PAYDAY 2

PAYDAY 2

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Host kicking troll solution
Have you been kicked at the end of a job for no reason? Maybe its too complicated to add this solution to PD2 but in the next title the devs should add a host player kick percentage. Visivle to all during planing phase and mission loasout screens. That way the trolls rack up a high percentage alerting other players nor to waste their time. If this is implemented I'm sure the trolls will have a tough time getting good players to play their game. What do you all think of this suggestion?
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151-164 / 164 のコメントを表示
Peridot の投稿を引用:

BTW: OP dosent even have Payday 2
OP has it for a console, we've already established that.
Axton の投稿を引用:
Peridot の投稿を引用:

BTW: OP dosent even have Payday 2
OP has it for a console, we've already established that.

there is a console version of PD2? oh wow.. i've been living under a rock or what
CriticKitten の投稿を引用:
Cannibal Aardvark の投稿を引用:
I just have one thing to say, and that is that this system has one flaw. It will only work if the abusive hosts are abusive in a lot of their games.

Let's say that, theoretically, I am an abusive host. I kick people just before an escape just because I think it's fun. I belittle people for the smallest of incidents. I kick people because they don't use a Car-4 + Loco for every heist. Basically, I'm the worst kind of heist imaginable.

However. I play 90% of my games with my friends. I don't kick my friends because I don't find that funny. The other 10% of games I play with pubs which I kick at the end of the host. This means that I kick 10% of the players I play with. A kick rate of 10% is pretty low in the grand scheme of things.

I mean, a game that's rated 9/10 by Metacritic etc. sounds pretty good, right?

I have a reletively decent kick rate as far as the game is concerned, even though I kick almost every pub player I play with.

Granted, this issue could be solved if the percentage counter only counted each player once (for example if I play 50 jobs with the same set of 4 players, it actually only counts as 1 heist), but that brings up a bunch of other issues.
See, this is actually a good post. Someone who isn't just blindly going "nooooo mah spotless reputation". It's sort of refreshing. Kudos.

It also sounds like a particularly good "flaw"....up until I point out that if you're playing with friends 90% of the time and you're never kicking them, that means you're being a good host in 90% of your games.

Which....sort of dismisses your argument that this is somehow a "flaw" in the system. :P

Sure, you could argue that you're being abusive 10% of the time to the pugs you play with, but this system isn't designed to combat people who are just sparingly abusive. It's meant to reveal those who are regulars, that is, the frequent repeat offenders. The kind of people who openly admit in this forum that they will kick people for everything and anything, but then deny that it is a problem when a significant portion of the player base is rude towards players, as if their departure won't affect this game's long-term health. Those are the people who need to be revealed so that everybody else can make informed decisions about whether they're the sort of person who should be hosting in the first place.

But this abusive host still kicks everyone who's not on their friends list. If you don't know them, and join them via crime net, then you have a 100% chance of being kicked by them. But you have no way of knowing that, since it only reads 10%. This guy is a repeat offender, he's literally as bad a host as you can get, but there's no way to see that with this system.

Just because host is being a nice host to his friends, doesn't stop him from being a ♥♥♥♥. For example, think of a school bully. He's nice to his friends. He jokes around with them a bit, makes fun of them, but generally is a nice guy to them. However, there are a few kids in his school that he does pick on. Now, let's say he has 18 friends, and only picks on two students. That means that he's only mean to 10% of the people he deals with. Does that make him a nice guy? No, it doesn't. Let's say he only had 3 friends, but still picked on the other two students. Then that means that now he picks on 40% of the people he deals with. Does this make him any more of a bad person than before? No. It's still the same amount, it's just a different sample size.

I might be a new player who's only played a few heists with four different people. I kick one person for being rude, and suddenly my kick percentage is at 25%. Maybe I kick my friend as a joke. Suddenly my percentage is at 50%. Assuming that new players are informed of the kick percentage before joining a lobby, no one is going to want to join a game I host because my percentage is so low compared to others. Most new players that are messing around on the same difficulty as me will be at a 0% kick rate, since they've only just started playing. No one joins my game, I get mad, complain on the forums about how there's never any players, and stop playing.

Also, how does it apply to lobbies you don't host? Surely if you have a high kick percentage, then you're not a nice person right? Well, I don't want people that aren't nice in my lobby, so whenever someone joins my lobby with a high kick percentage, I kick them from the game because I only want to play with people that I can have a laugh with, or I can rely on to be a good team player. Since lobby kicks don't count towards the percentages (as we've previously discussed), my rating doesn't get affected.

This whole system just serves to alienate players. All it takes is one mistake for you to start getting booted from all the pub games you try to join, and for no one to join your lobbies. You will create a class-based society in a game that really doesn't need one.

You'll have upper class elitists with an incredibly low kick percentage, who kicks anyone out (during lobby phase) if they don't also have a low percentage. These snobs are only going to join other lobbies with low kick percentages, and are going to think of themselves as above other players because they're the "good guys".

Then you'll have the middle class players, people like me, who just want to enjoy the game. However, we're still going to kick people with a particularly high percentage because we don't want rude people in our lobbies. And again, we're only going to be able to play with people of our own class because if we try to join anything higher, we'll just get kicked straight away.

A rating system just can't work as far as I can see. If it works via a percentage, like this one, people will figure out ways around it. If it works via players opinions, then it's going to be invalid because you don't know who might be trolling the ratings. Either way, it's just going to divide the community even more than the orginal issue has.
最近の変更はBrian from Family Guyが行いました; 2015年4月10日 5時17分
Host migration. This solves all these problems.
Brovah (禁止済) 2015年4月10日 16時39分 
miguelgleonardo の投稿を引用:
Brovah の投稿を引用:
Or you know you could host yourself.
I solely host now just to be certain I get a reward at the end. So what's the point have matches for me to join? Seems like a work around the issue not how overkill intended for me to play the game.

I sometimes go home for my hour lunch, I can play 45 min maybe. I'm home alone, no wife, no kids great 👍 I can get my payday 2 fix... Oh wait since I have to host so I can assure I get rewarded now the server needs to populate because I don't like playing only with bots. Ect ect ect. I shouldn't be forced to host games only because I was sold a product that can accommodate my casual gaming style. If I had a way to gage good host then I can see if it's worth it to spend my lunch getting my payday fix. I can do it on bf4, I can do it on gta... Why should I bother with payday and gta has heist now? This crappy snoby kick you out cuz it's my game community will be this franchise's undoing.
Alright so while your internet is crap you're saying that we implement a system that will be abused to hell, and will never be used? While you're sitting there sifting through all the bogus reports and approvals someone will take your spot in the lobby everytime.
Brovah の投稿を引用:
miguelgleonardo の投稿を引用:
I solely host now just to be certain I get a reward at the end. So what's the point have matches for me to join? Seems like a work around the issue not how overkill intended for me to play the game.

I sometimes go home for my hour lunch, I can play 45 min maybe. I'm home alone, no wife, no kids great 👍 I can get my payday 2 fix... Oh wait since I have to host so I can assure I get rewarded now the server needs to populate because I don't like playing only with bots. Ect ect ect. I shouldn't be forced to host games only because I was sold a product that can accommodate my casual gaming style. If I had a way to gage good host then I can see if it's worth it to spend my lunch getting my payday fix. I can do it on bf4, I can do it on gta... Why should I bother with payday and gta has heist now? This crappy snoby kick you out cuz it's my game community will be this franchise's undoing.
Alright so while your internet is crap you're saying that we implement a system that will be abused to hell, and will never be used? While you're sitting there sifting through all the bogus reports and approvals someone will take your spot in the lobby everytime.

My internet is not crap, comcast blast
Brovah の投稿を引用:
miguelgleonardo の投稿を引用:
I solely host now just to be certain I get a reward at the end. So what's the point have matches for me to join? Seems like a work around the issue not how overkill intended for me to play the game.

I sometimes go home for my hour lunch, I can play 45 min maybe. I'm home alone, no wife, no kids great 👍 I can get my payday 2 fix... Oh wait since I have to host so I can assure I get rewarded now the server needs to populate because I don't like playing only with bots. Ect ect ect. I shouldn't be forced to host games only because I was sold a product that can accommodate my casual gaming style. If I had a way to gage good host then I can see if it's worth it to spend my lunch getting my payday fix. I can do it on bf4, I can do it on gta... Why should I bother with payday and gta has heist now? This crappy snoby kick you out cuz it's my game community will be this franchise's undoing.
Alright so while your internet is crap you're saying that we implement a system that will be abused to hell, and will never be used? While you're sitting there sifting through all the bogus reports and approvals someone will take your spot in the lobby everytime.

I'm not asking you to implement anything just ideas if overkill wants future business from players like me. I'm not the only one with troll kicking issues when I try to play with the very few hours that I can add I'm a busy professional.
The reason I started this thread is because I like the game a lot and was doing research to see if the pc version had the same troll issues. I don't care if I get kicked right when I join our a few minutes after, it's only at the very end, once I have sawed everything open on the missions and invested my time. I should get rewarded or I'm this game "payed"
最近の変更はRoninMikeが行いました; 2015年4月11日 7時23分
I'm

Rokk の投稿を引用:
Host your own games.

There is no good solution for troll kicking yet.
Well overkill will have to make a choice, make money or please the players that want to kick for any little reason. The latter will be the franchise's undoing.
In this community there is a big uproar on transparency of how much kicking is going on from hosts.
Or disable host kick at final objectives of the heist.
yes. I think the only way is filtering results in Crime.Net because it changes the process from Human to machine ! when process is controlled by human, we should expect every anormal behaviors...
Foxdodger の投稿を引用:
Or disable host kick at final objectives of the heist.
Then people will just kick before that
The Combat Medic の投稿を引用:
Foxdodger の投稿を引用:
Or disable host kick at final objectives of the heist.
Then people will just kick before that
Or people will refuse to escape and can't be kicked.
最近の変更はMahoganyが行いました; 2015年4月11日 10時06分
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投稿日: 2015年4月7日 18時48分
投稿数: 164