Songs Of Silence

Songs Of Silence

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kwll Jun 7, 2024 @ 7:09am
Loot wagons
I have real issue with these, I win a battle I get them, I win another battle I get them but if my reserve line is full I do not. I am not sure what these can not be combined into a SINGLE loot wagon holding all the loot. Second I then have to travel back to the capitol to use loot, so I end up using a leaders to shuffle between leaders to take ti back to the capitol, was not a real issue in campaign but is a real pain in skirmish games. I think it should feed back in a city you own not just a capitol.
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Showing 1-6 of 6 comments
Corvac Jun 7, 2024 @ 8:13am 
I see them as tactial element beside the pure income. you want to fight for them and if you are too greedy, you get punished. you may use 1-2 heroes as carry who just take the wagons and deliver them to base. thats how i manage it the most time where they cant be attacked.
kwll Jun 7, 2024 @ 11:09am 
I do not disagree but I spent 3 turns getting a hero back from the front to deliver them. It would seem combining into on up say 250 or 500 would be a better system then you really have something to lose.
Corvac Jun 7, 2024 @ 12:01pm 
Originally posted by kwll:
I do not disagree but I spent 3 turns getting a hero back from the front to deliver them. It would seem combining into on up say 250 or 500 would be a better system then you really have something to lose.
yeah maybe. else its possible with special cards to make a city able to transfer wagons into gold or look out for those cities.
Keaton Jun 7, 2024 @ 3:32pm 
a carrier hero with only fast units has up to 15+ movepoints depending on some skills so, could be worse. Depending on the upgrade skills you can create supply depots.
Bearsuit Jun 7, 2024 @ 9:25pm 
I agree with the above. Use a "FAST" hero to move loot around.
Linastale  [developer] Jun 8, 2024 @ 4:06am 
Keaton and Bearsuit - good tip ;)
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Showing 1-6 of 6 comments
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