really not high.

Resilience isn't a bad skill. However, you invested a LOT in it.. and it's a skill that only procs when you are below 66% health. It only lasts 5 seconds and you need to wait 10 other seconds for it to be available again. Resilience is, as Menhir's will in the Soldier class, a "savior skill". the quotes are here just because it pops kinda early since it's at 66% health. You should put max 3 points in it and focus on skills that might be more useful to you. It is better to have good stats than to have temporary skills augment them.

Guardians of Empyrion are kinda useless at lvl 1. I mean, they have some DPS but it's nowhere compared to your DPS, even if it's not that great.

Celestial guardians are mainly used for their Celestial Presence subskill. If you can't reach it, and are absolutely sure about it, it is useless to keep them. Also, you've got 2 points in them, not 1, so that's 2 points you can spend elsewhere which is cool.

No, eye of reckoning isn't what you thought; the thing about the 100% attack speed is meant to tell you how it works at 100% AS, as well as telling you that the skill's efficiency scales with attack speed.

Hope this clarifies everything.






miyel19 Jul 16, 2019 @ 10:13am 
It's clearer and clearer!
Grateful that this forum offers so much help in a good atmosphere.
It motivates to try to continue playing the game in building up a character as best as you can even after reaching level cap and wondering what thrill you can get next, moreover after reading about builds that have more than 100k dps, how OA works with DA, etc.
I wonder if I will try another reviewed Warlord after this one which I'll try to enhance anyway, before playing some more magical builds ;)
Thanks muchly Windor.
miyel19 Jul 16, 2019 @ 11:05am 
And.. my life in Act 5 is way more easy now following already some of Windor's recommendations.
So folks, if you have questions, listen to him ;)
Windor Kariel Jul 16, 2019 @ 11:23am 
You're welcome ;)

You might also like to know that some builds even get past 300k dps which imo is totally insane.

Good luck through the rest of the game, and see ya at the superbosses ;D


Originally posted by miyel19:
is way more easy

Hm, this made me curious enough to check your country on your profile. Salutations, cousin français ;)
miyel19 Jul 16, 2019 @ 11:38am 
Salut à toi :)
Il me faudra d'abord un temps pour oser les superboss, nemesis et challenges les + difficiles du jeu.
Faut d'abord que je digère tous ces retours, je modifie mon build petit à petit.
Bon jeu !
Windor Kariel Jul 16, 2019 @ 1:20pm 
Ah ça, ça va prendre du temps. Si tu veux tapoter du superboss, il faut viser les 3k de DA minimum et encore j'irais plus haut si possible. Pour ça tu peux craft des runebound topaz, qui sont totalement obligatoires à un bon build (ce sont des composants d'anneaux). Le prismatic diamond est utilisé dans énormément de builds aussi, c'est un composant de casque. Il donne un buff qui est un peu abusé quand on passe sous les 40% vita.

Il faut aussi que tu te concentres à fond sur un ou deux types de dégâts. Mon Warlord utilise le build Retaliation, c'est un peu OP et ça dégomme du superboss.
miyel19 Jul 16, 2019 @ 1:49pm 
Ah ben maintenant t'es quasi obligé de me publier ton build warlord ici pour que je m'en inspire et que tu sois complet ;)
Je ne connais pas encore les runebound topaz ou prismatic diamond mais je vais chercher.
Je viens d'essayer de taper le boss Naxen Shade dans Barrowholm Mine, qui me posait aucun problème en Elite, mais là j'ai dû lâchement m'enfuir. Preuve que même après les premiers ajustements que tu m'as conseillés, ce build ne va pas survivre longtemps encore.
Je sais même pas pourquoi je persiste à continuer le challenge No death en softcore alors que y'a pas de récompense. Une obsession Titan quest ou l'orgueil d'essayer et de réussir.
Faut que j'ose + pour apprendre lol
Windor Kariel Jul 16, 2019 @ 5:06pm 
Naxen Shade et Carraxus Foul ont tendance à être flippants niveau dégâts :p

En vérité mon build n'est pas si bon que ça. Il lui manque pas mal d'OA, justement !
Mais il a assez des autres stats pour titiller du superboss, même si c'est assez juste contre certains (Contre Callagadra si je fais pas gaffe il meurt)

Il faut vraiment que je monte son OA ceci dit, là c'est pas possible. Remarque, l'OA est moins importante sur les builds retaliation. Le mien est très proche des builds du compendium, qui eux non plus n'atteignent pas les 3k pour le warlord reta.

https://www.grimtools.com/calc/aZqOkx42
Last edited by Windor Kariel; Jul 16, 2019 @ 5:14pm
miyel19 Jul 17, 2019 @ 7:21am 
I re-switch to English, it's more polite and maybe useful for those you might be interested in this.

Windor made many constructive remarks on my previous warlord build that I published on the beginning of this thread.
I began to have real difficulties on survivability in Act 5 in Ultimate softcore with this build, even if I managed to achieve a personal goal on reaching the level cap 100 and finishing Act 4 in Ultimate without dying.
But in Act 5 in Malmouth, there were many heroes and bosses which were challenging, especially Naxen Shade in the Barrowholm Mine, who deals a lot of damage and which I couldn't fight. I just ran away ;)

I followed some of Windor's recommendations, changing skill points but not all: I'll do it step by step.
Major changes in your build and equipment are rather hard as you must often spend hours to rebuild your resistances, skill and attribute points.. And I'm rather lazy or impatient and don't like to spend hours to build high-level recipes, etc ;) I tend to use just what I farm.

But changing my build using only some of Windor's skill recommendations and mostly updating my component usage, building a Runebound Topaz, a Prismatic Diamond and a Seal of Blades, has upgraded my build enough to kill this ugly Naxen Shade without even having to run around more than one time ;)

It's really great because when you reach the level cap you are kind of wondering what thrill you can get next in continuing playing the game.

In end-game and after level cap, I now better understand what your motivations to continue is all about: asking other players for advice, trying to build up the most efficient build..
It can really be as thrilling as increasing your level and skills before reaching the level cap.

So thanks again Windor and I hope I'll not bother you if I have further questions!
And here is my updated Warlord build, far from perfect, but which helps me way more than the first one through Act 5:
https://www.grimtools.com/calc/O2G7Orj2
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Date Posted: Jul 14, 2019 @ 12:38pm
Posts: 27