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You can find good combat on small servers if you bring a shield (As archers are a pestallance on ones below 12 people.)
Some things to look for: If an opponent is performing a large number of particularly low horizontal swings, jumping may award you a free hit.
If they swing for your head, playing limbo is quite easy.
If they down smash, sideways movements result in free hits.
If they stab. Try all of the above.
The mindless swordspamming is only an epidemic on servers greater then 24 people.
In fact, I would say that 9V9 servers are good enough that my obsessive victory mongering can occasionally turn out to be quite manageable, or rewarding even. As these servers have opponents who are FAR more likely to operate defensively.... or react to feints.
One thing you should always be ready to announce in chat, if tensions get high: "Boys, lets go fists!"
Edit:
It can be more then mindless, but matter can trump mind quite frequently. You can have a deep game if you want it. However, if you are the kind to take it seriously, it seriously isn't for you. It will only stay fun as long as it isn't serious.
It will be a lot worse if I get a speed bonus.
And btw running down hills works both ways and there isn't always a reward for keeping the chase.
I challenge you to spend more than two hours on any duel server out there and come here repeating that. After being ninja-crouchduckfeintstabbed repeatedly. :D
(Let me tell you, you feel like an idiot when someone does this. Which is infinitely preferable to the feeling of I CAN'T ESCAPE.)
A stamina cost to chasing wouldn't even eliminate it. It would only raise the question "Is it a good idea to chaise the target?"
A competitive show cannot live off of dueling tournaments alone. There is a reason such play stays on dueling servers.
In an actual battle, going balls in will work just as well as fooling your target repeatedly, usually without the risk of being interrupted. Being capable of all the above can help, but depending on it is hit and miss.
The fact that such a thin is possible on a controlled enviroment is exactly why I am so excited though! With so little work, a mode where this could work on the battle field could be introduced.
You just need to make the game more prone to longer fights, regardless of how the fight starts.
I found your review you should have posted a link to it in the other thread lol ^^
Your review is confusing it seems like you mostly have negative things to say about but then you give it an 8/10 and why would you give a score anyway?
Hardcore gamer crowd? you do know that in chivalry you click LMB to attack and RMB to block. Yes I see why a hardcore gamer crowd would definitely want to join such a complex game :). Im a casual gamer with a broken leg so im on here alot. The next update which i will be returning for has an improved duelmode i think.
I love the start of your review 'if you come for fun, this game is utterly perfect for you. Nothing more needs to be said.' After that you went on for quite sometime... so please answer my question. Who doesnt play games for fun?
Your hardcore mode idea wouldnt work because you want to increase health. In my opinion that defeats the whole idea of a hardcore mode.
'Jumping is surprisingly USEFUL, but due to the likelyhood of someone hitting you in midflight anyhow, it is questionably USEFUL' methinks you write too much...
Your review is largely subjective and untidy. I dont understand why you went on and on and on when the spirit of your review is 'I die too easily and shields, parrying, ducking and jumping doesnt really help me'. ^^
It has the base for a heavy skill base, but it has an equally strong, or stronger luck base due to how quickly one can be killed equalizes the performance gap between skilled an unskilled players in any mode that isn't server admin enforced duels.
For balance: I would say, yes it is very well balanced. You can tell because EVERYONE claims what they do is the hardest, and hates one or all of the other four groups passionately for countering them in one way or another.
Because in the end, its a very fun game, AS long as you don't take it seriously. Its simply that the crowd this addresses, people who like to play games to be better then other people is THAT HARD to dissuade. Even then, this thread has proven that the people that this thread addresses have made controlled environments in which they can practice their stuff.
(Albeit, that they haven't considered that they can only do their thing on servers with special rules is disconcerting.)
HAVE YOU EVEN HEARD OF DARKSOULS.
These two games reak of that simple to learn, difficult to master aspect that made gamers of the sort flock to these two games.
Mechanically speaking, the two games are so insanely similar that it makes me shoot birds outta my ears.
But, I digress.
You make a poor argument... not an insult at your character just based on how you responded to my comments.
Where did i mention Chivalry was nothing like darksouls. I dont mind if you ignore but dont insult me like this. Its worst than namecalling...
Dont just pick and choose what you respond to I didnt write that much :)
I just noticed in your response to my stalker you mentioned combat has alot more to do with luck than skill. This just reinforces the points i made. which you ignored, about your OP.
See this is what i meant, when speaking about the com.
It's either that, or trash talking kids with god complex who votekick people every 2 mins because they got killed by them repeatedly.
No more name calling please...