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I'll take a look at mine real fast and paste the lines that I have set up.
Here's the lines I have setup
In your uses directory\Documents\My Games\Chivalry Medieval Warfare\UDKGame\Config
bSmoothFrameRate=FALSE
MinSmoothedFrameRate=30
MaxSmoothedFrameRate=120
FALSE is however opposite, it set frame rate as the performance type which runs at 90fps all the times.
On really open maps it goes to around 80, so I guess cap at 90 is fine. I'm running at 100hz anyway. Thanks for the info.
I even turned down to 720p just to have 100fps. It really is a game changer.
Type "stat FPS" into the console in game. That will show your actual framerate amoung other things.
http://www.tweakguides.com/UT3_7.html
bSmoothFrameRate=True
The game engine is capped to a maximum framerate, as determined by the value of the MaxSmoothedFrameRate variable (see below), which is 62FPS by default. This is done by the developers to prevent FPS spikes and thus provide smoother performance. However, by setting this option to False, you can completely remove this FPS cap. Keep in mind though that if you then find your framerate varying a great deal and causing jerkiness, this option is best set back to True. Uncapping your FPS doesn't increase overall performance as such, i.e. if you got 35 FPS in certain areas with the cap, you'll still do so without the cap.
Update: As of the 1.1 Patch, you can now also adjust this setting using the in-game 'Framerate Smoothing' option found under the Advanced Video Settings.
MinSmoothedFrameRate=22
MaxSmoothedFrameRate=62
These settings control the framerate range between which the game engine attempts to smooth frames. As covered under the bSmoothFrameRate setting above, if that setting is set to True, the framerate limit specified by the value of MaxSmoothedFrameRate will be enforced. Although you can disable this FPS cap, ideally if you want smooth FPS but don't want the default 62FPS cap, one thing you can do is to set the MaxSmoothedFrameRate to a higher value, e.g. 85. It's usually best to set your FPS cap to match your Refresh Rate, since even with VSync disabled, any framerates above your monitor's refresh rate will simply be partial frames anyway. There's no reason why uncapping your FPS will necessarily provide you a better gameplay advantage, and in fact it may do the opposite due to greater FPS variability, so experiment to see if simply using a higher framerate cap is actually a better compromise of smoothness and performance.
Note: When playing online, the engine is capped at 90FPS regardless of these settings, and can't be uncapped.
http://www.tweakguides.com/Graphics_7.html
FPS vs. Refresh Rate
FPS and refresh rate are two separate things. Even if the image on your screen has not changed in any way (e.g. a still 2D image like your Windows Desktop), or your 3D game isn't actually supplying enough new frames (e.g. the game is running at 25 FPS on a 60Hz refresh rate), the screen can still be redrawn a fixed number of times based on the current refresh rate of the monitor; if your FPS is less than your refresh rate at any time, the same frame may simply be redrawn several times by the monitor.
If your FPS is higher than your refresh rate at any time, your monitor will not actually be able to display all of these frames, and some will come out with a graphical glitch known as Tearing. To prevent this, you can enable an option called Vertical Synchronization (VSync). However here's the tricky part: if VSync is enabled, then your refresh rate and FPS will have a direct relationship with each other - they will become synchronized together. This is all covered in more detail in the Vertical Synchronization section of this guide.
http://www.cnet.com/news/fake-refresh-rates-is-your-tv-really-120hz/
(visit page for more)
Just because your TV says it has a refresh rate of 120Hz or 240Hz, does that mean it's actually refreshing at 120Hz or 240Hz? Nope, not necessarily. One of the latest marketing techniques, shall we say "gifts for fiction," is using different technology to approximate the effect of a higher refresh rate, without actually driving the TV at the higher rate.
Confused? Yep, that's the point. Hopefully I can deconfusify you.
(dat science so crazy)
http://www.stackprinter.com/export?service=skeptics.stackexchange&question=3348
I actually get 120 online, at least that's what "stat FPS" says.