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etp 2015 年 8 月 26 日 上午 6:11
Your thoughts on the Rogue perk deck nerf.
Hey guys,
I'm looking for your opinion on the Rogue perk deck nerf.
It will be nice if you could fill in your personal answers to these questions:

1.If you are a rogue user, can you feel the difference?

2.Which one do you think is more viable on DW: Rogue, Crook or Grinder?

3.How do you think Rogue is compared to the other perk decks now?

Thanks for your time.

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正在显示第 16 - 30 条,共 37 条留言
rock 2015 年 8 月 26 日 上午 7:20 
引用自 Jotlane
引用自 Roundrock
I cry everytime I look at the stats
I run and crouch most of the time so it's not that bad. 35 does seem pretty pitiful though
I would've rather them make armor better than dodge then try to make dodge worse then armor. I said that wierdly, but what I mean is that I would rather have balance by buff then by nerf. if everything is super easy like that, then they can add another difficulty or something
Jotlane 2015 年 8 月 26 日 上午 7:24 
引用自 Roundrock
引用自 Jotlane
I run and crouch most of the time so it's not that bad. 35 does seem pretty pitiful though
I would've rather them make armor better than dodge then try to make dodge worse then armor. I said that wierdly, but what I mean is that I would rather have balance by buff then by nerf. if everything is super easy like that, then they can add another difficulty or something
But adding another difficulty requires a lot more effort that a nerf. Right now many people are complaining that the perk deck rebalance made Overkill too easy, the fastest and easiest method to balance the difficulty is a nerf. If it's too hard and not fun enough you can always play on lower difficulties, we have more than enough of those.
Mugen 2015 年 8 月 26 日 上午 7:26 
I still use it with no problem. I'm very happy people with armor have more options now, and I can actually enjoy playing armor from time to time with Sociopath since it solves the thing I don't like about armor (waiting around for it to regen). Gambler is also something I like picking now as a Techforcer if I'm bringing C4.
Peanits 2015 年 8 月 26 日 上午 7:26 
1) Nope, next to no difference.

2) Haven't messed with Crook yet, but Grinder still seems to be better for the simple fact that you can heal. You can't charge out to revive someone or anything, but you can play more defensively.

3) Pretty good. Now that armor perk decks are better and usually provide healing, dodge isn't hands down the best anymore. I'd still bring Rogue from time to time just for the speed.

Rogue is a pretty boring perk deck though. You only get dodge, not much else. Swap speed, no big deal. Reduced targetting rarely comes into play, and it flat out doesn't work if everyone else is using yet. It's not bad, it's just vanilla.
最后由 Peanits 编辑于; 2015 年 8 月 26 日 上午 7:26
B Dawg (已封禁) 2015 年 8 月 26 日 上午 7:45 
引用自 Jotlane
But adding another difficulty requires a lot more effort that a nerf. Right now many people are complaining that the perk deck rebalance made Deathwish* too easy

Fixed :P Time to try out SC's Overhaul
etp 2015 年 8 月 26 日 上午 7:46 
引用自 Mango
I still use it with no problem. I'm very happy people with armor have more options now, and I can actually enjoy playing armor from time to time with Sociopath since it solves the thing I don't like about armor (waiting around for it to regen). Gambler is also something I like picking now as a Techforcer if I'm bringing C4.
Thanks.
etp 2015 年 8 月 26 日 上午 7:46 
引用自 Peanits
1) Nope, next to no difference.

2) Haven't messed with Crook yet, but Grinder still seems to be better for the simple fact that you can heal. You can't charge out to revive someone or anything, but you can play more defensively.

3) Pretty good. Now that armor perk decks are better and usually provide healing, dodge isn't hands down the best anymore. I'd still bring Rogue from time to time just for the speed.

Rogue is a pretty boring perk deck though. You only get dodge, not much else. Swap speed, no big deal. Reduced targetting rarely comes into play, and it flat out doesn't work if everyone else is using yet. It's not bad, it's just vanilla.
Thank you.
Mr.2k9 2015 年 8 月 26 日 上午 9:35 
引用自 NotEthannnn.
Hey guys,
I'm looking for your opinion on the Rogue perk deck nerf.
It will be nice if you could fill in your personal answers to these questions:

1.If you are a rogue user, can you feel the difference?

2.Which one do you think is more viable on DW: Rogue, Crook or Grinder?

3.How do you think Rogue is compared to the other perk decks now?

Thanks for your time.
1. Unfortunately a Yes for me.
2. All. Its all boiled down to how you play really.
3. I guess its more balanced now. we start to see people playing other type of build with different perk decks instead of a full dodge team.
etp 2015 年 8 月 26 日 下午 4:14 
引用自 Mr.2k9
引用自 NotEthannnn.
Hey guys,
I'm looking for your opinion on the Rogue perk deck nerf.
It will be nice if you could fill in your personal answers to these questions:

1.If you are a rogue user, can you feel the difference?

2.Which one do you think is more viable on DW: Rogue, Crook or Grinder?

3.How do you think Rogue is compared to the other perk decks now?

Thanks for your time.
1. Unfortunately a Yes for me.
2. All. Its all boiled down to how you play really.
3. I guess its more balanced now. we start to see people playing other type of build with different perk decks instead of a full dodge team.
Thank you.
Unfortunately 2015 年 8 月 26 日 下午 10:36 
1. Yes...feeling it is subjective so maybe RNG has been against me this whole time, but i really really feel like this nerf is real.
2. Inconclusive, especially because grinder has been nerfed too. Crook was close to equality with Rogue before the patch, and Crook has been both buffed and nerfed so it's a questionable outcome, while Rogue has been unquestionably nerfed.
3. Before the patch, Rogue or Techforcer were my two DW options. Now Crook and Grinder (despite the nerf) are potentially competitive with Rogue.

Sorry i can't be more definite, there's still a lot of testing left to do on new Crook and new Grinder, though i think it's safe to assume that Grinder has been downgraded, and it wasn't really competitive with Rogue above Overkill difficulty before.

i suspect that crook might be the best DW option at this point, but i've been testing it with aced Bullseye so that's a major factor as well. Without armor buffs like Bullseye or Bulletproof, Crook falls way behind.
etp 2015 年 8 月 27 日 上午 1:33 
引用自 Unfortunately
1. Yes...feeling it is subjective so maybe RNG has been against me this whole time, but i really really feel like this nerf is real.
2. Inconclusive, especially because grinder has been nerfed too. Crook was close to equality with Rogue before the patch, and Crook has been both buffed and nerfed so it's a questionable outcome, while Rogue has been unquestionably nerfed.
3. Before the patch, Rogue or Techforcer were my two DW options. Now Crook and Grinder (despite the nerf) are potentially competitive with Rogue.

Sorry i can't be more definite, there's still a lot of testing left to do on new Crook and new Grinder, though i think it's safe to assume that Grinder has been downgraded, and it wasn't really competitive with Rogue above Overkill difficulty before.

i suspect that crook might be the best DW option at this point, but i've been testing it with aced Bullseye so that's a major factor as well. Without armor buffs like Bullseye or Bulletproof, Crook falls way behind.
Thank you very much, this was very helpful.
Daniel 2015 年 8 月 27 日 上午 1:41 
What nerf ? I haven't noticed :). It's still usable on DW.
etp 2015 年 8 月 27 日 上午 1:44 
引用自 Gambler
What nerf ? I haven't noticed :). It's still usable on DW.
Thanks for your opinion.
Sugoi 2015 年 8 月 27 日 上午 2:53 
1) It's noticeable.

2) Generally speaking grinder is stronger, but there are exceptions.

3) Assuming that someone has the skills (ICTV & bulletproof) to support armor, it's subpar compared to the more powerful buffed decks (infiltrator & muscle in particular). I've personally switched over to grinder almost exclusively on non-armor builds since the meta has shifted so heavily in favor of health regen and rogue no longer has the survivability to counteract lacking a "free" way to get health back.

Armorer is sort of in the same boat, but the buff was significant enough that I'd give it a slight edge.
etp 2015 年 8 月 27 日 上午 2:55 
引用自 Sugoi
1) It's noticeable.

2) Generally speaking grinder is stronger, but there are exceptions.

3) Assuming that someone has the skills (ICTV & bulletproof) to support armor, it's subpar compared to the more powerful buffed decks (infiltrator & muscle in particular). I've personally switched over to grinder almost exclusively on non-armor builds since the meta has shifted so heavily in favor of health regen and rogue no longer has the survivability to counteract lacking a "free" way to get health back.

Armorer is sort of in the same boat, but the buff was significant enough that I'd give it a slight edge.
Thank you.
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发帖日期: 2015 年 8 月 26 日 上午 6:11
回复数: 37