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You're no fun
In that case, they didn't detect the molotov. It was the screams from Hector being burned alive.
It's stupid that Mollies have the same detection range, but I see why they did it for "balance".
While I don't think it needs to be changed, this point's kind of silly.
If I threw a molotov in my driveway, it'd burn out really quickly. Even in the spring/summer time, you could do the same in the grass and it would still burn out before becoming anything worthy of note.
People often make large bonfires here and, unless it's night time or the smoke's burning black, it's just not very noticeable.
The sound it would make, is just a glass shattering.
Victim's being burned, and scream - That's discounted.
And to reply to one of the peoeple.
Throwing a molotov in my drive way, or throw 500 for that matter, won't bring any attention, until someone got bored and look out of the window and see the fire.
PS. Molotov cocktail and Incendiary grenades are two different products.
Nice strawman.
Silent as in game mechanic.
The guards on Mallcrasher don't care about fire though. :D
dont get paid enough to deal with that ♥♥♥♥
I have to agree with this...