PAYDAY 2

PAYDAY 2

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Shadow Raid's Vault
When I'm playing Shadow Raid and open a vault, I've always get an alarm triggered by the guard from 2nd floor, even if I take cam room under control. How I can loot the vault silently?

Thanks :2:

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Showing 1-15 of 16 comments
Stonepaq Jul 23, 2015 @ 3:46am 
Guards can notice the opened vault.
so you just have to take down some guards and be lucky.
Zdzieli Jul 23, 2015 @ 4:24am 
If there's no camera looking at the vault you can simply kill 4 murkies in the warehouse and not get new ones from the chopper. Sometimes, there's a stationary murky, in such cases you can take out 3 others and a camera watching guard.
Doktor Vic Tim Jul 23, 2015 @ 4:28am 
Originally posted by =TM$= Zdzieli:
If there's no camera looking at the vault you can simply kill 4 murkies in the warehouse and not get new ones from the chopper. Sometimes, there's a stationary murky, in such cases you can take out 3 others and a camera watching guard.

Just make sure you get at least one keycard from the walking murkies. And that you take out the orange civvie in a place with no cams that can see you doing it.
Do the vault AFTER you got enough bags out.
Clicker Master Jul 23, 2015 @ 4:43am 
Originally posted by < TGH > soulspeaker1979:
Do the vault AFTER you got enough bags out.
It doesn't matter how much bags do I have or how many guards did I take out, everytime, alarm triggered because of the vault.
The Dude Jul 23, 2015 @ 4:46am 
Originally posted by ummahusla:
Originally posted by < TGH > soulspeaker1979:
Do the vault AFTER you got enough bags out.
It doesn't matter how much bags do I have or how many guards did I take out, everytime, alarm triggered because of the vault.
Alarm is triggered if they see the vault open.
Clicker Master Jul 23, 2015 @ 4:47am 
Originally posted by R. Daneel OlivawT:
Originally posted by ummahusla:
It doesn't matter how much bags do I have or how many guards did I take out, everytime, alarm triggered because of the vault.
Alarm is triggered if they see the vault open.
Thanks Captain Obvious. That's why I was asking for advice, how I can prevent an alarm, when vault is openned.
The Dude Jul 23, 2015 @ 4:48am 
Originally posted by ummahusla:
Originally posted by R. Daneel OlivawT:
Alarm is triggered if they see the vault open.
Thanks Captain Obvious. That's why I was asking for advice, how I can prevent an alarm, when vault is openned.
You can't, loot the vault before escaping, simple as that. Or use ECM
Last edited by The Dude; Jul 23, 2015 @ 4:48am
Clicker Master Jul 23, 2015 @ 4:49am 
Originally posted by R. Daneel OlivawT:
Originally posted by ummahusla:
Thanks Captain Obvious. That's why I was asking for advice, how I can prevent an alarm, when vault is openned.
You can't, loot the vault before escaping, simple as that.
I've tried 5 or 6 times, still everytime got an alarm before I can take out the loot to the van or send by zipline
The Dude Jul 23, 2015 @ 4:50am 
Originally posted by ummahusla:
Originally posted by R. Daneel OlivawT:
You can't, loot the vault before escaping, simple as that.
I've tried 5 or 6 times, still everytime got an alarm before I can take out the loot to the van or send by zipline
Find some friends, or don't take the armor. Or use the dumpster outside.
ninja crouton Jul 23, 2015 @ 4:55am 
git gud
Doktor Vic Tim Jul 23, 2015 @ 4:56am 
If you're in a position where you keep getting roamers, you might need some friends. Keep in mind that in order to force the container drop, ALL of you must be on the left side of the helipad. I've had the extra soldiers drop despite being in the spot. AND, I got trapped in an invisible box.

But if you intend to gamble for it, try waiting until the guard walks away from the vault and then open it and haul everything as fast as possible. Possibly to a nearby extra loot drop off point.

and of cours,e get the armour after you've secured other loot so you don't end up getting nothing.

And don't fall off ladders. It happened to me once. I was sad.

EDIT: Personally, I bring Trip mines with sensors, so I place them at good spots where I'll be notified of a guard wel ahead so I don't get surprised. Can be tricky to place them in the right spot, though.
Last edited by Doktor Vic Tim; Jul 23, 2015 @ 4:58am
Fulcrum Jul 23, 2015 @ 5:37am 
Originally posted by Doktor Vic Tim:
Keep in mind that in order to force the container drop, ALL of you must be on the left side of the helipad. I've had the extra soldiers drop despite being in the spot. AND, I got trapped in an invisible box.

Only one standing on the correct part of the pad is enough to force the artifact drop. Actually standing on the pad with more than 1 player entering/leaving the zone can screw things up:

Originally posted by long guide:
When a player enters the container drop location, this location becomes disabled, i.e. the helicopter will drop soldiers unless that location is blocked as well (in which case no helicopter will arrive at all). When there is no player at that location, it becomes re-enabled.
When a player enters the Murkywater soldier drop location at the helipad on the roof, the location becomes disabled. When a player leaves the location, it becomes re-enabled. This condition is different from the container condition, and several players can mess with the system: 4 people entering the location at once will disable it, but a single person leaving re-enables it (thus the helicopter with soldiers may arrive despite 3 players standing at the location).
Last edited by Fulcrum; Jul 23, 2015 @ 5:39am
qweqweqwe (Banned) Jul 23, 2015 @ 6:17am 
Bring Body Bags,preferably Aced.(Its not required to ace it,BUT it is very very useful if you murder every civ you can.)

How to get Armor while solo
Assets:
Thermite,Zipline,knows how to use to jump from 3rd floor to water-area WITHOUT dying(most crucial part of the plan)


Entering the left,ninja your way through the roof(ask our resident Ninja here for tips on how to ninja-parkour).
Take down the cam-guy before 4 minutes in,don't waste a body bag.Just position yourself so his head lands behind the door.Get Crowbar (and Coke if it spawns there,money bag + server too if cam room has either/Both,or all 3 LOL). Do random ♥♥♥♥/camp upstairs,the most IMPORTANT part is blocking the heli-spawn(it spawns AT LEAST at the 5 minute mark & can reach uptill 6-7 minute on the clock before it lands,so don't be late or just reset early),oh and leave the coke behind the roof-stairs,its a nice safe zone. If you don't know how to block,stand near the helipad then wait for it to drop.The spot to block(and where they would land)=would became a wall so you can't go through it.Then stay there next time.

After that is done,derp around abit for 10 minutes by either getting some loot for zipline(Watch for guards.If guard spawns in zipline view,be thankful and just be careful.Crouching even with artifact + 3 detection rate + walking towards zipline from sewer side = you won't be seen.If guard is near door,swear alot since you'll be hauling bags the long way),OR by afking in a hidden spot,getting a sandwhich,and chilling.Your call.
Thermite the one where the retarded guard isn't watching,if on door=thermite the hidden house & haul the long way. If the one close to water=thermite the sewer that the door guard would've been watching.

After 10-20 minutes,do this. Plant Body Bags near vault,then turn the vault area into a no man's land. EVERY MURKEY & CIV THAT GOES NEAR THERE DIES. 10-20 minutes is enough for one Murkey to go stationary,there are times i even get 2 stationaries.

At this point its RNG & pray 1 Murkey drops a keycard near the vault.
Note: There are times when you get only 1 KEYCARD from ALL 5 MURKEYS.5 Including Cam Guy,if thats the case then finish the heist then try again,no control there.Yes,after murdering 3 murkeys infront of vault,i murdered the stationary and still no keycard #2.I've never used orange guy.

If the first murkey you annihalate drops a keycard,then (carefully) hunt the other 2 down and spare the stationary. After that,shove all 4 armor pieces through the sewer,zipline,done.

Disclaimer: I have,legitimately,always been caught & blow the alarm whenever i go out in hangar.So i loot hangar AFTER i loot the Samurai Armor.The warehouse is a complete safe-zone when the stationary murkey is the only one left alive.
Last edited by qweqweqwe; Jul 23, 2015 @ 6:20am
Doktor Vic Tim Jul 23, 2015 @ 6:31am 
Originally posted by Mugenjin:
Only one standing on the correct part of the pad is enough to force the artifact drop. Actually standing on the pad with more than 1 player entering/leaving the zone can screw things up

I suppose, but I'll do it the safe way and get all my friends to stand on the helipad/Do it solo then invite them.
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Date Posted: Jul 23, 2015 @ 3:44am
Posts: 16