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As for AoE, you can hit multiple enemies using Primal Stike (requires a two-handed weapon).
And Wendigo Totem is a must-have in my book: You'll be somewhat tanky and then some.
If anyone knows more, just throw it at me.
http://www.grimtools.com/calc/62avbDDV
this is just a mini guide how to build your ritualist from the start.. there are many fun ways to build a ritualist.. you can take primal strike but that would require tons of mana from the start.. and imo savagery is much easier to build in the long run with better survivability overall thanks to its defensive skill modifiers which primal strike greatly lacks.
Build would be rather straight forward: Savagery for weapon damage increase and extra bleed, wps from both masteries to proc of Savagery hits, Wendigo for tanking and extra vitality damage, and health buffs from both masteries. Find a big 2-hander, keep health and resists up, and smack things in the face.
Eventually, though probably not required for a long while, you would probably want to pick up Devouring Swarm to lower the resists on bosses. Probably not needed for most common enemies.
You could go Bone Harvest, you could also add in Vines for AoE and devotion procs.