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Celestian Guardian: "The Celestial Guardian scales with player bonuses"
Raise the Dead: "The dead scale with player damage bonuses"
Wind Devils: "The Wind Devlis scale with player damage bonuses"
So the wording isn't the same on these pets. Is that a typo or do the pets scale differently?
Damage bonuses could also be interpreted in various ways. Does that include attack speed or flat damage? Probably not, but can't know for sure. I suppose weapon damage is required for flat damage to work. But many things increase damage in various ways.
I don't fancy spending hours on leveling a character in vain due to unexplained mechanics.
Player uses Blade Spirit
Blade Spirit now gets +2000% cold damage
Pretty straight forward
Celestial Guardian: "The Celestial Guardian scales with player bonuses"
Player has 30% attack speed, 50 flat damage, auras, procs, movement speed, resistance bonuses, bonus damage against undead, extra offensive and defensive ability, total speed, damage conversion and extra crit damage. Now tell me, since this is so straight forward, when Celestial Guardian "scales with PLAYER bonuses" (DAMAGE not mentioned), which of these stats benefit them?
So there is no official word on this?
Are there any actual deep player made tests anywhere?
*Hint hint* perhaps the devs should add this to the wiki somewhere? It's a core game mechanic after all and it isn't clarified with even a single sentence on the official wiki from what I can see.
All I'm saying is, if I intend to play a character focusing on player-scalable pets, I'd have no idea what stats to actually go for. Thus, I literally can't make such a character because there is no such information.
Second hand information from random players who haven't actually tested themselves (and why should they have to?) on various forums is not reliable information.
???
And I quickly went on the Grim Dawn forums and did a search, which took less than a second, to get a full page of posts regarding this topic. What is up with all these argumentative, combative and rude cu*t posters recently. Jesus Henry Christ...
So they are not affected by i.e. bonus damage to undead or attack/move/total speed then?
This is the thing though. I found info too in various forum posts, but they're just speculative, unofficial and untested information from random people. Most of these treads also have different answers from different people.
I suppose the wording on the Celestial Guardians is wrong then since it's different to all the other such pets.
Personally I wouldn't think it matters so much, as at best these player scaling pets are there to do a specific job, like the guardians exist solely to lower resists, any damage they add is just a bonus. I've never thought of any of them as actual pets as they tend to be immune to damage, and can't even be targeted, they're not much different then say a fireball, or something, they just stick around a bit longer. In other words just treat them like you would any other non-pet skill, and you'll be fine.