Grim Dawn
Sorry if this question a million times - Deferred Rendering, on or off? -General Graphics advice needed
I'm of of those people that can't hardly tell the difference anyway, but still want the best quality possible within the settings, to brag about probably I don't know.

RTX 2070
Ryzen 2700x
16 GB memory
Win 10 and game both running on Intel M.2 SSD
1920x1080 Acer monitor with G sync
Latest drivers for all and DirectX

I notice with deferred rendering off, and everything else set to max, I seem to get a minimum of around 88 or so FPS in the demanding spots like Devil's Crossing.
With it on huge FPS increase, but already well within smooth with it off.
Wouldn't turning it off actually be the best quality, also anything worth changing in the NVIDIA settings to further enhance things? I'm happy until FPS drops below 60.
Thanks.
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Показані коментарі 115 із 15
Deferred rendering in Grim Dawn with AA enabled does come with a significant performance bonus at the cost of quality as it uses the lower quality FXAA to handle AA needs - which imparts a good bit of blurriness to the games edges. There are tricks to mitigate this side-effect somewhat using various 3rd party tools like Reshade or Nvidia Inspector but it requires manual tweaking and could still end up slightly nullifying your performance increase.

If you want best quality you would leave Deferred disabled and use higher quality AA methods of your choosing instead.

HOWEVER - with Deferred disabled you don't get access to the more advanced particle and lighting effects that Crate's devs built into their usage of Deferred Rendering.

So, do you want better quality AA or do you want better quality lighting and particle effects combined with better performance instead?
Автор останньої редакції: powbam; 9 листоп. 2019 о 15:20
Also if I may add to what Powbam said...

Deferred rendering hands many of the tasks previously asked of the CPU to the graphics card, what that means is that in general if you get a big fight with lots of mobs and lots of FX firing you should at least in theory get less frame drop as the CPU is free(er) to handle computation and not trying to throw GFX around at the same time.
Автор останньої редакції: DY5L3X14; 9 листоп. 2019 о 15:32
Цитата допису powbam:
-snip-

Sounds like Deferred Rendering is probably more worth it than not, unless your name's Frank and your using your TV as a monitor, perhaps.

(https://www.youtube.com/watch?v=0zs9C4OXFeI)
Цитата допису Childe Roland:
Цитата допису powbam:
-snip-

Sounds like Deferred Rendering is probably more worth it than not, unless your name's Frank and your using your TV as a monitor, perhaps.

(https://www.youtube.com/watch?v=0zs9C4OXFeI)
Well, I'll go on the record and say I much prefer using it than not using it - the new lighting effects are absolutely worth it (as is the perf boost).

Here are the patch notes for when it was implemented:

https://forums.crateentertainment.com/t/grim-dawn-version-1-1-4-0/86026
[Deferred Rendering]
With this patch, you can now toggle Deferred Rendering under the Video Options.

Deferred Rendering utilizes additional graphics memory to reduce total draw calls per frame by around 30% or more. This should result in a decent performance increase, especially at high video settings. Complex scenes, such as Devil’s Crossing and parts of Fort Ikon, should see the largest gains.

With Deferred Rendering also come additional video setting levels: Very High for Reflections and Particles. With Particles set to Very High, you can enjoy awesome lighting effects on various spells and abilities that will make combat at night and in undergrounds especially dynamic!

Note: Deferred Renderring does require DirectX 11, so if you are running DirectX 9, you will not be able to toggle this setting. Deferred Rendering also uses FXAA Anti-Aliasing, so that option becomes a toggle rather than a drop-down when the new renderer is enabled.
Автор останньої редакції: powbam; 9 листоп. 2019 о 15:39
Also if you are using a gsync monitor that has a direct port connection (which is the new connection you would use over HDMI connector for your monitor..then you don't need AA at all as you would turn off anti aliasing AND vsync in options menu to fully utilize the new gsync....

vsync and AA reverts what direct port can do back down to only what an HDMI connection can do.

I am constantly at 120-150fps at all times in game, even in heavy fights.
Автор останньої редакції: sf_hope; 9 листоп. 2019 о 15:54
Цитата допису sf_hope:
Also if you are using a gsync monitor that has a direct port connection (which is the new connection you would use over HDMI connector for your monitor..then you don't need AA at all as you would turn off anti aliasing AND vsync in options menu to fully utilize the new gsync....
That's mighty interesting.. I have yet to get a gsync-type monitor yet and I was also unaware that DP connects had no need of AA.

Nice to know and I really need to cash in and get one already.
Цитата допису sf_hope:
Also if you are using a gsync monitor that has a direct port connection (which is the new connection you would use over HDMI connector for your monitor..then you don't need AA at all as you would turn off anti aliasing AND vsync in options menu to fully utilize the new gsync....

vsync and AA reverts what direct port can do back down to only what an HDMI connection can do.

I am constantly at 120-150fps at all times in game, even in heavy fights.


I did not notice that either - probably because I've been using display port since I bought this a year ago almost now. Yes, in a few games didn't notice the effect of AA too much lately, thought my eyes were going bad or something. So display port or the gsync has an AA effect? I thought the Gsync was just for refresh rate, being able to run at high fps without tearing and having to use vsync
Btw you can get a HDMI cable with built in AA. One of very few 'premium' HDMI cables actually worth it's salt (and cost).

Edit: Must add that's only upto 1080p IIRC. Could be wrong on that.
Автор останньої редакції: DY5L3X14; 9 листоп. 2019 о 17:41
I'm so glad I read this. I just got a gsync monitor and graphics card upgrade since my old GTX970 died and have been struggling with the graphics settings.

Цитата допису sf_hope:
Also if you are using a gsync monitor that has a direct port connection (which is the new connection you would use over HDMI connector for your monitor..then you don't need AA at all as you would turn off anti aliasing AND vsync in options menu to fully utilize the new gsync....

For some reason I thought you couldn't turn AA off with deferred rendering enabled. I unchecked AA in-game and it looks hella better. ty you guys made my day.

Checking or unchecking VSYNC in-game makes no difference whatsoever. I get 70-110 fps regardless. The rest of my system is pretty old so I assume the processor is limiting the frame rate.
Цитата допису sf_hope:
Also if you are using a gsync monitor that has a direct port connection (which is the new connection you would use over HDMI connector for your monitor..then you don't need AA at all as you would turn off anti aliasing AND vsync in options menu to fully utilize the new gsync....

vsync and AA reverts what direct port can do back down to only what an HDMI connection can do.

I am constantly at 120-150fps at all times in game, even in heavy fights.


I can't believe I didn't know this. Been using display port a year now, wasted a lot of time fiddling with graphics settings. I've looked a little online but how does that work exactly, is the cable set to a maximum AA setting, or....

Also explains why Gforce experience kept suggesting MFAA was off on everything.
Автор останньої редакції: Duder; 9 листоп. 2019 о 21:04
Цитата допису sf_hope:
Also if you are using a gsync monitor that has a direct port connection (which is the new connection you would use over HDMI connector for your monitor..then you don't need AA at all as you would turn off anti aliasing AND vsync in options menu to fully utilize the new gsync....

vsync and AA reverts what direct port can do back down to only what an HDMI connection can do.

I am constantly at 120-150fps at all times in game, even in heavy fights.

Just to clear up few things,

It is DisplayPort, and it has been on the market for years.

G-Sync and DisplayPort have nothing to do with AA.
AA is nowadays depreciated because of 4K resolutions which do not benefit much from AA, despite AA consuming a lot of GPU power.
Цитата допису Reid777:
G-Sync and DisplayPort have nothing to do with AA.
AA is nowadays depreciated because of 4K resolutions which do not benefit much from AA, despite AA consuming a lot of GPU power.
That actually crossed my mind cuz he didn't mention if he was 4K or not (the thread OP is using 1080p tho) and I know that at 4K resolutions AA really isn't needed.
Цитата допису powbam:
Цитата допису Reid777:
G-Sync and DisplayPort have nothing to do with AA.
AA is nowadays depreciated because of 4K resolutions which do not benefit much from AA, despite AA consuming a lot of GPU power.
That actually crossed my mind cuz he didn't mention if he was 4K or not (the thread OP is using 1080p tho) and I know that at 4K resolutions AA really isn't needed.


Yes 1080p but truth be told recently playing around with graphics settings in different games I haven't noticed too much aliasing whether on or off. Okay so now I'm confused, the cable and the Gsync have no effect on AA or what?
Цитата допису Eh:
Цитата допису powbam:
That actually crossed my mind cuz he didn't mention if he was 4K or not (the thread OP is using 1080p tho) and I know that at 4K resolutions AA really isn't needed.


Yes 1080p but truth be told recently playing around with graphics settings in different games I haven't noticed too much aliasing whether on or off. Okay so now I'm confused, the cable and the Gsync have no effect on AA or what?

It is a complex topic as there so many technologies related to graphics quality.

A. G-Sync requires 3 things : G-Sync enabled GPU, G-Sync Enabled Monitor, DisplayPort Cable

B. G-Sync is completely different technology than AA and deal with different image issues. Those technologies are independent. In short: G-Sync and DP Cable have no effect on AA.

C. There are multiple existing AA technologies, each with their own pross and cons.
The AA technologies that provide good results (like SSAA and MSAA) hits your FPS like a truck.
The smart and post-processing AA (like FXAA) doesn't lower you FPS too much, but it might actually lower the overall image quality, instead of improving it.

D. Deffered Rendering improves performance and allows for higher quality of lightning effects. But you are limited to inferior FXAA (instead of MSAA).

Try those 2 settings and see which one you like more:
1. Deffered Rendering OFF + Anti-aliasing x8 (this uses MSAA)
2. Deffered Rendering ON + Anti-aliasing (this will use FXAA). Set Reflections and Particles to Very High.

Anyway, I suggest doing quite a bit of research on various Graphics Settings, as it will help you get most of your rig.
Цитата допису Reid777:
Цитата допису Eh:


Yes 1080p but truth be told recently playing around with graphics settings in different games I haven't noticed too much aliasing whether on or off. Okay so now I'm confused, the cable and the Gsync have no effect on AA or what?

It is a complex topic as there so many technologies related to graphics quality.

A. G-Sync requires 3 things : G-Sync enabled GPU, G-Sync Enabled Monitor, DisplayPort Cable

B. G-Sync is completely different technology than AA and deal with different image issues. Those technologies are independent. In short: G-Sync and DP Cable have no effect on AA.

C. There are multiple existing AA technologies, each with their own pross and cons.
The AA technologies that provide good results (like SSAA and MSAA) hits your FPS like a truck.
The smart and post-processing AA (like FXAA) doesn't lower you FPS too much, but it might actually lower the overall image quality, instead of improving it.

D. Deffered Rendering improves performance and allows for higher quality of lightning effects. But you are limited to inferior FXAA (instead of MSAA).

Try those 2 settings and see which one you like more:
1. Deffered Rendering OFF + Anti-aliasing x8 (this uses MSAA)
2. Deffered Rendering ON + Anti-aliasing (this will use FXAA). Set Reflections and Particles to Very High.

Anyway, I suggest doing quite a bit of research on various Graphics Settings, as it will help you get most of your rig.

Thanks. Trying to find the aliasing I switched it off and looked harder, but noticed it mostly on the floating icons above characters, icons in general actually and text it seems. I'm using option 1 right now. I have done quite a bit of reading about graphics and settings and it can be pretty tedious experimenting with settings. Everyone has a different setup many of these guides online are catered to a particular one it seems.
I have A. above, but my FPS was going over my monitor's HZ, which is 144. Maybe my eyes were playing tricks on me, but when the FPS were above 144 I didn't get tearing, but seemed to be some micro stutter. I'm actually playing with V-sync enabled through Nvidia settings. Then I read your Gsync monitor caps it at the max refresh rate, but then why does the FPS counter still read above with Gsync off? Example right there are many contradictions about settings, in this very thread as well.
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Опубліковано: 9 листоп. 2019 о 14:37
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