Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
super lag fest on the 64 servers. I know some will argue that. But my rig is plenty and more to run chiv at a smooth fps. Whenever I enter the 64 man servers the fps drop is horrible.
Makes it unenjoyable (for me). Therefore I stick with 32 man tops and prefer the 24.
Its pointless running such a server otherwise.
LTS is awful with more than 20. I guess on a 64p server you could do TD, if you set the kill cap to 150 or something.
Everybody who joins is gonna wait around.
You haven't played a 64 player LTS lol. They take no longer than a smaller game. Same amount of time double the carnage. It honestly feels like they are faster than smaller games.
Especially when you do LTS-shipyard or LTS-bridge. They go really fast.
It doesn't work on that new LTS map with the box that lowers. As half the team in the box spawns on the ground. Too many.
Making it LTS only was at the request of many. I had said "no" over and over again till I finally gave up and changed it.