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UPD. Yrliet sniper-assassin alone do ~600-700 crits from a single shot in Act 3 and that's without usual Officer buffs shenanigans as I don't use them until they fix broken OP talents.
The RT Table Top plays like Xcom2, while this version by Owlcat is about spending a minute pre-buffing before every attack every combat like it's Pathfinder Kingmaker instead of 40k.
It seems the way Owlcat approached difficulty in this game was: more enemies. How about even more enemies? And what if those enemies have shields to block all damage and then heal back to 100% after they are almost dead? Yeah sounds good mate, people will love it.
Yeah no, that's enough of this game for now.