Grim Dawn

Grim Dawn

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Mortac Jun 27, 2019 @ 6:16pm
Player-scaled pets
Why is there no official info about how these pets scale? I at least haven't found any. The official wiki doesn't seem to mention a single word about it. On googling, all I can find is various unconfirmed info. Some say they only scale with % damage increases. Others say they only scale with that and OA. Some say they scale with attack speed and flat damage, and others say they don't. Nobody seems to have any idea if auras work on them or not either.

How are we supposed to build characters when we don't know which stats are of use to us?

Some clarification would be nice.
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Showing 1-13 of 13 comments
Bladelok Jun 27, 2019 @ 6:48pm 
So you are saying, "Fix your stupid pets, Crate!" is that correct? :steammocking:
Mortac Jun 27, 2019 @ 7:02pm 
Something like that, yes. Does it make sense to you that there is literally NO information on how these pets scale? I don't fancy having to dig through forums for 2 hours and still have no idea what they scale with, which is what I've done.

Celestian Guardian: "The Celestial Guardian scales with player bonuses"
Raise the Dead: "The dead scale with player damage bonuses"
Wind Devils: "The Wind Devlis scale with player damage bonuses"

So the wording isn't the same on these pets. Is that a typo or do the pets scale differently?

Damage bonuses could also be interpreted in various ways. Does that include attack speed or flat damage? Probably not, but can't know for sure. I suppose weapon damage is required for flat damage to work. But many things increase damage in various ways.

I don't fancy spending hours on leveling a character in vain due to unexplained mechanics.
SchnitzelTruck Jun 27, 2019 @ 7:07pm 
Player has +2000% cold damage
Player uses Blade Spirit
Blade Spirit now gets +2000% cold damage

Pretty straight forward

Mortac Jun 27, 2019 @ 7:17pm 
Originally posted by SchnitzelTruck:
Player has +2000% cold damage
Player uses Blade Spirit
Blade Spirit now gets +2000% cold damage

Pretty straight forward

Celestial Guardian: "The Celestial Guardian scales with player bonuses"

Player has 30% attack speed, 50 flat damage, auras, procs, movement speed, resistance bonuses, bonus damage against undead, extra offensive and defensive ability, total speed, damage conversion and extra crit damage. Now tell me, since this is so straight forward, when Celestial Guardian "scales with PLAYER bonuses" (DAMAGE not mentioned), which of these stats benefit them?
Last edited by Mortac; Jun 27, 2019 @ 7:18pm
Mortac Jun 28, 2019 @ 5:17am 
Well, that only covers certain stats, and doesn't specifically mention the Celestial Guardian since the wording on that skill is different from the rest.

So there is no official word on this?

Are there any actual deep player made tests anywhere?

*Hint hint* perhaps the devs should add this to the wiki somewhere? It's a core game mechanic after all and it isn't clarified with even a single sentence on the official wiki from what I can see.
Mortac Jun 28, 2019 @ 6:42am 
No thanks. I want to play the game. Not doing devs work because they don't care to explain their own mechanics. I don't really blame Crate, though, because this is what most RPG devs do. They present a game and always leave some details unexplained so you have literally no idea what to do for min-max purposes when playing the game. Don't get me started on PoE...

All I'm saying is, if I intend to play a character focusing on player-scalable pets, I'd have no idea what stats to actually go for. Thus, I literally can't make such a character because there is no such information.

Second hand information from random players who haven't actually tested themselves (and why should they have to?) on various forums is not reliable information.
Faust Wither Jun 28, 2019 @ 7:06am 
oh well i hope dev not explain to detail, that would be boring as hell.
Mortac Jun 28, 2019 @ 7:10am 
Originally posted by Faust Wither:
oh well i hope dev not explain to detail, that would be boring as hell.

???
Player-scaled pets are affected by your % damage (not flat as they do not have weapon damage), OA and crit damage stats. They are not affected by buffs or auras unless they affect the player character too.

And I quickly went on the Grim Dawn forums and did a search, which took less than a second, to get a full page of posts regarding this topic. What is up with all these argumentative, combative and rude cu*t posters recently. Jesus Henry Christ...
Last edited by Befuddled Honey Badger; Jun 28, 2019 @ 7:11am
PXR5 Jun 28, 2019 @ 7:12am 
Originally posted by Befuddled Honey Badger:
Player-scaled pets are affected by your % damage (not flat as they do not have weapon damage), OA and crit damage stats. They are not affected by buffs or auras unless they affect the player character too.

And I quickly went on the Grim Dawn forums and did a search which took less than a second to get a full page of posts regarding this topic. What is up with all these argumentative, combative and rude cu*t posters recently. Jesus Henry Christ...
Summer Steam has started.
Faust Wither Jun 28, 2019 @ 7:18am 
nah i just take my leave and delete my answer about it if it make OP happy.
Mortac Jun 28, 2019 @ 7:29am 
Originally posted by Befuddled Honey Badger:
Player-scaled pets are affected by your % damage (not flat as they do not have weapon damage), OA and crit damage stats. They are not affected by buffs or auras unless they affect the player character too.

So they are not affected by i.e. bonus damage to undead or attack/move/total speed then?

This is the thing though. I found info too in various forum posts, but they're just speculative, unofficial and untested information from random people. Most of these treads also have different answers from different people.

I suppose the wording on the Celestial Guardians is wrong then since it's different to all the other such pets.
uni790 Jun 28, 2019 @ 9:30am 
Originally posted by Mortac:
Originally posted by Befuddled Honey Badger:
Player-scaled pets are affected by your % damage (not flat as they do not have weapon damage), OA and crit damage stats. They are not affected by buffs or auras unless they affect the player character too.

So they are not affected by i.e. bonus damage to undead or attack/move/total speed then?

This is the thing though. I found info too in various forum posts, but they're just speculative, unofficial and untested information from random people. Most of these treads also have different answers from different people.

I suppose the wording on the Celestial Guardians is wrong then since it's different to all the other such pets.

Personally I wouldn't think it matters so much, as at best these player scaling pets are there to do a specific job, like the guardians exist solely to lower resists, any damage they add is just a bonus. I've never thought of any of them as actual pets as they tend to be immune to damage, and can't even be targeted, they're not much different then say a fireball, or something, they just stick around a bit longer. In other words just treat them like you would any other non-pet skill, and you'll be fine.
Last edited by uni790; Jun 28, 2019 @ 9:31am
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Date Posted: Jun 27, 2019 @ 6:16pm
Posts: 13