Grim Dawn

Grim Dawn

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Tony May 11, 2017 @ 6:52pm
Weapons and damage in Grim Dawn question
Is your damage you do directly tied to the weapon held in your hands? Does it scale off of that?OR is your weapon not so important and your build and number of points in their spots is the #1 thing?

I didn't like how Diablo 3 and the like made your damage dependant on the quality of your weapon(s) and your build just care different options.
Last edited by Tony; May 11, 2017 @ 6:52pm
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Showing 1-15 of 23 comments
powbam May 11, 2017 @ 7:10pm 
Originally posted by Tony:
Is your damage you do directly tied to the weapon held in your hands? Does it scale off of that?
The answer to that depends heavily on if you are melee, caster etc.

This should be an informative read for you.
http://www.grimdawn.com/guide/gameplay/combat.php
Seamus May 11, 2017 @ 7:11pm 
Weapons provide your base damage, skills modify it. For example, if your weapon does 80-100 damage and you're using rank 1 Cadance, the Cadance hit would do (104-130)+24 because rank 1 Cadance is 130% weapon damage+24 bonus physical. There's more to it than that, but,
tl;dr

weapon matters.
Seamus May 11, 2017 @ 7:11pm 
Oh right. Casters. Thanks, Pow. I always forget that.
powbam May 11, 2017 @ 7:12pm 
Originally posted by Seamus:
Oh right. Casters. Thanks, Pow. I always forget that.
np.. to be fair damage really can come from a variety of sources; skills, devotions, equipment buffs etc
Seamus May 11, 2017 @ 7:14pm 
Originally posted by powbam:
Originally posted by Seamus:
Oh right. Casters. Thanks, Pow. I always forget that.
np.. to be fair damage really can come from a variety of sources; skills, devotions, equipment buffs etc
I know, I just wanted to get the basic "weapons matter" out there since it's so untrue in diablo 3. Hell, even with some spells it matters when you have the ones with a %weapon on em.
Tony May 11, 2017 @ 7:20pm 
Then a follow up question would be: As a % how much is your weapon(s) contributing to your overall damage compared to the skill trees. Melee or caster. Roughly... you guys can estimate since you've been playing it and i havent.

Or basically how important in the gear in general compared to the skill tree. Can you walk around naked and still kill things okay as a caster? Or gear is a massive element to your damage, like say 85/15
Last edited by Tony; May 11, 2017 @ 7:23pm
Seamus May 11, 2017 @ 7:25pm 
That's... incredibly varied based on class.
Seamus May 11, 2017 @ 7:25pm 
Casters get pretty gimped by lack of gear. They really need stuff with +%element bonuses
Tony May 11, 2017 @ 7:28pm 
Can you say a generalized % to how important you think the gear is to the skills? Just shoot out a number you think for a class you play
Seamus May 11, 2017 @ 7:32pm 
Not really, no. I'd have to actually boot the game up sit down and figure it out. There's just entirely too many variables. Gear, stats, skill ranks, devotions, etc.
jbridso May 11, 2017 @ 7:34pm 
It depends on the skill being used.

For instance Callidor's Tempest deals 12% Weapon Damage, +6-8 Aether Damage, and 8-10 Fire Damage base at level 1. So 12% of your main hand weapon damage + 12% of any added flat or DoT damage from gear/devotions/buffs will apply to the skill.

If you add the Wrath of Agrivix skill modification, then the 12% weapon damage will become 12% + 50% = 62% x 2.75 (total damage) = 170.5% weapon damage applied to the skill.

If a skill has no % weapon damage listed, then the flat listed damage on weapons/gear/devotions/buffs do nothing, ie) +10-25 damage, but all % increased damage of the appropriate type after conversions will apply. For instance if you have +100% increased physical damage on your weapon it will be added to all other increased physical damage and applied to any physical damage after conversion is calculated.
Last edited by jbridso; May 11, 2017 @ 7:43pm
KG May 11, 2017 @ 7:40pm 
That's again going to be varied based on your level. A low-level caster might only need gear to keep from running out of mana. The higher the level and the better your gear, the more the gear contributes.

Walking around naked will eventually only suffice to kill your character.
Last edited by KG; May 11, 2017 @ 7:46pm
Tony May 11, 2017 @ 7:55pm 
A simple test would be to: Take all items off, go outside and do your daily routine. Obviously as a class that doesnt depend on the gear to be able to attack or w.e. Then you'll see how important your skill tree is and a rough estimate of it's worth compared to gear depending on your character type and build.

Or time how long it takes to kill a certain add or boss naked and with gear, or a dummy/meter if thats in game.

I want to see a rough example per class, to see which classes are much more gear dependant and in general how important the gear is to skills per class maybe.
Last edited by Tony; May 11, 2017 @ 7:56pm
jbridso May 11, 2017 @ 8:09pm 
Both weapon/caster classes are gear and skill dependent.

Early levels it's more skill dependent due to +flat and +% damage on skills, which is difficult to find on gear early on.

However, late game gear is more important due to the huge +% damage and +flat damage bonuses on gear at high levels.
DeadlyDanDaMan May 11, 2017 @ 8:13pm 
All classes are skill dependant, you won't get ANYWHERE without skills. Some are more gear dependant than others depending on the skills you choose. That is the best answer you are going to get.
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Date Posted: May 11, 2017 @ 6:52pm
Posts: 23