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They don't. Accuracy makes you.. well, more accurate, hitting exactly where you're aiming. Stability makes the weapon recoil less when fired.
Accuracy is much more of a 'hard' statistic than stability. You can control stability to an extent with fire discipline and preemptive aiming. You can't, however, control the dispersion of your shots in any way. In that sense, accuracy is more important.
But, if you are finding that your weapons are 'kicking' too much, and making it harder to hit your targets, you should invest in increased stability, since at that point it is affecting your accuracy as a player, making the statistical accuracy irrelevant.
Stability is recoil. 38~ish is the max.
Stability affects how much your gun kicks when shooting. Higher number means less kick. Accuracy affects how close your shots will be towards the center. Higher the number, tighter the spread.
Accuracy is how likely your gun is to shoot on target.
Your shots will follow the vertical recoil, I.E. the shots are tracking up along with your reticle and camera. But the accuracy itself is the same, maintaining the same dispersion as the shots go up from the recoil.
XD
Recoil will change where you're aiming at; recoil is counterbalanced by stability, lessening recoil and staying on point. Accuracy will shoot relative to where the gun is pointing, so if the gun is at the ceiling because of recoil the accuracy will deem you as aiming at the ceiling and act accordingly.