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In the games defence for all of it's shortcomings it is still entertaining.
The biggest issue by far is the claim that the star was forced into the warp by aliens who the game claims refuse to use warp technology. UM WHAT!?
1) The size and mass of a star is simply too large for those aliens to have shifted the entire thing into the warp. The devs even got the scale wrong.
Here is a video of the Earth getting blown up. Notice the size of the Earth compared to the spaceships and the massive number of spaceships involved in blowing up the Earth.
https://youtu.be/Cp3Fx0d-eJQ?si=AQZJxiohmQb1Dw8s
A star is MUCH MUCH MUCH bigger than the Earth but the aliens shifted the whole star into the warp using just a dozen or so frigates? Get the F out of here with that nonsense.
2) If the aliens hate the warp then how the F did they develop technology to move entire stars into it?
But there are other problems too. If the planet has no star then everyone on the planet would die from exposure in short order.
A third problem is that the fusion plant is TINY. Shooting that TINY fusion plant is not going to do bugger all to the atmosphere. And even if it did it would take MONTHS TO YEARS to really have a long term deleterious effect (but it wouldn't because the fusion plant is TINY). The lack of a star is a far larger detriment to the survival of the people on the surface than shooting that TINY fusion plant. A fusion plant SO TINY that you can EASILY fit the entire thing onto a SHUTTLE. A SHUTTLE.
That is also leaving aside the massive problem of the small number of cultists compared to the size of the planet. Somehow even though you killed all the cultists which still wouldn't have had time to spread outside the capital city they are able to INSTANTLY give the entire planet to a demon? That don't make no sense.
Other problems are the tiny size of the player's ship. The Von Valencia are established Rogue Traders with a history spreading back at least centuries and many planets under their control. They should have an entire navy and their personal flagship should at least be a CRUISER. The flagship being a frigate makes no bloody sense other than the fact that the developers don't want the player to have nice things.
Warhammer is one of those series where the people writing it have zero grasp of logistics, scale or just basic logic. You have to basically turn your brain off and set in place procedures to keep it from turning back on.
there are canonical ways to do this using a single ship (or anywhere else you can stand to operate a man-sized device). Eldar are just better than you.
First time i played it a lot didn't make much sense till the send playthru where i read much more of the dialogue (first time i was playing while unwell which was unwise for a number of reasons)
As is the case with most games and books.
It takes the best of the best, the absolute elite of writers to create a story with a good beginning, middle and end to a story. Most writers/ authors stall at the second hurdle, some at the third, but very few win the race.
They can just swoop in from space in an instant, do a thing and leave doing what is the most overpowered apocalyptic type of ability to have. Forget the Tyrannids devouring all organic matter on a planet or Chaos cracking Cadia by slamming a giant ship into it. That's all baby stuff. Stealing a sun is simultaneously the most effective method at exterminating another race we've seen and its also apparently the easiest.
I hate it.
If you think that's the first time the Drukhari have just stolen a star, I've got bad news for you
Lol except if the Drukhari killed all life in the galaxy they too would die. They're reliant on realspace raids to not go extinct. There would be no gain for them to just go around stealing stars willy-nilly. If you actually knew the lore of the Drukhari, you wouldnt be complaining.