Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

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how long it takes to beat game on high difficulty?
Just finished my first game. It took me 100 hours on normal diff... and while I believe that it is one of the easiest "normal" difficulties ever, Im kind of astonished how much time it game demands. I repeated maybe three fights, so it is not about fighting (which is easy, at least in most cases - though some fights took much more time than others). I feel that I also skipped lots of dialogues at the the end (shame, I know). So... I guess most of that time went into reading descriptions of skills, upgrades, managing inventory ect. Most probably I could cut lots of this on next game, but Im still wondering how much does it take to beat it on hard - with assumption that it is just a second gameplay.
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Not much, I am still on my first play through in Act 3, I started the game with normal, but then eventually just set it to the hardest difficulty once I understood how the game mechanics works. As long as you have a firm understanding of the game, most fights ended in turn 2 for me. 1st round kills most if not all enemies in fights. So even if you set it at the hardest difficulty, it doesn't really change much, as you will still often overkill enemies if you have a good set up and you know how each character's kit works.
On even unfair you can complete every single quest and side quest in about 20-25 hours.

The rest of the bloat in time comes from reading dialogues and exploring the star chart for non quest related activities
Okay, thanks. Still thinking whether I should try unfair or not... But I guess I would still need lots of time to read stuff. Did nice build recently, but not sure if I could beat them with something better... and the more Im thinking about this the more I see that skill tree might be a time-sink. There are just soooo many of these skills... at least when compared to DOS2 or likewise titles.
Originally posted by failsafe:
Okay, thanks. Still thinking whether I should try unfair or not... But I guess I would still need lots of time to read stuff. Did nice build recently, but not sure if I could beat them with something better... and the more Im thinking about this the more I see that skill tree might be a time-sink. There are just soooo many of these skills... at least when compared to DOS2 or likewise titles.
Divinity Original Sin 2's hard mode was HARD even with meta builds, you would just barely scrape by. Rogue Trader is far easier compared to DOS2, even on the hardest difficulty. Even in Unfair mode, I have never once had a team wipe past Chapter 1 on Unfair, it's something you'll quickly get used to in my opinion.

On average how many turns does it take you to win a fight? The game is very similar to the board game, where fights are harder the longer they last.
Originally posted by Revan619:
On even unfair you can complete every single quest and side quest in about 20-25 hours.

The rest of the bloat in time comes from reading dialogues and exploring the star chart for non quest related activities
You be making it out as if dialouge is nothing big it is more or less 80% of this game since they even need to set the tone of how people are talking along with facial expressions.
Big E May 4 @ 4:42am 
Originally posted by Revan619:
On even unfair you can complete every single quest and side quest in about 20-25 hours.

The rest of the bloat in time comes from reading dialogues and exploring the star chart for non quest related activities

I've spent hours watching Revan play and he's disgustingly fast and efficient.
I'd guess a story-only run at 40 hours and a completion with slow reading at 150.
Originally posted by GreedRecycler:
Divinity Original Sin 2's hard mode was HARD even with meta builds, you would just barely scrape by. Rogue Trader is far easier compared to DOS2, even on the hardest difficulty. Even in Unfair mode, I have never once had a team wipe past Chapter 1 on Unfair, it's something you'll quickly get used to in my opinion.

I never had a boss in DOS2 take more than one retry, while the chapter 1 boss in RT took me 8 tries to beat on unfair, and even on my second playthrough took several tries.

The bigger issue with unfair, though, is going to be skill checks and space fights — these can absolutely become impossible if you don't set up for them properly.
I don't know how you managed to have that kind of experience, Chapter 1 boss got wiped in Turn 2, only managing to kill 3 of my party members. In DOS2, team wipe is a very common thing even later into the game. It could just be different perspectives, but I think it's an accurate comparison since both games have turn based combat. Space fights weren't too difficult for me, in Chapter 2 if it seemed like a fleet of Chaos Space Marines, then yeah I'm not even going to try to fight that.

Skills checks never had such a big consequence to me. I feel like it impacts the story and flavour text more than actual gameplay.
failsafe May 4 @ 11:17am 
Originally posted by GreedRecycler:
Originally posted by failsafe:
Okay, thanks. Still thinking whether I should try unfair or not... But I guess I would still need lots of time to read stuff. Did nice build recently, but not sure if I could beat them with something better... and the more Im thinking about this the more I see that skill tree might be a time-sink. There are just soooo many of these skills... at least when compared to DOS2 or likewise titles.
Divinity Original Sin 2's hard mode was HARD even with meta builds, you would just barely scrape by. Rogue Trader is far easier compared to DOS2, even on the hardest difficulty. Even in Unfair mode, I have never once had a team wipe past Chapter 1 on Unfair, it's something you'll quickly get used to in my opinion.

On average how many turns does it take you to win a fight? The game is very similar to the board game, where fights are harder the longer they last.

Hard to say. I won some fights in first turn. Some in second. Some in third... but never really counted. Even in boss fights that were kind of easy it took some time to wipe all enemies and deliver enough firepower to kill main enemies.

And yes, DOS2 was a hard game. Not the hardest of all, but pretty hard. I think "normal" difficulty in DOS2 was one of the best I ever had - it was what normal is supposed to be. Tactician was bit tricky, never finished game on tactitian.

Regarding difficult games - I would say Battle Brothers are my top one.
If you use first turns + extra turns, the difficulty doesn't really matter all that much after act 1.
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