Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

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Why is Everyone Parrying My Attacks?
I don't know if it's because I suck at this game or if it's because everyone trying to gang up on me, but I noticed that my first attack can hit, but the second one will be blocked. But when others try to double combo me, they hit me effortlessly.

I use the Double Axe. Is it because the Double Axe sucks at blocking?
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Showing 1-10 of 10 comments
Peaceful Panda Dec 31, 2015 @ 1:42pm 
You just need to time your blocks better. Make sure you are aiming your parry at the tip of the incoming weapon. Sometimes that means looking up, left, or right if the attack isn't coming at you straight on.

The double axe is a slow weapon, so it's not surprising people are blocking your combo. Once they get hit once, they have plenty of time to see the next strike coming. Read some of the guides posted in the beginner's FAQ stickied at the top of the discussions page and keep practicing, you will get better in time.
Xylvion Dec 31, 2015 @ 1:43pm 
You've got 7.5 hours in game mate, you'll get used to parrying in due time. The only difference between different weapons is how much stamina they drain and what kind of negation they have to get less stamina drained when parrying with them. Otherwise dubaxe and shortsword got the same parry durations and recoveries.
Originally posted by Xylvion:
You've got 7.5 hours in game mate, you'll get used to parrying in due time. The only difference between different weapons is how much stamina they drain and what kind of negation they have to get less stamina drained when parrying with them. Otherwise dubaxe and shortsword got the same parry durations and recoveries.
Thanks mate.

Originally posted by Peaceful Panda:
You just need to time your blocks better. Make sure you are aiming your parry at the tip of the incoming weapon. Sometimes that means looking up, left, or right if the attack isn't coming at you straight on.

The double axe is a slow weapon, so it's not surprising people are blocking your combo. Once they get hit once, they have plenty of time to see the next strike coming. Read some of the guides posted in the beginner's FAQ stickied at the top of the discussions page and keep practicing, you will get better in time.
And thanks to you to. =)
Xylvion Dec 31, 2015 @ 5:45pm 
I'd suggest watching his chivalry videos for some basics, they're a bt old, but the only main difference right now is that people start panting with 30 stamina left and not 15, for whatever reason.

https://youtu.be/oVCL9r7JLnE
Grailer Jan 1, 2016 @ 7:08am 
♥♥♥♥♥♥♥♥♥ this game has more to it than I thought .

Peaceful Panda Jan 1, 2016 @ 10:05am 
Originally posted by Grailer:
♥♥♥♥♥♥♥♥♥ this game has more to it than I thought .

Yeah it's one of those games that's easy to play but really hard to master. All the mechanics are simple, but there is so much flexibility that people have learned to do crazy things with them.

If you want to get really good my biggest suggestion is to fight with the best players you can find. You can only become as good as the people you play against.
+VLFBERHT+ Jan 1, 2016 @ 10:53am 
Originally posted by Boyd the Reaver:
I don't know if it's because I suck at this game or if it's because everyone trying to gang up on me, but I noticed that my first attack can hit, but the second one will be blocked. But when others try to double combo me, they hit me effortlessly.

I use the Double Axe. Is it because the Double Axe sucks at blocking?

Double Axe is a tough weapon to use when you are fisrt starting out. Same with the Flail. They have very short reach and are slow.

Until you master Dragging timings and how much you need to rotate to parry the tip of incoming weapons properly, you should practice using slow weapons with a little more reach... Bearded Axe or Messer are good choices.

Another poster mentioned that the "Parry" activation and recovery times are the same, that's true but... each weapon has its own recovery time after the release/strike.

Dub-Axe has a 0.85 second recovery before you can initiate a parry. This means a "swing and a miss" will almost always be followed by you getting hit from most weapons before you have a chance to parry because all weapons windups range from .3 to .75.

Make sure you are close enough to make them parry at least... the parry recovery time at least will add .5 before they can strike at you. UNLESS they use "riposte"... learn to use Riposte after your parry, ALOT.

Here is a spread-sheet with some stats that may help:

https://docs.google.com/spreadsheets/d/12DHW01hj-1m8bTdYJT54wPNPluHW2NVh1tfle3dZMcw/edit?pref=2&pli=1#gid=79

Also, i need to mention that you MUST have a fast PC with no running background tasks and a "clean" Fast internet for all these "values" to be as accurate as possible... most online games use LOTS of predictive calculations that can be "slushy" PLUS, you might have GREAT low ping and average latency but the other guy doesnt and/or visa-versa..... Have you ever been killed by a sword that passes you 2 or more feet to your right or left?... and then the guy that just killed you, Tea-Bags an invisible body laying 2 or more feet from where you fell?..... yep, there's that. Happens to me all the time on my Hampster-Wheel-powered_Potatoe. GREAT FUN!

GOOGLE... bring on the GiGabit-net... PLEASE!
Last edited by +VLFBERHT+; Jan 1, 2016 @ 10:55am
Der Komtur Jan 1, 2016 @ 2:03pm 
BECAUSE: if you just swing its easy for an skilled player to block. there are so many new Players i block 3-4 of them at the same Time for Minutes lol.
Learn Reversed Overhead, dragging, or at least feinting. But no mAtter how you get them...thy will cry about it and try to kick you in the worst case
Sultan of Swing Jan 1, 2016 @ 4:36pm 
lol just wait until you get into riposte fights
Der Komtur Jan 1, 2016 @ 4:42pm 
Originally posted by Ballin' Balin:
lol just wait until you get into riposte fights
Theres nothing like Riposte. This is a bad Programmcode for the Spamsword from Knight
Last edited by Der Komtur; Jan 1, 2016 @ 4:42pm
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Date Posted: Dec 31, 2015 @ 1:29pm
Posts: 10