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which makes it stupid to even have these be patched into the game if we cant even rewatch them...
dont get me wrong, they do amazing work on these videos but seriously, why make them apart of the patching process if we cant watch them again come next patch
I was just curious, it seems that a not-insignificant amount of effort, time and resources went into the making of those sequences; they are well edited, nicely shot and the actors seem quite committed. As someone who was an active gamer back in the days of the 7th Guest and Command and Conquer, the PAYDAY 2 FMV's are the most impressive FMV sequences I've seen in a PC game, and though they don't really affect the experience of the game, I still feel like it's a bit of a shame that they're not accessible from any of the menus in the game, and will likely go unseen by pretty big pool of players, particularly those who haven't had the game from launch. Making them an option from the in game menus just seems logical, a bit of extra work for programmers and artists notwithstanding.
Heck, we've even had them delivered, one by one, onto our computers. To later be deleted or ignored? Odd.
Many artists like what they do to be seen and appreciated, you know?
Not a big deal, of course, and it's pretty apparent that that's not where the PAYDAY 2 community focuses their energy anyway. =]
Anyhow, when a new DLC is released with a trailer, the PAYDAY 2 game is updated and the old in-game cutscene is completely removed from the game files. It is then replaced by the new opening from the update, if there is one. That's actually quite preferable as it saves space on each player's hard drive. I doubt many people want to keep old files that they can't access without modding tools.
I was a bit late to the whole PAYDAY 2 world, so I wasn't able to save each previous cinematic opening before they were deleted, although I've started doing this routine since. The game's source files are likely the best available quality versions you can get, but you do need to extract the game files using a Bundle Tool and make a copy of each cinematic that is released. There might be a way to download versions from YouTube and mod them into the game, but who knows?
Aside from that, I share your disappointment in being unable to watch them all as they were initially shown. I hope Overkill Software can one day host the original video files on their website.
If you have the original file you could just create a mod to replace movies/game_intro.movie with the trailer you want to see.
Since there aren't to my knowledge any decoders, having the files is completely useless uness you replace the intro in game as you won't be able to watch them.
On a related note, in looking at the Overkill YouTube page, I feel like there are cinematics not included there. I am pretty sure I didn't dream up those early movies, right?