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A recent update added a pretty new thing, the orange light around a guard starts blinking when the answering timer is near its end.
Pager timer is 12 secs after the guard die or is taken hostage, and then 10 secs to answer.
Which means..
If you kill two guards quickly, one after the other, you may answer both.
But that's tricky 'cause the max amount of time you get is 2 seconds.
I mean having to answer pager on dominated guards.
The theory goes, reason why we need to answer pager is because of the loud thump, when the guard literally drop dead. Dominated guards kneel down slowly...
PS. What's the point of dominating guards now? Before it adds immersion, and giving an extra guard kill count before alarm goes off. It was benefitial to game play experience and technical use. Now, there's no stopping players just blowing 4 guards brains out. Except the fear of launching their corpse off map.
E is for punching the ♥♥♥♥ out of people
But... you have to let go at some point. And it's Framing Frame Day 3. D:
My problem is with - There's no difference between dominating a guard and killing him.
And to me, that's a ♥♥♥♥♥♥ way, or the most stupid way of fixing an abused mechanic.