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I've been blasting through quite a few skirmishes now, and priority one is absolutely doing anything you can to level up your starting hero as quickly as possible, and fill up their army to be able to doom stack other players quickly. Realm building requires a bit of perfection with you knowing which locations to prioritize building up in order to have access to cheap, but decent, units to spawn for the early game (though cheap doesn't really survive against a good Crusade turn 5).
I got done with a large Light & Dark world skirmish against the a.i, and that seemed okay so far, or at least I was (at worst) only being focused down by one a.i army for the majority of the 40 turns, so it was manageable after surviving the first attack.
I never played with teams on, but I guess turning that option on would probably help you lower the difficulty down, as then you have at least one other friendly buddy helping you out
Something that could work well here could be a modifier to the AI's army-slots.
Like -2 army-slots on very easy, -1 on easy, +1 on hard and +2 on very hard.
Find your opponents army and attack it right after it fights.
Crush it and than you can keep snowballing though all the towns till you win.
The opposite can happen to you when they find you and its very easy to lose.
Play it slow. i have about 1/4 of the map when the opponent has at least half.
But they build no garrisons so still easy to win.
As for crusade... Hide your army in the tree's.
Wait for them to siege your capital and take over the undefended singularity... free win.