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翻訳の問題を報告
there is a console version of PD2? oh wow.. i've been living under a rock or what
But this abusive host still kicks everyone who's not on their friends list. If you don't know them, and join them via crime net, then you have a 100% chance of being kicked by them. But you have no way of knowing that, since it only reads 10%. This guy is a repeat offender, he's literally as bad a host as you can get, but there's no way to see that with this system.
Just because host is being a nice host to his friends, doesn't stop him from being a ♥♥♥♥. For example, think of a school bully. He's nice to his friends. He jokes around with them a bit, makes fun of them, but generally is a nice guy to them. However, there are a few kids in his school that he does pick on. Now, let's say he has 18 friends, and only picks on two students. That means that he's only mean to 10% of the people he deals with. Does that make him a nice guy? No, it doesn't. Let's say he only had 3 friends, but still picked on the other two students. Then that means that now he picks on 40% of the people he deals with. Does this make him any more of a bad person than before? No. It's still the same amount, it's just a different sample size.
I might be a new player who's only played a few heists with four different people. I kick one person for being rude, and suddenly my kick percentage is at 25%. Maybe I kick my friend as a joke. Suddenly my percentage is at 50%. Assuming that new players are informed of the kick percentage before joining a lobby, no one is going to want to join a game I host because my percentage is so low compared to others. Most new players that are messing around on the same difficulty as me will be at a 0% kick rate, since they've only just started playing. No one joins my game, I get mad, complain on the forums about how there's never any players, and stop playing.
Also, how does it apply to lobbies you don't host? Surely if you have a high kick percentage, then you're not a nice person right? Well, I don't want people that aren't nice in my lobby, so whenever someone joins my lobby with a high kick percentage, I kick them from the game because I only want to play with people that I can have a laugh with, or I can rely on to be a good team player. Since lobby kicks don't count towards the percentages (as we've previously discussed), my rating doesn't get affected.
This whole system just serves to alienate players. All it takes is one mistake for you to start getting booted from all the pub games you try to join, and for no one to join your lobbies. You will create a class-based society in a game that really doesn't need one.
You'll have upper class elitists with an incredibly low kick percentage, who kicks anyone out (during lobby phase) if they don't also have a low percentage. These snobs are only going to join other lobbies with low kick percentages, and are going to think of themselves as above other players because they're the "good guys".
Then you'll have the middle class players, people like me, who just want to enjoy the game. However, we're still going to kick people with a particularly high percentage because we don't want rude people in our lobbies. And again, we're only going to be able to play with people of our own class because if we try to join anything higher, we'll just get kicked straight away.
A rating system just can't work as far as I can see. If it works via a percentage, like this one, people will figure out ways around it. If it works via players opinions, then it's going to be invalid because you don't know who might be trolling the ratings. Either way, it's just going to divide the community even more than the orginal issue has.
My internet is not crap, comcast blast
I'm not asking you to implement anything just ideas if overkill wants future business from players like me. I'm not the only one with troll kicking issues when I try to play with the very few hours that I can add I'm a busy professional.
Well overkill will have to make a choice, make money or please the players that want to kick for any little reason. The latter will be the franchise's undoing.