PAYDAY 2

PAYDAY 2

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Game Master Mar 12, 2022 @ 10:17pm
Worst solo stealth heist in your opinion
My thoughts, bank Go. Worst stealth map ever created, there your success depends on 80% luck.
After starting the timelock, civilians start to spawn non-stop, some of them oftenly enter the bank. There is a large chance even on normal that GenSec will send two morons to check things up. Plus the phone, that you should always answer.
Combine this to receive a hell experience.
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Showing 1-15 of 65 comments
ischamaru Mar 12, 2022 @ 10:48pm 
Just use crowd control and loud saw all time saw air. And dont care about civ because thay in permament supressed.
ktulu84 Mar 12, 2022 @ 10:52pm 
Yea I would choose the go bank too. Or maybe the no mercy stealth
Ash//Fox Mar 13, 2022 @ 3:13pm 
Originally posted by SR | BoraY:
Yea I would choose the go bank too. Or maybe the no mercy stealth
You can't stealth no mercy
Ash//Fox Mar 13, 2022 @ 3:19pm 
Go Bank definitely has it's problems but I'm actually gonna say the default bank heist. Something you can really appreciate about later heists is that stealth is rarely boring, in default bank you spend about 2 minutes gaining control of the bank and it's really simple to do, find keycard (or use ECM) open the cams room, take out cams, pick off 4 guards, kill the tellers and most of the civies or ties them down. Then you might as well just tab out and wait 4 minutes for the thermal drill to get through. It's so easy that it's my default go to heist on max difficulty when I go infamous, and I take a saw too; so with no skills and pretty bleh concealment you can reliably pass through the heist on the highest difficulty if you just know what you're doing.

That's one of the main things that Go Bank tried to fix, once you have control over the bank you still are being given tasks that you need to complete instead of just staring at the drill timer. If it wasn't for the infinite civilian spawns and the gensec guards forcing you over your pager count IIRC then I'd say it's no contest a better heist than normal bank.

I think however there's a reason why Payday abandoned the take over stealth concept, it became boring to stealth kill 4 guards, waste all the civies, and instead of doing nothing you answer phones and look for a code on some paper while you wait. Big Bank and San Martin both have you almost completely bypass the lobby.
Last edited by Ash//Fox; Mar 13, 2022 @ 3:20pm
tofu. Mar 13, 2022 @ 3:24pm 
Originally posted by ischamaru:
Just use crowd control and loud saw all time saw air. And dont care about civ because thay in permament supressed.
Not everyone plays bank heist


Originally posted by Ash//Fox (All Glory to Ukraine):
Originally posted by SR | BoraY:
Yea I would choose the go bank too. Or maybe the no mercy stealth
You can't stealth no mercy
You can stealth the first half wym?

my opinion is white house or black cat, both are cancer
tinawifey Mar 13, 2022 @ 3:44pm 
Firestarter day 1.

Wish they make it so that alerted guard doesn't mean immediate failure, It is incredibly frustrating.
(Inb4 it isn't meant to be stealthable in the first place, why the fk do they keep the current frustrating mechanic then)

They did big oil day 1 justice, so I don't see why they shouldn't on this.
Last edited by tinawifey; Mar 13, 2022 @ 3:49pm
Breaking Feds.
Imagine cramming 8 guards in a single hallway.
Thermal Lance Mar 13, 2022 @ 4:07pm 
Originally posted by Seonage:
Firestarter day 1.

Wish they make it so that alerted guard doesn't mean immediate failure, It is incredibly frustrating.
(Inb4 it isn't meant to be stealthable in the first place, why the fk do they keep the current frustrating mechanic then)

They did big oil day 1 justice, so I don't see why they shouldn't on this.
Firestarter day 1 is supposed to be a set up. Do you really think armsdealers are calling the cops?
tinawifey Mar 13, 2022 @ 4:14pm 
Originally posted by Thermal Lance:
Originally posted by Seonage:
Firestarter day 1.

Wish they make it so that alerted guard doesn't mean immediate failure, It is incredibly frustrating.
(Inb4 it isn't meant to be stealthable in the first place, why the fk do they keep the current frustrating mechanic then)

They did big oil day 1 justice, so I don't see why they shouldn't on this.
Firestarter day 1 is supposed to be a set up. Do you really think armsdealers are calling the cops?
You missed the point.
CD's_nuts Mar 13, 2022 @ 5:26pm 
GGC.
MrFluffyWolf Mar 13, 2022 @ 5:38pm 
Originally posted by Seonage:
Firestarter day 1.

Wish they make it so that alerted guard doesn't mean immediate failure, It is incredibly frustrating.
(Inb4 it isn't meant to be stealthable in the first place, why the fk do they keep the current frustrating mechanic then)

They did big oil day 1 justice, so I don't see why they shouldn't on this.
It isn't a "mechanic," there's no stealth bonus for doing it and it's just meant to get first time players into thinking they have options.
Stealthing Day 1 IS unintended. This is a fact.
Brittany Mar 14, 2022 @ 1:09am 
Originally posted by Crasherbasher(Live?):
Breaking Feds.
Imagine cramming 8 guards in a single hallway.
3 actually
uebie420 Mar 14, 2022 @ 5:31am 
Originally posted by Ash//Fox (All Glory to Ukraine):
Go Bank definitely has it's problems but I'm actually gonna say the default bank heist. Something you can really appreciate about later heists is that stealth is rarely boring, in default bank you spend about 2 minutes gaining control of the bank and it's really simple to do, find keycard (or use ECM) open the cams room, take out cams, pick off 4 guards, kill the tellers and most of the civies or ties them down. Then you might as well just tab out and wait 4 minutes for the thermal drill to get through. It's so easy that it's my default go to heist on max difficulty when I go infamous, and I take a saw too; so with no skills and pretty bleh concealment you can reliably pass through the heist on the highest difficulty if you just know what you're doing.

That's one of the main things that Go Bank tried to fix, once you have control over the bank you still are being given tasks that you need to complete instead of just staring at the drill timer. If it wasn't for the infinite civilian spawns and the gensec guards forcing you over your pager count IIRC then I'd say it's no contest a better heist than normal bank.

I think however there's a reason why Payday abandoned the take over stealth concept, it became boring to stealth kill 4 guards, waste all the civies, and instead of doing nothing you answer phones and look for a code on some paper while you wait. Big Bank and San Martin both have you almost completely bypass the lobby.
I remember being in a pub lobby and we accidentally stealthed the default bank hiest we weren't trying we just happen to go in fast and hard enough we had everyone naturalized before they could set off the alarm
TheUnchosen Mar 14, 2022 @ 7:18am 
I'd say Golden Grin is the hardest solo stealth heist.
Originally posted by Crasherbasher(Live?):
Breaking Feds.
Imagine cramming 8 guards in a single hallway.
Breaking Feds becomes an easy waiting game if you bring trip mines. I guess one of the advantages of having guards go down narrow hallways is that they always trigger said trip mines and you'll always know where they are.
Mon£¥ Mar 14, 2022 @ 8:13am 
I think the Shadow Raid, Black Cat, Border Crossing, Go Bank, Big Oil, Framing Frame, Firestarter day 1, Golden Casino, The Diamond and maybe Election Day, sucks to do it solo
Last edited by Mon£¥; Mar 14, 2022 @ 8:24am
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Date Posted: Mar 12, 2022 @ 10:17pm
Posts: 65