Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And a dodge can help a lot.
From my experience, it's the easiest transport. Get the 5 required lootbags and then run around the edge of the map until the van arrives, it's really simple.
its the only heist im not able to do it on dw and i said "...because not posibble unless you have uber pro crew."
It also, as all DW jobs needs, a little RNGesus magic.
12 charges are nice, but 6 is enough if you have drill upgrades (Such as faster drilling and auto-restart drill)
The inspire guy I assume is a masterfugi dodge build who revives 1st shoots 2nd type (Which ends up putting people to jail alot indirectly).
My tips:
--Play this map a few times on a lower diff and find a spot you can hold out on DW runs.
--Try playing with other builds to find the perfect one for you (Such as a Enforcerfugi or masterfugi)
--Before you make a DW lobby in general set the level to be 80+ this will keep some steam sale noobs out of your lobbies.
--Only get the minimal amount. ALP (All Loot Possible) is a gamble.
--For the love of cloacker. Avoid finding the train heist. If you find it let people know and tell them not to pick it up.
--Bring lots of
If you think transport park is hard? Wait till you do crossroad. the Snipers will be happy to one shot one kill you with a happy face
First off we had THREE aced inspire. Two MasterForcers, where one brought a saw, me with my MasterTech build and one Tech something.
I cannot stress this enough. Also a tech NEEDS to maximize equipment. You would not allow a enforcer to bring non-aced ammo bags on DW. A tech need to bring both sentries and C4. Ace tier 3 and 6 only on the sentries, that way you have enough points to also ace inspire and take aced transporter and aced sprinter. (Need infamy 3 for that build...)
Step 1; blow all 3 trucks, ONLY SAW ONE truck! Bag at least one loot and take it with you.
Step 2; run. The trucks will be swarmed by specials really fast. I think Park has the quickest spawn, or at least it feels that way!
Step 3; camp. If you go back from the trucks there should be a L shaped corner behind you. It gives you cover from the right, and there are one or two pilars that offers slight cover as well. Survive there until assault break. Multiple snipers and all the masterminds should have accurate pistols to take out enemies before they can shoot you down... Two aced ammo and two aced medkits...
Step 3; we had 3 bags from first truck, the escape van should have arrived so two of us quickly secured those three bags, the saw guy and one more went for second truck (already blown open), run like hell to the escape.
Use sentries only when you have to, and only as distraction. On our success run I think we used two because we got really swarmed while camping, the other two we used to cover the guys with the last two bags!
On one run we almost did it with gold, had 4/5 in the van and I died with the last one. Usually you can just restart if you get gold on Park. Jewelry is by far the best because you can sprint with it :-)
And you need a persistant team. Even with perfect gear you need some tries to make it. Good luck :-)