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Valve, however, stopped making games because they made so much money from charging 30% from the devs who were effectively forced to sell on their platform because they have a near-monopoly. Valve, by employee, is the most profitable company on America.
Enough small developers have already gone bust. I'm not sure why you help crush more small teams who are making games we don't get from big studios in favour of a multi-billion dollar corporation like Valve.
The indie devs will make most of their money when their game first goes on sale so it's very hard to spend 3/4 years making a new game if they don't have enough financial security. This deal also allowed them to attract new devs with AAA experience which will help make Chivalry 2 a better game.
You are free to your opinion, as am I. Not here to argue with other customers, I'm showing my disgust towards Epic's business practices and they who join their cause are therefore helping to normalize these methods.
If Epic is so great and the savior for game devs (small and big) Then why do they have to force exclusivity for things they haven't even created themselves? Their store should sell by itself, lower fee's could instead lead to lower prices and a whole lot of other things to attract customers to go there.
There's only one thing these practices lead to, and it's customers such as myself turning their backs on those games/devs/publishers. It most certainly won't attract MORE customers, because that just doesn't make any sense.
With that said, I'm one of those who am confident that these very temporary cashgrabs will have a very limited positive short term effect.
The console war is annoying enough, but here we're talking Exclusivity on a specific platform/console which is a whole different thing.
Simple really,
So you're happy if stores have exclusive content as long as they created it themselves? That's fine for huge corporations who have the money to make their own store, but small indie teams deserve a chance to earn more money from their own game than the store which is selling it.
I was very annoyed about Valve forcing me to install Steam when I bought Half-life 2. It didn't matter if they made the game or not. Now they have a monopoly which is never the best solution for consumers and getting consumers onto a new platform isn't going to happen without some really good incentives.
The exclusive deal is limited to one year and after that there will be cross-play so it's not as bad as the console situation either.
This is pretty paranoid. If you truly believe that, then remember that all your internet traffic is going through equipment made by Huawei which is apparently strongly linked with the Chinese government. You should stop using the internet entirely although they must already have your data (a lot more than Epic store will be able to access).
Also stop using games on UE4 as that is made by Epic. A paranoid person should realise that their code is running on your machine already if any game uses the Unreal Engine.
Also stop using any phone equipment for similar reasons... a lot of stuff made in China.
Finally, the Chinese government don't care about your data - they're more interested in their own people. If you're this paranoid, be more worried about your own government who can already track everything through your ISP and powerful AI programs searching through your emails, etc.
...... Epic store is just another launcher. All the paranoid arguments I hear against them are never consistently followed through in other areas of life by the people who make them. It's like listening to one of those vegetarians who say they also eat chicken and fish.
(I've tried asking for proof about them stealing data from a reputable third party security researcher but people normally just throw insults or point to a reddit thread with no actual proof at that point.)
secondly, i see all this hate about other game platforms but no reasons or explenations of why, this is getting worst then kinder garden
thirdly , yes you are intitled to your choice and opinion regarding everthing but consider this on why chiv2 went epic. steam takes a 30% cut + initial fees + extra per month if you want servers to to go with your game. it stands to believe epic offered a better deal considering torn banner isnt doing to well on cash right now becose the only community left is the elitest players and barely 5% of the new players keep playing after the first week wich mean they have to refund 95% of there sells.
Very true with the fee's, although as someone who've been selling a lot of keys for games. I've seen a distinct difference in actual sales (outside of any given game store) Like on Ebay, G2a and similar sites.
A quick check cpl months ago on Ebay (SOLD ITEMS) gave me a result of ~6-7000 Steam keys being sold within the last 3 months time, all of them are Actual games or DLC's
while during that same time period there were ~6-8 sold items for Epic store activation, all of them were Fortnite cosmetics.
That's just one place of course, and it's hard to see any statistics about this anywhere if you're not the one controlling these sites. But Ebay it's easy since you can search for "Steam key" and other similar searches, click Sold items and see all that's been sold.
Steam doesn't charge anything what so ever on keys given away for free/sold outside of Steam but activated on Steam, only purchases directly on Steam are being charged.
So using Steam as an advertisement while pushing out keys 3rd part should indeed give more profit then selling a game exclusive on Epic.
now though, these game developers/publishers are instead abusing Steam with having their games listed here to sell it outside of Steam who's not getting a single dime. This is something almost every single developer/publisher on this list are doing. They are therefore just as fishy and using bad business practices as Epic imo.
Either remove your ♥♥♥♥ on Steam completely and stick to Epic for the time it's going to be EXCLUSIVE, or you release it on Steam as well. I'm personally confused to why Steam allows this in the first place.
Shenmue III is a perfect example on how messed up this is. Their page have been up for a long time, and since the Epic crap was announced, they made an update post on the Game's page here on Steam with URL to an external site where you can pre-purchase the game on different stores including Epic.
Very bad leeching on Steam's customer base/fame while claiming them to be so bad for charging 30%. Maybe there's a reason they charge 30%? Because you'll still sell a ♥♥♥♥ loads more copies.
The fee to post a game is $100 I read somewhere, and they implemented this because of one reason which actually makes sense. To remedy the problem with Spam games, you know those type of games mass uploaded by spammers to hope to sell them for very cheap prices and earn loads of dollars for something that couldn't be considered as anything else then spam in the gaming world.
100usd isn't really that much money to post ANY game anyone create. Epic on the other hand needs to be approved and as I've understood it, they don't take small indie games nowhere near as generously as Steam does nor does any other game store.
So while I do agree with you on the posting fee somewhat, I think their reasoning behind it kind of makes sense. Steam had a lot of problems with too many of these extremely low budget non completed props called "Games" coming out in 100s or even 1000s by just a few "developers" With cards and stuff to cash out on Card collectors (Steam trading cards)
At the end of the day, $100 isn't really THAT much.
You also need to consider everything Steam gives you for 30% One very special thing with Steam is their (forgot the name for it) But a developer barely needs to make games for Linux anymore, as Steam have worked hard to make a quite functional and practicly seamless faultfree plugin in the Client. All you need to do as a Linux user is go to properties and activate the linux plugin pretty much. And almost every game works like a charm, with some exceptions.
You also have the workshop which not only is stored and used a lot of bandwidth for Steam (cost money) You can even earn money as a customer which is boosting the gaming community a lot for any game offering the possibility to use Workshop which will in the end give the developer for that game more revenue. As they will sell more games for a longer time when the game is kept alive through the community.
You have so many other features and goodies that are so well made and in fact, incredibly convenient for any hardcore gamer. You can't blame the age of Steam vs Epic, Epic has too much money, and it's not really that hard to even come out day 1 with the most featurepacked client in the world if you just wanted to do so.
Also the userbase is astronomical in comparison, I'd be guessing that 95% of Epic's users are mainly using the client for Fortnite and nothing else. They still buy their games on Steam,
Also, the methods Epic are using feel so outdated, something the gaming community have been fighting 20 years ago and almost won, at least to the point where it became "ok" with choice and such. So it's somewhat counterproductive methods.
If they were decent people behind Epic and the publishers selling their souls to the devil, then it would've been enough to produce a great client full of features and lower prices for the games as there would be room for that with the lower cut they take.
Then at least it would be fair game, and customers would have a choice, pay more but stick to Steam or pay less and migrate to Epic.
To me, my personal opinion about Epic, they've been doubling down on this bs so much already and the CEO is behaving like some moronic "blame everyone else for what I'm the cause for" 6 year old spoiled kid. I've lost any and all trust in that company, and that's why I can't support any developer or Publisher going their way anymore.
But that's how I see it,
You've definitely modified your original post quite a lot. I'm sure you said you didn't want any discussion in the original version.
Once again, TBS didn't make any promises to use Steam or have any crowdfunding, etc. If you have a problem with the behaviour of those other devs, go and speak to them.
Steam is a multi-billion dollar affair with a stranglehold on the market and they don't need your defence. If you have a problem with Epic, go and argue with Epic instead of trying to destroy small indie studios who are the only people making innovative games like Chivalry.
When TBS's last game, Mirage, launched on Steam, Valve completely screwed up their side of things and no-one could play the game when it came out. All the initial supporters were very angry and TBS couldn't do anything. Steam didn't give much support advertising the game as time went by either. Those were important factors in the failure of Mirage, but you want the tiny studio to be forced back onto Steam for their next game even though they don't have the money to fund it properly after Mirage failed.
With the money from Epic, we can now have the best version of Chivalry 2 possible.
You talk about exclusivity being a terrible thing, but that's exactly how Steam started and indie studios were effectively forced onto Steam before Epic started pushing their own alternative.
Even if Epic does stuff which you don't like and the guy in charge has an abrasive personality, they're supporting small studios who would be closing without their funding.
As time goes by and Epic add features to their system, we might actually have an alternative to Steam and competition is far, far better for any market than a monopoly.
Finally, if someone doesn't like the Epic store payment process, you can buy the exclusive games on Humble Bundle instead.
I wouldn't be buying games.
I only got steam because I was forced to get steam. I wanted a game that required steam to run. A game with zero relation to Valve. Yet here we are. Since then I've had to get a bunch of other launchers to play games as well. So what's another one to me?
Why make this thread exactly? Or I should say "these" threads. You've made a few across various game discussion boards, all saying the same thing. I don't think you're some big chivalry player. Would be surprised if you got double digits. I would check but you own so many games that my phones web browser freezes each time I try to view them.
I don't think you're making these threads out of any great concern for the games you made the topics for. As you say. You're a game collector. Got it written all over your profile. Would be a great shame if you got games elsewhere. They wouldn't count towards your overall score as it were.
But speculation about your intentions aside. 10 years ago I gave steam a chance. I'd be a damn hypocrite if I didn't give Epic the same chance.
Actually the stupid indie dev are the problem from steam, because they add all the trash to steam no one want to play, so steam get too many trashy indie games.
Thats why so many new dev teams want to go to epic, because there are less indie games, the store isnt so full with this trash, so their own game get more attention
Word on that, but not so sure they actually getting more attention on Epic though.
Guess they might get more attention but doubt they getting more sales, but with the Epic$$$ maybe they earn more in the end. Just have a feeling not a lot of people will actually play those games over there, except the ones that are forced to play there after backing something on crowdfunder sites with ninja-storechange.
Now I'm not one of those, I mean I'm one of those who won't play it through Epic, no matter how much I backed a game for. I'll be getting refund (if possible) or sell the game and hoping to get my money back that way.
Anyways, could be wrong.