PAYDAY 2
The Skorpion's Extended Mag... really, OVERKILL?
Putting two 20 round mags together does not make the gun able to fire 40 rounds out of one of them. Please make a proper extended mag, for the love of god.
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Messaggio originale di Attractive Toast:
but es funnay
More annoying than funny.

Messaggio originale di Caleb:
Messaggio originale di Attractive Toast:
but es funnay
More annoying than funny.

It's more funnay than funny.
I really enjoy the look of the double magazines, that said it is weird that they made extended mags look like that.

Maybe they didn't want to make another reload animation where you stick the other magazine into the gun.
I get what you`re saying.
But it looks cool though.
Messaggio originale di Atlas³:
I get what you`re saying.
But it looks cool though.

it does.

And wouldn't it have a mag switch time? instead of just 40?

Better.
Just like the shell rack, haha. xD
Messaggio originale di Toyfan1: The Keyboard Warrior:

it does.

And wouldn't it have a mag switch time? instead of just 40?

Better.

I was hoping the reload animation would be switching the mag in a quick animation.

But reality hits. Asking Overkill to do new animation is like asking a McDonald employee to make a slightly more complicated order.
Messaggio originale di Atlas³:
Messaggio originale di Toyfan1: The Keyboard Warrior:

it does.

And wouldn't it have a mag switch time? instead of just 40?

Better.

I was hoping the reload animation would be switching the mag in a quick animation.

But reality hits. Asking Overkill to do new animation is like asking a McDonald employee to make a slightly more complicated order.

well, they did add new animations for all 5 hotline miami melee weapons.

even the bat which I was surprised had a new animation.
Ultima modifica da Khazzor; 2 ott 2014, ore 17:06
looks cool. If they changed it i'd be mad
I'd rather the dual mags just add ammo instead of add to the mag capacity
Messaggio originale di Noep-orn here:
I'd rather the dual mags just add ammo instead of add to the mag capacity
This would be a nice solution, I guess.
Messaggio originale di Noep-orn here:
I'd rather the dual mags just add ammo instead of add to the mag capacity

That would be like... a 400 ammo capacity
I never said how much ammo they should add
Messaggio originale di Khazzor:
well, they did add new animations for all 5 hotline miami melee weapons.

even the bat which I was surprised had a new animation.

1) I really don`t notice a big difference for the new melee. Except for the briefcase.

2) I`ve been using the cleaver and the machette, which honestly. If you`re call those new animations, I`d say they just went the lazy route, and moved the animation offset a bit.

3) Rifle / guns animations are quite different than melee. Where melee is just 3 swings at most.
Range weapon, require few types of animation.
Idle
Running
Reload
Reload when empty
etc

And as for the skorpion reload animation. If it were to utilize the attatched second magazine, the animation would not just be a tweak from an existing animation.

All in all.
You can't honestly say, "Alright let's just add more ammo in a magazine count, by attatching a second magazine beside it, that the player will never use to reload. And that makes a huge load of sense, and certainly won't peeve some players off"

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Data di pubblicazione: 2 ott 2014, ore 16:14
Messaggi: 70