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Topics made with no effort get responses made with no effort. You're going to need to be more specific with what you're looking for than just Ritualist or Cabalist.
In any hybrid build, you have a choice of whch skill trees to emphasize. You can emphasize one mastery tree over the other, or keep them more or less equal. Look at the skill trees and see what skills would better fit your favored play style.
I have looked up Ritualist; both this and Cabalist should be viable.
Cabalist is not well suited to be a weapon user; I'm basically going to play my guy as a pure caster type, using wand/dagger and an offhand.
Ritualist throws in access to the Shaman skill tree. This opens up the possibility of using weapons; a Shaman can use Savagery with either 2 handed weapon, or one handed + shield. Of course, Ritualist can also be played as a pure caster. You can even emphasize a pet build, although Cabalist might be better for that as they get access to two pets in addition to the summoned undead.
Ritualist has access to Devouring Swarm and Wendigo totem, both of which help survivability. Sigil of Consumprion does something similar for the Cabalist, but this skill isn't available early on. Swarm comes into play sooner.
I'm going to go out on a limb here, and say that Ritualist might be better for you, since it offers a slightly larger variation in play styles (pure caster vs melee/caster hybrid). Since changing skills is fairly cheap, you can easily explore all of them.
Just don't come back blaming me if your build sucks. You are on your own after this.
Both are good.
Here is something I heard once : Cab. Would be slightly more attacky and Rit. Would be slightly more tanky. Not sure if it's true.
Also, it might simply have been luck, but I found more gear for Rit then for Cab.
I have a Cab 49 with pets. Nice and easy. But to this point, Rit would have served me just as well.
You kinda deserved it, OP, because of your ridiculously vague wording with zero context anyway. Luckily for you, there are people far more compassionate than I roaming these halls. =p
Title.
No contest! The cheezburger delivers death far more swiftly, due to the extra fat and cholesterol content. Just cram a few thousand of those suckers into Cronley's mouth and watch him turn blue and die from cardiac arrest.
You could also upload your char to http://www.grimtools.com/calc/ so people can provide feedback on your gear, skills, and/or devotions to figure out if there's a way to prevent your pets dying too fast.
- You might want to prioritize Pet HP%+ and Pet resistance+ over Pet DMG+, on gear and devotions.
- You have to accept skeleton deaths. They are meant to be replaceable. That is why you have 8+ of them and you can summon them 3+ at the time, with a rather small cool down.
- Expension areas are specially hard. If you do good in act 1-2-3-4, but have a hard time in act 5-6, then.... You might actually be almost ok...
- How much HP do your skelletons have ? And your Hellhound ? And your... Fat-poisony-necro-thingy ? They should have quite a lot by lv70. How much hp they have will give a good hint to other veteran Pet summoners as to where you stand and should stand...