Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

View Stats:
n9ne_x Dec 18, 2023 @ 6:05am
Is it just me or some of the fights act 3-4 are ridiculous/tedious?
Spoilers for act 4.

Just had a on the robot planet, in the heart of the heretic place where you meet the corrupted space marine guy, a room with narrow platforms, and a daemon spawns at the top.

He has a shield of protection that you need to manually remove by going up to him in melee distance, this shield blocks all damage. He has 800 health.

Every round, he spawns about 3-5 pink horrors with about 300-400 health. When they die, they spawn 2 blue horrors with about 100-200 health. He keeps spawning them every round. There are also those giant sting ray things with about 300health that he can also spawn.

When you get somewhat close to him, he 1shots you with an arc of electricity that hit me for 130dmg.

The pathways leading to him are all narrow little bridges, and are of course, full of the endless enemies he sends your way so you can't actually move towards him.

This kind of thing is just stupid, tedious and ridiculous to the point it really just ruins the game.

Not new to these games, have played WOTR and Kingmaker, many other CRPGs and recently just 100% BG3 as well, so no reason this game should be like this.
< >
Showing 1-12 of 12 comments
corisai Dec 18, 2023 @ 6:08am 
It's easy to one-shot his 800 hp in a first round for characters in Act 4.

UPD. Yrliet sniper-assassin alone do ~600-700 crits from a single shot in Act 3 and that's without usual Officer buffs shenanigans as I don't use them until they fix broken OP talents.
Last edited by corisai; Dec 18, 2023 @ 6:10am
n9ne_x Dec 18, 2023 @ 6:10am 
Originally posted by corisai:
It's easy to one-shot his 800 hp in a first round for characters in Act 4.
He has a barrier that protects him from damage and 1shots you when you try get close
corisai Dec 18, 2023 @ 6:11am 
Originally posted by n9ne_x:
He has a barrier that protects him from damage and 1shots you when you try get close
Debuff him to reduce damage from lighting?
Lets be real, all the combat in the game is tedius.

The RT Table Top plays like Xcom2, while this version by Owlcat is about spending a minute pre-buffing before every attack every combat like it's Pathfinder Kingmaker instead of 40k.
Last edited by The Seraph of Tomorrow; Dec 18, 2023 @ 6:22am
n9ne_x Dec 18, 2023 @ 6:26am 
Originally posted by Tech-Priest:
Lets be real, all the combat in the game is tedius.

The RT Table Top plays like Xcom2, while this version by Owlcat is about spending a minute pre-buffing before every attack every combat like it's Pathfinder Kingmaker instead of 40k.
Yup, just not fun to be honest.

It seems the way Owlcat approached difficulty in this game was: more enemies. How about even more enemies? And what if those enemies have shields to block all damage and then heal back to 100% after they are almost dead? Yeah sounds good mate, people will love it.
Norsehorse Dec 18, 2023 @ 6:37am 
And now that the combat is over? How about more combat, where you can do it all over again?
Daliena Dec 18, 2023 @ 6:44am 
Haven't gotten that far yet. Visited the forest planet to try and find Calligos Winterscale, ran into 5 or so eldar rangers at a huge distance, with high ground, popping guaranteed crits into my team that downed anyone except my MC in two shots, tops. Good times.
n9ne_x Dec 18, 2023 @ 6:47am 
Originally posted by Daliena:
Haven't gotten that far yet. Visited the forest planet to try and find Calligos Winterscale, ran into 5 or so eldar rangers at a huge distance, with high ground, popping guaranteed crits into my team that downed anyone except my MC in two shots, tops. Good times.
Yeah I remember that part, most annoying thing about act 3 for me was that forest, maybe spent 30-40mins running around that trashy place trying to find the camp with about 200 loading screens, fun times.
doubt Dec 18, 2023 @ 6:49am 
Originally posted by n9ne_x:
Originally posted by corisai:
It's easy to one-shot his 800 hp in a first round for characters in Act 4.
He has a barrier that protects him from damage and 1shots you when you try get close
There should be a little action indicator that lets you turn it off. Honestly you can just start up top next to him and finish him pretty fast.
n9ne_x Dec 18, 2023 @ 7:23am 
Just got to the boss after, the giant robot defiler thing that has 5000 hp, 200% armour, room of friends and attacks everytime one of your characters attacks.

Yeah no, that's enough of this game for now.
「SHAORUNE」 Dec 18, 2023 @ 10:37am 
There a door at the robot defier room that will lead you to the room where the daemon will spawn, so you can just position everyone around that, has 1 dude trigger the event, and then just turn off his shield lmao, once you kill him everything else die. For the defier yea that shjt hard af, you gotta need some optimize build or else he gonna be a pain to deal with. And you are not ready for the final boss room, there gonna be some insane shjtt happen in there, if you think these 2 fights are tedious, the final room gonna make you go mad lmao.
n9ne_x Dec 18, 2023 @ 12:52pm 
Originally posted by Bú cặt bé yêu Shaorune:
There a door at the robot defier room that will lead you to the room where the daemon will spawn, so you can just position everyone around that, has 1 dude trigger the event, and then just turn off his shield lmao, once you kill him everything else die. For the defier yea that shjt hard af, you gotta need some optimize build or else he gonna be a pain to deal with. And you are not ready for the final boss room, there gonna be some insane shjtt happen in there, if you think these 2 fights are tedious, the final room gonna make you go mad lmao.
I came into that room from the other direction, and if you have to kill the defiler to come in behind the daemon, no point as the defiler is the daemon fight on steroids lol
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Dec 18, 2023 @ 6:05am
Posts: 12