Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Would it be considered input lag? It feels like the game itself is lagging, really.
For me windowed game set to 60 FPS frame limit feels like it tries to render more frames than the frame limit allows, chokes, slows down for a bit, then fastforwards everything that happened during the choke, rinse and repeat. Pretty much the same picture that happens with in-game Vsync in fullscreen mode, with input lag is a side effect.
Setting frame limit to 135 yields mostly high, but very inconsistent framerate, with drops from 135 to 70-90 and lower that feel very awkward and uncomfortable. Framerate limits between 60 and 135 don't help much either.
Did you also set the in-game frame limit to 60?