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No "armour" is not always "armour" in Grim Dawn.
There is plenty of robes and clothes (classified as "Caster Armour" in-game) where it is not far-fetched at all for the female version to look like the loading screen.
I agree that chainmail bikinis would be stupid, but more robes showing some cleavage like that?
Totes plausible.
I mean if you want to add clothes for the "sensual badass", great, whatever, but do it for men too. The idea that exposing yourself is particularly a woman's role is gross.
If they are of the "Spellcasting Necromancer" archetype (which she CLEARLY is) then it is entirely plausible. The thing I find harder to swallow are those immense and impractal shoulderpads, lol. They're a bit too WoW-sized for my liking.
Also, I find it worrying that you think of cleavage as "exposing yourself". To me that is some dude in a trenchcoat twirling his penor at you.
The idea that "a burqa would satisfy me" runs directly counter to the fact that I just said "if you want to add clothes for the "sensual badass", great, whatever". As I said, it's the association with women specifically that's the problem.
You know little in the ways of seduction I see, not ever battle needs to be won by a show of force you know, a womans charm can fall many a foe.
And what do you mean by the association with women that is specifically the problem?
Armor like on the loading screen is actually feasble and realistic for a spell caster with an army of skeletons on their side. After all, skeletons tend to be good "meat" shields, and her armor is most certainly not going to be touched by any mere mortal's blade. :) Necromancers have lots of magic shields.
THere are plenty of charm based spells in Grim Dawn too.
I seriously doubt the Aetherials and Chthonians care about charm.
This guy gets it.
Every single armour in the game would have you dead with one bullet, btw.
Just sayin', since apparently we've gotten into a realism discussion about a grimdark fantasy game for some reason.
To be fair about bullets, the reason armor didn't work against them is because of how fast they go compared to arrows.
Crossbows were invented because people were tired of arrows bouncing off armor.
Guns just became the natural progression past Crossbows. It just took a bit of time. :)
And yeah, I don't know why we got into a realism discussion.
Even a Grim Dawn character that never takes a hit themselves is still spending basically days at a time running from A to B. Why don't you ask a woman whether sustained running in a corset is something they consider "feasible and realistic".
If you're saying this in response to what I asked MB, please note that I didn't claim otherwise and this doesn't answer the question.
F*ck's sake give it a rest already.
Seriously, your arguement is invalid because Magic. Seriously, video games aren't supposed to follow real life. You silly goose!
I mean, okay, maybe parts of Call of Duty are realistic. :P
And stop thinking people aren't allowed to design armor that isn't super ultra-mega protective like a freaking full suit of platemail.
I mean, I really don't want to have to point this out, but when Xena's armor from the TV Show is actually realistic, there's some flaws with the idea that Armor has to be all sorts of bulky. :)
I'm just saying.
Stop complaining about something that is literally insane to complain about.
This game doesn't need you to fight and argue and raise holy hell about.