Grim Dawn

Grim Dawn

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tm0Lif3 Dec 3, 2017 @ 10:41am
Mark of Torment
this skill only allow you to mark one single target right? so... 50% damage absorption for 5 secs at max level only for one single target? what is this good for? just to tank 1 boss or elite?
Last edited by tm0Lif3; Dec 3, 2017 @ 10:42am
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"just",
lol
50% absorption for 5secs is pretty helpful and ridic low cd compared to aether cluster makes it very decent to suppliment a builds defenses
and ofc the slight reflect dmg is a nice bit of extra sprinkles on top

combine it with cd reduct, or aeon hourglass+reap spirit/similar bind and you got only a 10sec cd, combined with 5sec uptime that's a potential of only 5secs total downtime
so despite "only" 50% absorb, it can be pretty darn helpful and powerful with the right workings
- even if only used for 1 boss/elite ;)
Last edited by gNuff!~©~gNom3™; Dec 3, 2017 @ 11:30am
KG Dec 3, 2017 @ 11:43am 
The absorption is just absorption, full stop, not "vs one target." The damage it absorbs is what gets reflected to that target. I guess if the target dies prematurely you're SoL though.
Burusagi Dec 3, 2017 @ 12:17pm 
One of the better skills in the game.

It is a flat 50% damage reduction for five full seconds.

For Reaper (Necro+Nightblade) it is a godsend.
Originally posted by Alcohol Fueled Brewtality:
One of the better skills in the game.

It is a flat 50% damage reduction for five full seconds.

For Reaper (Necro+Nightblade) it is a godsend.
it's one of the skills i try to max "early'ish" on any melee necro combo

against certain bosses/enemies that 50% reduct is amazeballs even if "only" for 5secs, -literally lifesaving with heal on cd
-----------------------------------
-only thing i can't wrap my head around is the absorption interact, with something like Maiv Sphere on a spellbinder build.
since if it's not just addative absorb stacking (50+20=70), which is what i read at some point absorb didn't do, then the "order of activation" would seem quite significant, ie. MS first then torment = 50% of 20=30% absorb for 5secs, or torment first then sphere equal +20% of 50 =60% total
hell or if torment absorb just straightup overrides spehere for those 5secs..
------------------------------------
either way, 50% absorb is massive, popping aether clusters is very noticeable effect in a solo boss fight (even without adds), and Mark of Torment is equally tangible in effect, -before the slight bonus of some added reflect on top even
imo...
Last edited by gNuff!~©~gNom3™; Dec 3, 2017 @ 12:36pm
KG Dec 3, 2017 @ 1:01pm 
Originally posted by gNuff!~©~gNom3™:
Originally posted by Alcohol Fueled Brewtality:
One of the better skills in the game.

It is a flat 50% damage reduction for five full seconds.

For Reaper (Necro+Nightblade) it is a godsend.
it's one of the skills i try to max "early'ish" on any melee necro combo

against certain bosses/enemies that 50% reduct is amazeballs even if "only" for 5secs, -literally lifesaving with heal on cd
-----------------------------------
-only thing i can't wrap my head around is the absorption interact, with something like Maiv Sphere on a spellbinder build.
since if it's not just addative absorb stacking (50+20=70), which is what i read at some point absorb didn't do, then the "order of activation" would seem quite significant, ie. MS first then torment = 50% of 20=30% absorb for 5secs, or torment first then sphere equal +20% of 50 =60% total
hell or if torment absorb just straightup overrides spehere for those 5secs..
------------------------------------
either way, 50% absorb is massive, popping aether clusters is very noticeable effect in a solo boss fight (even without adds), and Mark of Torment is equally tangible in effect, -before the slight bonus of some added reflect on top even
imo...

Your math is effed up. X*.8*.5 = X*.5*.8. 40% damage taken when both are active no matter which way you cut it. Now if you cared about the reflect the order will matter - in which case I don't know.
Burusagi Dec 3, 2017 @ 1:13pm 
The reflect is less useful than you'd think, as most bosses have very high resistances towards the type of damage they deal (or enemies of their own faction deal).
Originally posted by KG:

Your math is effed up. X*.8*.5 = X*.5*.8. 40% damage taken when both are active no matter which way you cut it. Now if you cared about the reflect the order will matter - in which case I don't know.
*snip*
Edit, leeets just forget about this embarresment :steamfacepalm: lol



Originally posted by Alcohol Fueled Brewtality:
The reflect is less useful than you'd think, as most bosses have very high resistances towards the type of damage they deal (or enemies of their own faction deal).
oh yea i totally get that, and that's not even the worst, since bosses also got that what 50-75% reflect reduct, that's an extra resistance the torment reflect has to go through
but "any" bonus is still a bonus, and a nice sprinkle on the cupcake
and on lower difficulties, vet, you can almost kill heroes with that reflect at times in some fights lol
Last edited by gNuff!~©~gNom3™; Dec 3, 2017 @ 2:45pm
Originally posted by KG:

Your math is effed up. X*.8*.5 = X*.5*.8. 40% damage taken when both are active no matter which way you cut it. Now if you cared about the reflect the order will matter - in which case I don't know.
lol i just got the formula now :claugh:
don't know if it was teh X's and/or the "times" symbol confusing the snot out of me :cfacepalm: or just basic mafs (sometimes 2+2 can be hard to make sense of :steamhappy:)
but i totally get what you mean now, and makes more sense, especially when bothering to read it right like the key word "damage taken" which i took as "40% absorbed lol, my bad
and also simplifies the absorb stacking when there isn't any immediate baseline to "add from" like armor absorb
so guess that simple misread/misunderstanding cleared 2 things up for me lol, -cheers :steamhappy:
Last edited by gNuff!~©~gNom3™; Dec 3, 2017 @ 2:44pm
tm0Lif3 Dec 4, 2017 @ 7:28am 
Originally posted by KG:
The absorption is just absorption, full stop, not "vs one target." The damage it absorbs is what gets reflected to that target. I guess if the target dies prematurely you're SoL though.

Only ONE enemy can be marked at one time. That is why i came to conclusion that the damage absorption is just vs. 1 single target. If it's vs. 1 single target this skill is useless no?

If it's against ALL then this is good for my Death Knight. But it's good to know it's not vs. 1. Thanks!
Last edited by tm0Lif3; Dec 4, 2017 @ 7:29am
Burusagi Dec 4, 2017 @ 7:43am 
Absorbs all damage and funnels it to the selected target, yes.

EDIT: Oh and this is obvious but it should be mentioned that the effect ends if the target dies, so only hit the beefiest in the bunch with it lol.
Last edited by Burusagi; Dec 4, 2017 @ 7:43am
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Date Posted: Dec 3, 2017 @ 10:41am
Posts: 10