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25% doesnt mean you will definately get it after 4 attempts, it means every time you do it you have a 25% chance, its perfectly conceivable to do it 100 times and never get it (unlikely but possible)
I doubt people ever will until probability is taught (thoroughly) before people have a chance to start leaving education. The individual human brain is very irrational in this area.
I am seeing now it drops as one together... before dude or miss, it was way worse because u had to do it 4 times for full component.
THIS CASE is irrelevant. That's not how statistics work. Grind out let's say... 100 shattered souls, count how many tries each soul took, then average that out. That's how statistics work.
THIS
But even then 100 is not a huge data sample, 1000 is probably preferable to draw a conclusion from
[Attempt #1] 1 in 4 chance to drop.
[Attempt #2] 1 in 4 chance to drop.
[Attempt #3] 1 in 4 chance to drop.
[Attempt #4] 1 in 4 chance to drop.
[Attempt #5] ...
[Attempt #6] ...
[Attempt #7] ...
[Attempt #8] ...
[Attempt #9] ...
[Attempt #10] ...
In those ten attempts, you might get zero drops, you might get ten drops, although ten drops would be insanely rare. You went 1/10 this time, which is lower than 25%... Next time, you might go 3/10, which is higher than 25%, and so on and so forth... Depends on whether RNGesus is smiling down on you or not ;)
25% is basically only on a sample size of infinity for a normalized distribution. It can be anywhere on either side of this value and the range increases as the sample size decreases. Which I believe is the basis for standard deviation. The error rate on a sample size of 10 is about + or - 30%.