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30 million XP from 6 heists in Crime Spree? Are you sure about that?
It used to take a Crime Spree Rank of at least 484 to go from 0-100 (which is just over 23 million XP). This was easily doable with Catch-Up Bonuses, but those now cap out at 100, so you'd have to earn the remaining 384 ranks manually.
My understanding was that the Catch-Up Bonus was limited to 100 ranks, meaning once you hit 100 extra ranks you stopped gaining them. What you're saying is that you can continuously farm 100 ranks from each Crime Spree Heist? That sounds wrong and I don't think that's what was intended by the update, but if this is how it works then fair enough.
Here's the update where they explain it:
https://www.paydaythegame.com/news/payday2/2022/06/payday-2-update-222-changelog/
This would imply that it's a global 100 bonus ranks, and not just a per-heist limit. I had assumed this also applied to switching hosts as well.
I haven't tried it but not getting any catch-up if your Crime Spree rank is 100 or higher doesn't make much sense.
Also said in the same update:
That makes it seem like someone with a Crime Spree rank of 2900 can first get someone to 100 and after that they are below the catch-up bonus limit allowing them to get nearly 100 ranks of catch-up from the next Crime Spree by the same host. Not allowing someone with a higher Crime Spree to do the same seems somewhat unfair.
It's not about your Crime Spree Rank, it's about your Catch-Up Bonus - you could be at a Crime Spree of 1000 and you'd still earn a Catch-Up Bonus, but only an extra 100 Bonus ranks.
Catch-Up Bonus gives 3.5% of the host's rank, so 3.5% of 2857 would be pretty much 100 (99.995 to be exact) - which matches the limitation of 100 bonus ranks.
Given that Crime Spree Infamy farming doesn't seem to be the go to method these days for Infamy farming (most people either ECM rush Diamond Store or do a specialised 4-heist rotation) it leads me to think that it's not possible to go Infamous from just 6 heists.
I guess it would be good to get confirmation from Overkill/someone who looks at the code to say if the 100 bonus ranks are applied on a heist-by-heist basis (or even a host-by-host basis) or are global.
Requirements for catch up bonus in CS:
1. Play as a client
2. Your CS is lower than host's CS
3. You need to be Level 100
When you finish a heist and the requirements above are satisfied, the game computes a difference between host's CS and yours (host CS - your CS)
This diff is used to compute your catch-up bonus as follows:
As per formula above, your catch up bonus can be between 0 - 100.
Values here are from the Vanilla game (marked as bold text), but they can be modified to allow bigger bonus.
See CrimeSpreeManager:on_mission_completed()
So you CAN get more than a single 100 Bonus ranks, by playing additional heists (assuming the CS rank difference is sufficient obviously)? I'm extremely surprised that Crime Spree hasn't remained the go-to Infamy method because of this - it's at least a contender for normal farming methods, surely?
In Vanilla game, you will get max 100 levels if difference between you and the host is 2858 levels
No no, what we're saying is that you can get 100 levels after EVERY heist in a Crime Spree. I was under the impression that you stopped earning bonus ranks after you accumulated 100. But what it sounds like is that you can continuously earn bonus ranks, just each increment can't be higher than 100 (in Vanilla).
If the diff between your CS and host's CS is 28 levels or lower, you no longer get bonus ranks.
Thank you, and thank you to Embe, for educating me!
I feel like this goes against what Overkill was trying to accomplish by limiting Crime Spree; but it's interesting to know that this is still a viable method to Infamy farm.