Lucius
Salem Graves Apr 13, 2018 @ 8:11am
Am I dumb or is this game too hard?
Let me start off by saying I really enjoyed this game, who doesn't love playing as a child killing his entire family, it's great! But the one thing I did not like about this game was that so many of the puzzles felt impossible to figure out on your own, like you are required to use a guide for some bits of this game, because the solutions are so convoluted, that nobody would ever just figure it out... Right? Or am I just dumb?
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Showing 1-8 of 8 comments
MASTAN Apr 13, 2018 @ 10:26am 
Like what?

It's like usual adventure game, you need to find where to go and what to do. Game gives hints, like NPCs talking directly or indirectly.
Explore the manor when it becomes fully available and you'll find many items you'll need later. Do chores to get more hints.

Sometimes I was stuck too, but finally figured everything out without external hints.
Last edited by MASTAN; Apr 13, 2018 @ 10:26am
DLM May 5, 2018 @ 10:15am 
The issue comes from the fact that there is one and only one way to achieve things. Just one example with the gardener, it was not hard to figure out that you needed a stone to break the lawn mower but I was absolutely clueless how to it and how to drop my stone on the grass... All of this because you have absolutely ZERO freedom and there is only one spot where you have to drop it.
Last edited by DLM; May 5, 2018 @ 10:15am
Agarillobob May 18, 2018 @ 4:14pm 
Originally posted by DLM:
The issue comes from the fact that there is one and only one way to achieve things. Just one example with the gardener, it was not hard to figure out that you needed a stone to break the lawn mower but I was absolutely clueless how to it and how to drop my stone on the grass... All of this because you have absolutely ZERO freedom and there is only one spot where you have to drop it.
yes thats the perfect example whats wrong with this game, missed opportunity because too limited freedom to solve puzzles, I mean this might be a coding thing why it only works in one way since this is a somewhat small dev team but whatever that is the one big thing that bugged me during play
Jaxx Jun 9, 2018 @ 3:47am 
I also need guides :-/
Lar Dass Jul 7, 2018 @ 7:27am 
It's a puzzle game where you have to find objects to kill your family with. Secret rooms too so its kinda hard. Sequel is waay easier
Sebuko Nov 30, 2018 @ 3:04pm 
Yep. The hints are sometimes not good / exact enough.
LtCrippler Dec 12, 2018 @ 8:15pm 
Agreed one of those how in the living hell would any one figure that out kinda games but yea 2 was alot easier for that you have way more freedom. Cant wait for 3 tomorrow its gonna be more open world as well and im sure itll have just the amount of freedom that 2 gave us :P
b1s Dec 30, 2018 @ 7:46am 
The interesting thing is that a lot of people did figure these things out with great ease. It has a lot to do how you approach the specific situation.

As for the note of zero freedom. With all these things we first tend to try the "Most Freedom" approach but it ends up in the hands of testers who just keep on breaking things, so we end up limiting the gameplay. At first the rock worked from anywhere just by dropping it, but then people kept dropping important items to places where they could not reach them :)

I hope this gives you some insights to the struggles of being a dev.

Originally posted by LtCrippler:
Agreed one of those how in the living hell would any one figure that out kinda games but yea 2 was alot easier for that you have way more freedom. Cant wait for 3 tomorrow its gonna be more open world as well and im sure itll have just the amount of freedom that 2 gave us :P
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