Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
This. Start ticking boxes in Realtek Audio Manager.
Otherwise, I have a suspiscion you could find a way to enable it on the Real-Tek, but this seems more like a proper tech-support question for Real-Tek/Windows customer support. Have you sought their responses to your inquiries yet?
You can also look into Creative's software line, where they have some 'sound enhancers' themselves that might force some speaker use without a hardware upgrade.
Relevant Links:
http://www.razerzone.com/surround
http://software.store.creative.com/p/software/sound-blaster-x-fi-mb3
Yes, I was hoping for one such. I'll definitely check your Razer link. I should never have listenet to people tell me I don't "need" a separate sound card. Don't need my ass - only a Sound Blaster has been able to get me proper 5.1 so far, and I've been running 5.1 for 10 years, if not more. If Razer can't do it for me, a hardware upgrade will have to do.
I've browsed through a lot of their support threads of people with the same problem as me. There aren't any good suggestions. Get new drivers, use "Speaker Fill," etc. and that's effective to a point. It works on multimedia. It does not, however, work on games or windows audio itself. Seems like Sound Blaster cards do the upmixing in the device itself, while Realtek cards do the upmixing in the audio codecs that not everything uses. *sigh*
Thank you for the suggestions. I'll go try them out.
*edit*
Yeah, that didn't work. Both the Razer and Creative tool suites are designed for DOWN-mixing audio from 7.1 to Stereo. I need something which up-mixes Stereo up to 5.1. Sound Blaster X-Fi Stereo Xpand does this, but that's a feature of Sound Blaster cards. *sigh* Damn you, tyrany of inanimate objects...
http://www.techpowerup.com/forums/threads/unlocked-realtek-hd-audio-drivers-with-dolby-digital-live-and-dts-interactive.193148/
Seems like you need to hacktivate DDL for all your upmixing needs.
Hope this helps. [IGNORE IF YOU CAN ALREADY SEE DOLBY OPTIONS IN AUDIO MANANGER]
*edit*
I actually played around with DTS Connect, and it works like you'd expect - expanding the angle in the UI moves sounds towards the "exterior" speakers, primarily rear left and rear right. Narrowing the angle moves everything towards centre... In WinAMP, but NOT in Payday 2. Payday 2 just outright ignores DTS settings and broadcasts on front left, front right and apparently centre/subwoofer, though the latter is very very quiet.
At this point, I've decided to just plonk down some cash and get myself a Sound Blaster card. This ♥♥♥♥ has been bananas ever since I got rid of my crappy old X-Fi Xtreme Audio. That card was bargain basement quality and it's STILL miles above my Realtek in-built one. God ♥♥♥♥♥♥♥ damn it!
I was more referring to Dolby than DTS. It seems Home Theatre has an option to expand stereo.
*edit*
Something else to mention - I'm not using digital output. My speakers only support analogue, so I'm using the coloured jacks at the back. The Doulby Digital 5.1 thing seems to require digital output. My card is actually already capable of this in digital output, but not in analogue. My old Sound Blaster card could do it in analogue, as well.
If the game had some kind of real-time Dolby ProLogic feature, then stuff like CMSS-3D would probably work, but since the game only outputs in plain stereo, no amount of surround virtualization can simulate positional audio or upmix stereo in discrete surround speakers. For surround virtualization to work, the virtualization software must first be fed from a source that outputs to 4 or more speakers.
This has been an issue for a long time and they seem to have no interest in fixing it. It shouldn't be rocket science, they have the audio middleware in place to do it but it's just not happening.
I'm not that interested Surround Sound as much as I want it outputting from all of my speakers. As it stands, it uses mostly just two of my six. Creative's Stereo Xpand actually does exactly this - it takes 2-channel sound and splits it among the six speakers. It does a pretty good job of it, too, since it sounds pretty "surround-like." It worked on everything when I still had my old X-Fi Xtreme Audio sound card. Even in Payday, believe it or not. It's not perfect, but it's better than using 2 out of 6 speakers.
I broke down and decided to just buy a dedicated sound card. Turns out they're not as expensive as I worried they might be. Biggest issue is the hardware place is going to ♥♥♥♥ me around all week for it. Guess if there are no other options...
For all of you guys with 5.1 cursing your luck and getting sound out of Front Left and Front Right only (like I was), Sound Blaster cards offer a fix. It's not perfect, it's never going to be true 5.1 sound (Payday 2 outputs only 2 channels), but at least you can use all of your speakers.
In conclusion, ♥♥♥♥ Realtek HD Audio, Creative Sound Blaster master race FTW.
For future reference, virtual surround still only uses 2 channels.
Sure, but that's not too big of a deal. My primary concern was having sound come out of ALL of my speakers. It does that now, so I'm happy :) Even if it's slightly ♥♥♥♥ surround, it's better than only getting sound out of two speakers.