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Presumably they would have to have a damn good lore reason for all these species to come together which really piques my interest.
I wonder if the Marine will be on a penitent pilgrimage or something, like the brainwashing didn't take and he has to make it up to the chapter by killing some chaos or something and runs into you.
In game when you meet the SM character you will see what i'm talking about.
In short pretty much everything in game is to canon 40K. The unique part, which is also canon, is the Rogue Trader themselves. They have a Warrant of Trade that gives them special powers, exceptions and rights like Doom said.
Another similar piece of paper/edict if I remember correctly was in Dragon Age Inquisition when it comes to the MC becoming Inquisitor after getting the Mark (which people, well most, think was a holy sign from the Maker himself. Once a new Inquisition is announced and the MC gets the power of Inquisitor from the Dragon Age Pope, he/she is basically very similar in power to a Rogue Trader (but with a 40K Inquisitor like mandate).
A lot of people may not like that an Elf Keeper (Psyker) is Inquisitor or that he recruits some Qunari (Dark Eldar or Eldar) etc., but he/she has that power with his/her position and cannot be questioned (well officially). :p
Modern Rogue Traders still can get away with mixing xeno scum with the Imperiums gentically engineered Space Marines who some also call xeno scum .. so yarp. Its all cannon.
A Rogue Trader could convince some Space Marines to do this ... but if they tried that on some of the more zealous chapters they'd get gunned down for the insult. A Rogue Traders charter does not make them invincible to angry Astartes. :)
Seriously though, from what I've seen, these devs have stuck to 40K lore more than some other games, but I'll only know for sure after launch.
So no, the game isnt canon to 40k unless your playthrough ends 1/3rd the way in because Inquisition killed your ass.
Some xenos (like, say, Tau and Eldar) fall into the "made kosher by the Trade Warrant" category, provided you're still serving Imperial interests and not going around claiming colonies for the Great Tau Hegemony or something like that. Others are just impossible, because they don't work that way (Tyranids. I mean tyranids). And others are just a self-solving problem (if you're going around teaming up with dark eldar there's a very definite chance that the Inquisition isn't going to arrive on time to kill you before they do).
Just because you keep repeating it doesn't make it any more true, man. Rogue Traders EXIST to interact with xenos.
Their mandate: To find, scout and make contact with lost Human worlds that have been lost since the end of the Dark Age of Technology. To recover old technology from that time by finding Standard Template Constructs (STC), which are basically Dark Age of Technology, low end, gutter colonial tech blueprints of the day. "Universal Galactic Schematics for Dummies."
See Mankind during the Dark Age of Technology wasn't a dark age. It was a pinnacle golden age no one knows anything about (save for some Eldar Farseers, Chaos and Human Perpetuals like the Emperor), because everything was lost to time and the Age of Strife. Humanity had taken over pretty much the entire Galaxy a lot more than the Imperium of today. It was a lot more connected and modern with AI, machines, instant communication, unfathomable fleets. armies etc. (not the junk colonial cargo ships and tractors the Imperium uses for war machines). They even forced the Eldar Empire into a Non-Aggression Pact and to their core worlds (Where the Eye of Terror is today).
Everything was fine and dandy until of course the Human Machines rebelled (probably because they knew what was coming Warp/Souls wise, or were corrupted by the Warp, or both). The Warp became super unstable around the same time (demons started popping up eating everyone going through which didn't happen before, leading to the need for Gallar Fields and Navigator Mutants. Lastly, the Eldar messed up giving birth to the first Chaos God Slaanesh, creating the god and the Eye of Terror over their Empire. Only those in the Webway (Dark Eldar), or those outside that region of space because they denounced their crappy culture (Eldar on Craftworld super ships) survived.
Long story short: Everything was lost during that time for the Humans. With the Galactic Human Empire, Republic whatever the hell it was being reduced to nothing and Earth, it's capitol, a Mad Max wasteland. Which is where the Emperor came in later, meeting up with other Perpetuals, leading to the creation of Space Marines, the conquering of all the Earth's Warlords/Mars, founding the Imperium along with Rogue Traders etc.
Anyways, these Rogue Traders were also given permission to deal with Xenos, trade with Xenos and basically retrieve Xenos tech (or human tech) from them. By whatever means necessary beyond Imperial Law to benefit the Imperium. They were the Vanguard for the Imperium as it expanded and still are today. You could say the Rogue Trader is part Explorer, part Outer Sector Governor, part General, Part Admiral, part Pirate, part Trade Empire Robber Baron, part Archaeologist and part Galactic Diplomat.
The Warrants of Trade as mentioned gives them this "holy" mandate which is important Not only to the Imperium's past, but also its present and future. They're the only ones that have the social manoeuvrability and temperament (possibly) to find the things the Emperor mandated them to find. Well the Inquisition does too with the right persons.
Now some Warrants of Trade have more powers than others. The oldest ones from the founding of Rogue Traderdom being the most powerful and all encompassing. Much newer ones are not so much as they're not from the Emperor himself and may even have a lot of caveats or specific powers in them that limit the Trader compared to others RTs.
In game we clearly have a Warrant of Trade more along the lines of the former Warrants, not the latter. We also see in game how important Rogue Traders can be to a whole host of Imperial factions, including if not specifically the Inquisition. As Soft, Hard or Covert Power where the Inquisition doesn't really "fit in." Like... investigating a Rogue Trader House for being under the influence of the Archenemy. Although he doesn't "need you" to do so, he recommends the new RT voluntarily help with his investigations as it will be much harder on him and you without it, and much harder on your House if not cooperative. Yes you should be reading in between the lines here. :D :D
So yes there are limits even though its hard for anyone to act on them. These limits may be a big part of the game as just hinted at. Another example: (MAJOR beta/choice spoiler) When dealing with Janus then secretly allowing the Eldar to stay and co-govern from the background. Without them the World will die and fall to corruption. The ancient artificial Eldar world's "consciousness" was corrupted too far by the Governor's cult and the world needs the Eldar to repair it (Benevolentia choice). You can also go Heretic and allow the Governor to stay on lol. Either way the High Inquisitor really doesn't like these outcomes along with similar options on other Planets, but you can convince him it was the right thing to do. At least placate him for the time being with certain dialogue/rolls.
Not sure I had to go over all of that but yeah I had fun. That's what counts right!? :P
TLDR: As I said in my last post, the game is very lore friendly and canon (canon isn't really the word. That's GW's decision). Lets just say having Xenos, a Battle Sister and a Space Wolf SM in your party is pretty small potatoes to the major decisions you need to make. Even in Chapter 1.
Yeah that's what I thought!!
Yeah...
...
:D
A rogue trader has a letter from either the Emperor of Man himself or the Empire and as such it is gunning one down would be politically suicidal, it would be like gunning down a member of the inquisition.
They could however tell a rogue trader to do one, and not follow him but it is well known that Rogue Traders have both the right and the justifications for working with Xenos - they are the exception to the rules for this.
Plus is a space Marine is in Rogue Trader territories he needs to show some respect - especially if that rogue trader has a letter of trade that dates back to the Emperor. Disrespecting that is a kin to disrespecting the Emperor himself.