PAYDAY 2

PAYDAY 2

View Stats:
ZOT Sep 13, 2014 @ 8:35am
Threat stat/mechanicks: how does it work?
Pistols usualy have around 10 threat while snipers and shotguns have 40 or above.
But what does it mean and what does it do?

Is it the sound your guns make that make cops scared or someting, i don't know!

If you know the awnser please leave it below!
< >
Showing 1-15 of 16 comments
cottton Sep 13, 2014 @ 8:38am 
i think its used f.e. to dominate a cop.
Jej Sep 13, 2014 @ 8:38am 
Originally posted by cottton:
i think its used f.e. to dominate a cop.
It has NO effect on Dominator.

It makes cops want to dodge and stay behind cover.
Last edited by Jej; Sep 13, 2014 @ 8:39am
Asken Sep 13, 2014 @ 8:39am 
I think they have a higher chance of supressing or "stunning" cops. Just a guess tho.
Hesstig Sep 13, 2014 @ 8:49am 
As jayman said it only makes cops dodge and cover more the higher the threat level, and as to why snipers and shotguns have higher threat it's probably because being hit by a shot from either of those weapons are gonna hurt more than a 9mm pistol.
SkyDivingL Sep 13, 2014 @ 8:56am 
Originally posted by Lion of the north:
As jayman said it only makes cops dodge and cover more the higher the threat level, and as to why snipers and shotguns have higher threat it's probably because being hit by a shot from either of those weapons are gonna hurt more than a 9mm pistol.
Either that or they think that because the weapon is bigger, it's more dangerous.
CoryStar Sep 13, 2014 @ 8:59am 
Originally posted by JayManGTA:
Originally posted by cottton:
i think its used f.e. to dominate a cop.
It has NO effect on Dominator.
It makes cops want to dodge and stay behind cover.
This. It also has no effect on pacifying civilians(with or without Control Freak).

You want a high threat when you are an Enforcer, since you are going to have the ammo/armor/guns to deal with scarring enemies, while surviving the shift in focus of the other enemies that are outside of the threat range.

Mechanics doesn't have a "K".
CoryStar Sep 13, 2014 @ 9:01am 
Originally posted by SkyDivingL:
Originally posted by Lion of the north:
As jayman said it only makes cops dodge and cover more the higher the threat level, and as to why snipers and shotguns have higher threat it's probably because being hit by a shot from either of those weapons are gonna hurt more than a 9mm pistol.
Either that or they think that because the weapon is bigger, it's more dangerous.
Not more dangerous. If you put a Suppressed Barrel on the Thanatos, you no longer are as threatening. They can't tell where you are shooting from, so they are not scared of you(nor do the others shift their focus to you).
Vercci  Sep 13, 2014 @ 9:30am 
Threat's sole use is to suppress enemies.

Enemies duck out of the way of oncoming fire for a bit as they get suppressed.

Once the enemy has reached maximum suppression, they are immune to further suppression for a few seconds.

An enemy that takes damage reaches maximum suppression instantly.

Silenced guns have most of their threat taken away.

Enemies looking at you when you fire your loud guns is only tangentially related to threat because of the last fact. That is purely based on them hearing your loud shots. A gruber and a AMR-16 will make enemies look at you at the same rate per bullet.
Alva Sep 13, 2014 @ 9:32am 
high threat level just makes it harder to hit things. they duck and cover or move around too much. if you can get your weapon with a low threat level, it'll be easier to hit your targets.
CoryStar Sep 13, 2014 @ 9:35am 
Originally posted by DeathwishLoud:
high threat level just makes it harder to hit things. they duck and cover or move around too much. if you can get your weapon with a low threat level, it'll be easier to hit your targets.
Unless the point isn't killing them, but giving cover fire while people do something.
SteadyFreedom Sep 13, 2014 @ 9:41am 
Originally posted by Lion of the north:
As jayman said it only makes cops dodge and cover more the higher the threat level, and as to why snipers and shotguns have higher threat it's probably because being hit by a shot from either of those weapons are gonna hurt more than a 9mm pistol.

Actually, threat qualifies as the noise made by the gun.
Seven Sep 13, 2014 @ 9:42am 
Originally posted by Locurasloco (ARG):
Actually, threat qualifies as the noise made by the gun.

It does not. Threat and noise are unrelated attributes, other than that silencers happens to reduce both.
Last edited by Seven; Sep 13, 2014 @ 9:42am
Alva Sep 13, 2014 @ 9:46am 
one good example of where threat level comes in useful....

you are in the sewers of go bank, you go the wrong way. suddenly you realize all the spawns were building up behind you, and you are surrounded by a mob on both sides. you sprint and shoot into the crowd, with a high threat level, and literally run right through them. without the threat level, it would be a suicidal behavior. there are good points to threat level, i've just found that putting points into it isn't really worth it for my playstyle.
ZOT Sep 13, 2014 @ 9:48am 
Originally posted by DeathwishLoud:
one good example of where threat level comes in useful....

you are in the sewers of go bank, you go the wrong way. suddenly you realize all the spawns were building up behind you, and you are surrounded by a mob on both sides. you sprint and shoot into the crowd, with a high threat level, and literally run right through them. without the threat level, it would be a suicidal behavior. there are good points to threat level, i've just found that putting points into it isn't really worth it for my playstyle.

So basicly its good for closer ranges and for escaping?
Alva Sep 13, 2014 @ 9:50am 
Originally posted by #Swa LV.9000:
Originally posted by DeathwishLoud:
one good example of where threat level comes in useful....

you are in the sewers of go bank, you go the wrong way. suddenly you realize all the spawns were building up behind you, and you are surrounded by a mob on both sides. you sprint and shoot into the crowd, with a high threat level, and literally run right through them. without the threat level, it would be a suicidal behavior. there are good points to threat level, i've just found that putting points into it isn't really worth it for my playstyle.

So basicly its good for closer ranges and for escaping?

it certainly comes in handy when you are suddenly overwhelmed and you need to move away/through a crowd quickly. its really useful for that purpose, but that's only if you get the specials first before trying this. tazers and cloakers will just whack you when you try running through a mob if you don't take them out first. also someone else mentioned supression if you are lets say moving across the street. there are useful reasons for sure. it comes in handy when you're really in a bind, but most of the time it just makes everyone harder to shoot.
< >
Showing 1-15 of 16 comments
Per page: 1530 50

Date Posted: Sep 13, 2014 @ 8:35am
Posts: 16