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thank you for the response
But if there was no time delay/you didn't revisit an area, and this loot just dropped from an enemy than that loot should only be seen and looted by you. If others can loot your items than this should not happen if instanced loot is enabled, and is clearly not working as intended.
I can't say I've every seen this behaviour myself in my 100's of hours of online playing experience, not to say it couldn't but I'd say it's incredible rare. Now I've had moments where I can't pick up items due to some lag spike during the items creation, which can happen...but that's more an issue for the clients rather than the host.
Also, if someone's inventory is full and they go to pick up their own instanced loot in this state, then that item they couldn't pick up becomes shared loot and anyone can now pick it up.
Lastly, someone dropping items from their stash on the ground becomes shared loot.
You know how when you kill a boss, or open a chest, and loot kindve jumps out? Up into the air, then down onto the ground, and bounces? You can see whats coming out as its going up.. For instance, I saw 3 greens from one chest, .. I saw them coming out.. They all landed on the ground, then 1 or 2 would just disappear, after a second or two! It was my first time going coop in this game, so I wasnt sure how things worked, and were low lvl, and Im not greedy, so I ddidnt really care.. but it happened several times in that 1 hous session, so I needed to know what was going on..
Afterwards, i checked, and it was definitely, Instanced Loot ticked.. Very strange
Edit: Aside from the moment the person joined the game(there was a noticeable spike when the player joined), there was no lag, lag spike, or anything.. It was running beautifully from what we could tell
With instanced loot, noone will be able to get your "own" loot and you won't be able to get theirs. It can ofcourse bug out per say but you know, at this point you could just type in chat to tell the player to give it back, right? not so hard, and you are playing multiplayer afterall, we can't guess what you want or what you don't want. That's why there is a chat function.
Also, the biggest issue what I have with this "Instanced loot" is mainly with Monster Infrequent items or any of that kind in particular, because they won't drop for all 4 players (if in lobby we got 4 people playing, including you), so it will only drop for ONE randomly. Oh man, oh man... that is the worse and some of them have insane rarity chance to drop and you can't really trust others for giving them back always too cuz ♥♥♥♥♥♥♥♥ exist in this world, ya know.
Yeah not realy sure about it, though overall it works realy well.
I'm not a big fan of I'm first you don'T get this as I had some players I met who would run the map on a tempo and leave it "cleared" in a manner , that's differing to much from my own clearing and own speed, so I felt like missing to many things and as mentioned in a post prior , some people are realy happy to find something and then it goes into a stash, because why not store it for the other character so dear to one self? Also mats are a topic harsh to share without this filter(I mysely might be one of those to mention who would leave you "your" ""share" of our session ;) and still somewhere try to figure out, how it can be ended in a fair and not unfair session, where the fastest gets the most. )
I dont have a problem with sharing loot, and I didnt feel the need to ask for the loot back.. Im not upset about the loot missing, just completely confused by what happened.. If it were just once, i would have assumed I saw something wrong.. but after the 2nd or 3rd time, I knew I wasnt crazy.
As I said, I could see multiple green or blue items bouncing out of the loot crate, but after it hits the ground, and comes to a stop, some would just disappear.
I agree. Its much easier, and less hassle with instanced loot.. everyone gets their own, and no one has to feel rushed.. Plus, as you mention, some people are just crazy greedy, and grab everything!
The person i was playing with, was extremely cool.. I would drop everything I didnt need for that character, an we were both enjoying the game at the same pace, just having a good time.. No il feelings.. As I said prior, Im not even sure if he got the loot, or if it simply disappeared.. As if the game didnt mean to drop those items, but them decided to remove them after showing them.. i have no explanation for what has happened, and wanted to ask here. Ive only played the game a little bit, compared to so many others with more experience with the title
I dont know.. Its just a thought i had after finishing my previous response
as mentioned I often had the feeling or visuals of something like an armor dropping , that would not show up and even though I removed my lootfilter or pressed "alt" it would not show itself.
I wondered, if loot dropped for 3 other possible players, though they where not in the game and just accepted it.
And at a specific point in game you might look for highly specialised gear and so a lot of the drops are not interesting for the character actually, so I understand, that each piece of gear got a specific personal interest, to just look at it and be able to tell , that it'S uninteresting or not.
This, seeing the visuals of something dropping when with no tags when "all" is ticked, is a remenent of the old loot system from their other game (no I can't recall it's name at the moment), there is a quality of loot below white, that does drop, you just can't interact with it.
As far as the OP goes, with instanced loot active everybody has their own loot drops, you can't see or interact with the other players drops unless they leave the area, as soon as they leave the zone all their loot will appear to you, same with yours appearing to them the moment you leave.
I've never seen someone able to pick up my loots while I hadn't left the zone, but then I don't play with randoms either.
The game you're thinking of is Titan Quest. And the loot your thinking of is 'gray' loot, which is 'broken' in quality and is worthless to either equip or sell, and is never shown in GD, although it does technically drop.