Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

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How to use ballista?
The game specificly says to press E, but then LMB ,RMB, and F dont do anything ,hitting E again only exits the ballista. They put ballistae on the map, how do we use them?
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Showing 1-15 of 24 comments
paverian Mar 23, 2017 @ 12:10am 
LMB to fire. Sometimes they don't work especially on Citadel map. It's a bug.
EmotionallyBroken Mar 23, 2017 @ 1:39am 
Oh, I thought they changed it,but in reality they're too lazy to fix it. Thanks.
Last edited by EmotionallyBroken; Mar 23, 2017 @ 1:39am
Prime Mar 23, 2017 @ 5:10pm 
No they're literally too lazy to fix this game, and honestly I'm really pissed off about it. I'm not buying anything else from Torn Banner, they're a ♥♥♥♥ useless development team that doesn't support their game once its out the door, save in ways that make them additional money. Nothing that adds to real enjoyment of the game, or fixes the balancing. Pricks, this kind of ♥♥♥♥ should be illegal. Like car manifacturers, they should be required to 'continue manufacturing parts' for 25 years after publishing. By which I mean patching and balancing issues. You shouldn't be able to lean backwards so far wearing heavy armor, if you do and you 'swing' a heavy weapon, you should do reduced damage, if any at all.

Whatever this 'instant stab' ♥♥♥♥♥♥♥♥ is, needs to be fixed. And attack directions need to be locked in, no more of this dragging ♥♥♥♥♥♥♥♥, people are abusing it my creating sensitivity triggers so they can essentially do whatever they want while swinging a weapon. Which is blatantly unfair. If swing dragging is a thing, then you should be 'locked' at 180, you can swing behind yourself essentially. Full 360 freedom of spinningness while wearing heavy armor is ♥♥♥♥♥♥♥♥.

Then there's the bashes. Light bashes are fine, heavy bashes should trip people if they manage to land. Or something, they should be a guarenteed hit no matter who you use it on if landed skillfully. Archers have way to fast block recovery, its like they can guard forever despite having a dagger, knockdown bash would help greatly. Or, at least, their stamina for a successful guards should be 'huge', much moreso against two handed weapons, because they would get retardedly fatigued blocking such a heavy weapon with such a light one.

The black area for a dagger should also be smaller, incoming attack must be more centered for a successful block. Its hard as nails to block a sword with a dagger mate. In the real world anyways.
Last edited by Prime; Mar 23, 2017 @ 5:16pm
Lu2 Mar 24, 2017 @ 4:03am 

Originally posted by ImOnlyOneMan:
Oh, I thought they changed it,but in reality they're too lazy to fix it. Thanks.
i think they dont know how the fix it at all among others bugs. they make another game nobody asked for instead . probably no one will play it.
Last edited by Lu2; Mar 24, 2017 @ 4:04am
EmotionallyBroken Mar 24, 2017 @ 6:27am 
Originally posted by Lu2:
Originally posted by ImOnlyOneMan:
Oh, I thought they changed it,but in reality they're too lazy to fix it. Thanks.
i think they dont know how the fix it at all among others bugs. they make another game nobody asked for instead . probably no one will play it.
I'm sure they'll sell advertising instead of reliablility.
Hayter Mar 24, 2017 @ 8:41am 
Originally posted by Prime:
No they're literally too lazy to fix this game, and honestly I'm really pissed off about it. I'm not buying anything else from Torn Banner, they're a ♥♥♥♥ useless development team that doesn't support their game once its out the door, save in ways that make them additional money. Nothing that adds to real enjoyment of the game, or fixes the balancing. Pricks, this kind of ♥♥♥♥ should be illegal. Like car manifacturers, they should be required to 'continue manufacturing parts' for 25 years after publishing. By which I mean patching and balancing issues. You shouldn't be able to lean backwards so far wearing heavy armor, if you do and you 'swing' a heavy weapon, you should do reduced damage, if any at all.

Whatever this 'instant stab' ♥♥♥♥♥♥♥♥ is, needs to be fixed. And attack directions need to be locked in, no more of this dragging ♥♥♥♥♥♥♥♥, people are abusing it my creating sensitivity triggers so they can essentially do whatever they want while swinging a weapon. Which is blatantly unfair. If swing dragging is a thing, then you should be 'locked' at 180, you can swing behind yourself essentially. Full 360 freedom of spinningness while wearing heavy armor is ♥♥♥♥♥♥♥♥.

Then there's the bashes. Light bashes are fine, heavy bashes should trip people if they manage to land. Or something, they should be a guarenteed hit no matter who you use it on if landed skillfully. Archers have way to fast block recovery, its like they can guard forever despite having a dagger, knockdown bash would help greatly. Or, at least, their stamina for a successful guards should be 'huge', much moreso against two handed weapons, because they would get retardedly fatigued blocking such a heavy weapon with such a light one.

The black area for a dagger should also be smaller, incoming attack must be more centered for a successful block. Its hard as nails to block a sword with a dagger mate. In the real world anyways.
agreed....im glad mordhau won't have spins
Solaire Mar 24, 2017 @ 11:07am 
Originally posted by HATERSluvME:
Originally posted by Prime:
No they're literally too lazy to fix this game, and honestly I'm really pissed off about it. I'm not buying anything else from Torn Banner, they're a ♥♥♥♥ useless development team that doesn't support their game once its out the door, save in ways that make them additional money. Nothing that adds to real enjoyment of the game, or fixes the balancing. Pricks, this kind of ♥♥♥♥ should be illegal. Like car manifacturers, they should be required to 'continue manufacturing parts' for 25 years after publishing. By which I mean patching and balancing issues. You shouldn't be able to lean backwards so far wearing heavy armor, if you do and you 'swing' a heavy weapon, you should do reduced damage, if any at all.

Whatever this 'instant stab' ♥♥♥♥♥♥♥♥ is, needs to be fixed. And attack directions need to be locked in, no more of this dragging ♥♥♥♥♥♥♥♥, people are abusing it my creating sensitivity triggers so they can essentially do whatever they want while swinging a weapon. Which is blatantly unfair. If swing dragging is a thing, then you should be 'locked' at 180, you can swing behind yourself essentially. Full 360 freedom of spinningness while wearing heavy armor is ♥♥♥♥♥♥♥♥.

Then there's the bashes. Light bashes are fine, heavy bashes should trip people if they manage to land. Or something, they should be a guarenteed hit no matter who you use it on if landed skillfully. Archers have way to fast block recovery, its like they can guard forever despite having a dagger, knockdown bash would help greatly. Or, at least, their stamina for a successful guards should be 'huge', much moreso against two handed weapons, because they would get retardedly fatigued blocking such a heavy weapon with such a light one.

The black area for a dagger should also be smaller, incoming attack must be more centered for a successful block. Its hard as nails to block a sword with a dagger mate. In the real world anyways.
agreed....im glad mordhau won't have spins
git gud
Hayter Mar 24, 2017 @ 12:04pm 
Originally posted by Solaire:
Originally posted by HATERSluvME:
agreed....im glad mordhau won't have spins
git gud
im already better than u scrub
Solaire Mar 24, 2017 @ 12:54pm 
Originally posted by HATERSluvME:
Originally posted by Solaire:
git gud
im already better than u scrub
How come when i looked at your profile earlier when it wasn't private you had about 18 hours?
Hayter Mar 24, 2017 @ 1:20pm 
Originally posted by Solaire:
Originally posted by HATERSluvME:
im already better than u scrub
How come when i looked at your profile earlier when it wasn't private you had about 18 hours?
u went into my profile just to see how many hours i have for a desperate attempt to say git gud.
i have more than 18h but not on this account also hours don't mean anything ik ppl in other games that have 500 more hours than me and they still get rekt scrub
Solaire Mar 24, 2017 @ 1:21pm 
Originally posted by HATERSluvME:
Originally posted by Solaire:
How come when i looked at your profile earlier when it wasn't private you had about 18 hours?
u went into my profile just to see how many hours i have for a desperate attempt to say git gud.
i have more than 18h but not on this account also hours don't mean anything ik ppl in other games that have 500 more hours than me and they still get rekt scrub
But why did you private your account :D ? You obviously didn't want me to see how bad you are.
Hayter Mar 24, 2017 @ 1:23pm 
Originally posted by Solaire:
Originally posted by HATERSluvME:
u went into my profile just to see how many hours i have for a desperate attempt to say git gud.
i have more than 18h but not on this account also hours don't mean anything ik ppl in other games that have 500 more hours than me and they still get rekt scrub
But why did you private your account :D ? You obviously didn't want me to see how bad you are.
and why would i care if a random dude went into my profile just to see how many hours i have ...
Solaire Mar 24, 2017 @ 1:24pm 
Originally posted by HATERSluvME:
Originally posted by Solaire:
But why did you private your account :D ? You obviously didn't want me to see how bad you are.
and why would i care if a random dude went into my profile just to see how many hours i have ...
Well you obviously do, since you privated your account to stop me looking at your pathetic hours so you could act like you're good at the game.
Hayter Mar 24, 2017 @ 1:25pm 
Originally posted by Solaire:
Originally posted by HATERSluvME:
and why would i care if a random dude went into my profile just to see how many hours i have ...
Well you obviously do, since you privated your account to stop me looking at your pathetic hours so you could act like you're good at the game.
like i said hours don't matter skill does
Solaire Mar 24, 2017 @ 1:25pm 
Originally posted by HATERSluvME:
Originally posted by Solaire:
Well you obviously do, since you privated your account to stop me looking at your pathetic hours so you could act like you're good at the game.
like i said hours don't matter skill does
Because you're going to be a god at the game after 18 hours. Nah.
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Date Posted: Mar 22, 2017 @ 10:55pm
Posts: 24