PAYDAY 2

PAYDAY 2

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Kaelis (Banned) Jan 6, 2015 @ 5:57am
I share my builds for Overkill and Death Wish.
Hey, I've been playing an awful amount of hours in this game (V-100 with 400+ hours of game), and with the recent arrival of new players I've been thinking about sharing my builds with others players.

These builds made me finish all Death Wish missions (Transports one were still a pain in the arse) and allow to play in Overkill while being effective and having fun at the same time. Here are my 5 builds :

- Techforcer : http://pd2skills.com/#/v3/mhjefbcDa:eqropklHIEfgbDa:trsOmJEFGbcDa:ghEgCda:feDa:ibcdea:pA8::

Tank damages, kill everything, and open all with C4 and Saw, very fun and straight-forward build.

Perk Deck : Armorer

Main skills : ICTV, Overkill, Bulletproof, Saw, Shaped Charges, Mag Plus, All speed skills.

Weapons : R93/Thanatos when the map have some long-range gunfires, Izhma 12G/Reinfield with HE Rounds for others levels. Always a Locomotive in secondary.



- Masterforcer : http://pd2skills.com/#/v3/mqSplmhJeFGbCDa:eqropklHIjEfgbDa:tbda:ghiEfgCda:feDa:ibcdea:pC8a8::

Tank damages, revive teammates and convert a cop to tank even more while still being a high threat with all shotguns perks unlocked and the Overkill damage bonus.

Perk Deck : Crew Chief

Main skills : Inspire Aced, ICTV, Overkill, All speed skills, basic Joker skills, Hostage Taker.

Weapons : Sniper in primary, because I want to stay in the back inspiring dead enforcers and shooting specials from afar. Always a Locomotive in secondary to clear up rooms and killing normal cops.



- Combat Ghost :
http://pd2skills.com/#/v3/mhijfgbcDa:eDa:gqNOLhEFGCda:frsoMiJeFGCda:ibcdea:pa8R8::

This build allows to try stealth in a heist and going loud without restarting with the same build. So it has the main ghost upper tiers skills for stealth and the fugitives ones for loud. Bring ECM's for Stealth, and First Aid Kits if you don't need ECM's and there is a risk that it'll be going loud.

Perk Deck : Rogue

Main Skills : Camera Loop, Lockpicking Expert Aced, ECM Overdrive Aced, Sneaky Bastard, Low Blow, Akimbo

Weapons : Akimbo in primary for plan B and concealment, Silenced Crosskill for stealth or Silenced Gruber Kurz.



- Fugimind :
http://pd2skills.com/#/v3/mrSOlhIjeFGbCDa:eefDa:ghEgCda:frsoMiJefGCDa:ibcdea:pa8R8::

Run and Gun everything while reviving players with Inspire Aced, very mobile and fun build, but you need experience and knowledge of the maps.

Perk Deck : Rogue

Main Skills : All pistols skills, Inspire Aced, Akimbo, Low Blow and Sneaky Bastard, Pistol Messiah

Weapons : Akimbo (Bernetti usually for the high ammo pool) in primary, secondary is a Gruber Kurz with 18 accuracy for taking out snipers.



- Ghost :
http://pd2skills.com/#/v3/mHijEBDa:egDa:gQNOpLhiEfGBCda:flIeFBCa:ibcdea:pa8r8B8::

A pure stealth build, leaving no useful skills for loud. Used mainly for solo stealth so I'm sure I can restart and keep things quiet.

Perk Deck : Burglar

Main Skills : All Ghost skills about ECMs, lockpicking and Camera Loop, some Fugitive skills for the Body Bag Case, Spotting skills and taking keycards while still in casing mode. The Spotter and Inside Man assets allowed with Mastermind skills.

Weapons : Car-4 modded for concealment with a suppressor in primary, and a Crosskill with suppressor.





Please note that for all builds I recommend to always unlock : Transporter Aced (because you'll spend half of your time moving bags in Payday 2), Fast Hands Aced for the same reason. Shinobi Basic/Endurance Basic/Run and Gun Basic : with these 3 skills you will be a lot faster with all builds, including the ones with ICTV involved.

That's it :) ! Feel free to discuss or give me advices or share your own builds too !
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Showing 1-15 of 24 comments
Jej Jan 6, 2015 @ 6:04am 
http://pd2skills.com/#/v3/mSLmHjeGBcDa:eqropklHIjEfgDa:ghiEfGCda:fieFCa:ibcea:pM8::w31-17-6-12-8-1

This is what I used. Before the Fugitive update, the tree barely changed.
Kaelis (Banned) Jan 6, 2015 @ 6:05am 
Originally posted by JejmanGTA:
http://pd2skills.com/#/v3/mSLmHjeGBcDa:eqropklHIjEfgDa:ghiEfGCda:fieFCa:ibcea:pM8::w31-17-6-12-8-1

This is what I used. Before the Fugitive update, the tree barely changed.

Nice mix of loud and stealth skills :) !
Jej Jan 6, 2015 @ 6:07am 
Originally posted by Kaelis:
Originally posted by JejmanGTA:
http://pd2skills.com/#/v3/mSLmHjeGBcDa:eqropklHIjEfgDa:ghiEfGCda:fieFCa:ibcea:pM8::w31-17-6-12-8-1

This is what I used. Before the Fugitive update, the tree barely changed.

Nice mix of loud and stealth skills :) !
Indeed. I dun' need no tree pre-sets.
grishenko [NOR] Jan 6, 2015 @ 6:13am 
Cool builds. I might not agree with all builds, but that is one of the things I like about this game; there is not just one build and one weapon that is better than everything else - personal preference is important :-)
Kaelis (Banned) Jan 6, 2015 @ 6:18am 
Originally posted by LOUD DW grishenko NOR:
Cool builds. I might not agree with all builds, but that is one of the things I like about this game; there is not just one build and one weapon that is better than everything else - personal preference is important :-)

True ! I find myself trying new builds pretty often, there are many ways of succeeding in both loud and stealth build-wise and as long as people do well with their builds you can't say that they are objectively better ones !
grishenko [NOR] Jan 6, 2015 @ 6:41am 
Originally posted by Kaelis:
Originally posted by LOUD DW grishenko NOR:
Cool builds. I might not agree with all builds, but that is one of the things I like about this game; there is not just one build and one weapon that is better than everything else - personal preference is important :-)

True ! I find myself trying new builds pretty often, there are many ways of succeeding in both loud and stealth build-wise and as long as people do well with their builds you can't say that they are objectively better ones !

True. Compared to your masterforcer, which I use the most, I never remember to use Joker so I only have dominator aced for when people are in custody (I remember it then :-). I could use those points elsewhere. I like a sidearm with alot of ammo so I spam M1 with a Gruber and Gunslinger. You can view my builds by clicking on my steam profile, I have them all listed there :-)
Mr.Goat Jan 6, 2015 @ 7:50am 
Noice
burdfishdemon Jan 6, 2015 @ 7:22pm 
I mostly agree with your techforcer, but I aced ammo bags since I play publics. Maybe not necessary, I don't know.

Also I see you didn't spec basic berserker. That really, really helps net some extra cash in bank heists/firestarter.

Finally, you did not ace bulletproof which I think is pretty important (IF it reduces team's armor recharge DELAY).

I would take 4 points (well all 6) out of fugitive and use them for something else.

Nice going skipping silent drilling. I'm new to PC Payday and haven't even tried infamy yet!
Pawnstar (Banned) Jan 6, 2015 @ 7:33pm 
I generally recommend acing Iron Man, or not getting it at all. Not just for the ability to bash Shields (which is now getting harder to do so due to random stunned animations) but for the run and gun.

Also, I always recommend going for only one type of deployable, and maximizing it. Maybe it's just me, but I find that acing two or more leads to a waste of points, since the points invested into the other deployables are useless if you bring one particular one. Obvious exception is the sentry gun and C4 combo, of course.

With the implementation of the five Skill Tree save function, I would think that making specific builds would be better.

Of course, everyone has his, her or its own playstyle.
Originally posted by JWL | 伝説の弾幕 TITAN:
I generally recommend acing Iron Man, or not getting it at all. Not just for the ability to bash Shields (which is now getting harder to do so due to random stunned animations) but for the run and gun.

****************
I have a few hours under my belt and I used the ICTV a lot, but almost never aced mainly for 2 reasons: - I HATE the way you move when you have iron man aced and I always have a sniper, HE rounds or the GL40 for shields and other specials.
****************


Also, I always recommend going for only one type of deployable, and maximizing it.

****************
Well usually in my builds, i just spend those 8 skillpoints to ace either meds, nor ammo instead of 5 to access the next tier. It gives you so much versatility. But I have to admit that I play a lot with pubs.
****************

Maybe it's just me, but I find that acing two or more leads to a waste of points, since the points invested into the other deployables are useless if you bring one particular one. Obvious exception is the sentry gun and C4 combo, of course.


With the implementation of the five Skill Tree save function, I would think that making specific builds would be better.

Of course, everyone has his, her or its own playstyle.


*****************
I totally agree with your last comment ^^


And OP, the ICTV doesn't benefit from "thick skin" aced (in your first two builds), hidden blade aced could be a good filler to reach extra speed as you could be able to "stealth" a little bit.

Finally again in your first two builds, I personnaly like to have my team with aced meds/ammo/FAKs on DW. Maybe matter of preference.

Have fun
*********************

Last edited by LighTs_aRe_danCinG_iN_thE_skY; Jan 7, 2015 @ 3:42pm
Miles Bluefalls Jan 7, 2015 @ 4:13pm 
Advice?

How about making a guide based on your builds / weapon setups / experiences aimed at newer players, with the thrust of "these are what you should be aiming for depending on what you want to do, and then I'll tell you why".
Mr. Man! Jan 7, 2015 @ 4:15pm 
As far as salad-toss builds are concerned, this one's pretty good.
Satsujinki Jan 7, 2015 @ 4:46pm 
This is really good build.
Kaelis (Banned) Jan 8, 2015 @ 1:02am 
Thanks for the feedback guys !



Originally posted by aDD!cTeD:
Originally posted by JWL | 伝説の弾幕 TITAN:
I generally recommend acing Iron Man, or not getting it at all. Not just for the ability to bash Shields (which is now getting harder to do so due to random stunned animations) but for the run and gun.

****************
I have a few hours under my belt and I used the ICTV a lot, but almost never aced mainly for 2 reasons: - I HATE the way you move when you have iron man aced and I always have a sniper, HE rounds or the GL40 for shields and other specials.
****************


Also, I always recommend going for only one type of deployable, and maximizing it.

****************
Well usually in my builds, i just spend those 8 skillpoints to ace either meds, nor ammo instead of 5 to access the next tier. It gives you so much versatility. But I have to admit that I play a lot with pubs.
****************

Maybe it's just me, but I find that acing two or more leads to a waste of points, since the points invested into the other deployables are useless if you bring one particular one. Obvious exception is the sentry gun and C4 combo, of course.


With the implementation of the five Skill Tree save function, I would think that making specific builds would be better.

Of course, everyone has his, her or its own playstyle.


*****************
I totally agree with your last comment ^^


And OP, the ICTV doesn't benefit from "thick skin" aced (in your first two builds), hidden blade aced could be a good filler to reach extra speed as you could be able to "stealth" a little bit.

Finally again in your first two builds, I personnaly like to have my team with aced meds/ammo/FAKs on DW. Maybe matter of preference.

Have fun
*********************

I have a problem too with the way Iron Man Aced makes me move :p Not having the weapon in "run position" when I sprint really feels akward too me. But I agree this is a pretty strong skill, however if I really need to shoot while I move, I shoot HE rounds so cops are stunned and the "slow" move speed isn't that much of an issue. And it's still 8 points better spend elsewhere since we have so many ways to deal with shields now with HE/Snipers.

About the deployables, good point about acing it yeah, I guess it's a matter of preference and playstyle. I mostly play pubs too but I prefer to focus on speed so for example having 6 C4 makes having aced ammobags less useful since I focus on finishing the missions fast, hence no real need of having big ammo bags. Moreover, the basic ammobags still have 3 charges versus 5 charges on aced ammobags, so for 8 points I don't feel it's a worthy upgrade.

And for the medbags, the aced versions are really better, they more justify the 8 points it takes to ace it, but again if you can finish the mission pretty fast, I don't see the need to have these big bags if people play smartly and only use it when they went down 3 times. And nowadays with the large group of fugitives players with first aid kits, having aced medbags seems to have less importance to me.

I could sacrifice the 6 points in fugitive tree for acing ammobags/medbags in my build number 1 & 2, but this speed boost really helps a lot to finish missions faster. And then you have the fact that when you launch some quick missions like a Mallcrashers or a Bank Heist, you really don't need aced bags, but a flat +10% movement speed bonus applying on all movements (normal walk, crouched, sprint) is always useful, at least for my playstyle :)

@Addicted : Yeah I know Thick Skin doesn't help with ICTV, but the real deal is the bonus stability from the basic version, and I can't spend more points in this tree so I need to ace the only tier 1 skill that is appealing to me. And I sometimes use the aced version benefits because I like to put a ballistic vest in missions like Firestarters Day 1, when speed is more important than armor. So with armorer perk deck, bulletproof skill and thick skin aced it makes a pretty solid ballistic vest :)




Originally posted by Miles Bluefalls:
Advice?

How about making a guide based on your builds / weapon setups / experiences aimed at newer players, with the thrust of "these are what you should be aiming for depending on what you want to do, and then I'll tell you why".


Sure ! I didn't guess it'll be that long of a post at first, and I wouldn't pretending to write a guide, but maybe yeah as the link to the builds are already made. However there are some pretty good guides online, especially one on Reddit with a total guide about all skills, I'll try to post a link as I used it a lot to optimize my builds.
Last edited by Kaelis; Jan 8, 2015 @ 1:03am
This just came up again and I referenced this page. I really liked the masterforcer build you have. I've tweaked it a bit, but it was a great starting point for me. Thanks for sharing.
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Date Posted: Jan 6, 2015 @ 5:57am
Posts: 24