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No,the boost from teammates comes regardless of which perk deck they are using.
Absolutely not. The EHP from using a suit is much higher than using any armor other than a CTV/ICTV. But using those armors with their appropriate decks (Muscle/Infiltrator/Armorer/etc.) would be objectively more protective than this deck.
Using armor only makes your maximum regen pool lower and the dodge increases to ballistic vests change nothing.
Yes, but a non Ex president wont have the benefits.
Only ex presidents will benefit, so if more ex presidents are on the team, you should be able to boost eachother.
Only interested in those numbers. And why is a Fugi/Tech a bad idea? - I do understand the lack of utility - but OVK just made a perk deck which has synergies with Enf/Tech/Fugi in raw tankiness so i am looking how to fit that perk deck to be worthful
Sadly atm i don't see that perk deck fits so i am asking
and a perk deck that requires you to lose your armor to heal will never be as effective as grinder or muscle where you dont have to take damage to heal. throw a shuriken with grinder, or hide with muscle. heal. i already explained this in a previous comment but ill say it again. if you heal up to 80% and are knocked down to 30% for some reason, that means you are skating on thin ice, building up stored health, and hoping the next time your armor goes down it comes back before you get downed. it only gives 5 extra dodge over grinder in a suit. unless grinder regen gets nerfed this perk deck is a liability on deathwish. it is free though so it gets points for that. if i didnt have grinder id probably be using it. or just be in an ICTV with muscle.
also LBV with ex presidents only gives you 5% dodge with 65 armor. not comparable to 15% dodge with 20 armor in terms of effective hp. sure the armor regen might be useful but even if you take the regen skill youd be better off wasting the 50% armor bonus and STILL using a suit lol. only time you probably want to use the LBV over a suit is with crook.
adding this again because its a much more succint summary of what i was trying to explain.
When you get up from a revival, or you get sniped, it becomes extremely hard to stay alive. (For deathwish, anyway) With grinder, you will be revived with a very small amont of dodge chance, hopefully enough to get into cover to hit some enemies before you go down again. Same problem with ex-pres, but it's more severe. Since you're at miniscule health, banking on the fact that you will be able to regenerate your armor after it breaks is not a good playstyle.
adding onto this grinder is 48 hp over 6 seconds with damaging one enemy without needing to break your armor. just throw a shuriken at a taser or cloaker (or a tan if youre desperate) and let the poison damage from the shuriken start stacking grinder procs. can do this with the molotov too. much more reliable than being revived with little hp and then have to wade into danger to get your health back.
A VERY stupid, and I mean stupid, way to play with the deck can be to bring an HE shotgun with you, and simply break your armor on your own to regain health in cover.
Not going to lie though, the instant regeneration from killing multiple enemies is a nice perk to have. After a thorough amount of plays with it, I can say that it's just a very deprived version of crook, with a situational health regen/armor regen mechanic similar to sociopath. Not a bad deck for lmgs.
If they nerf muscle and they lower the regen then let them do, I have hostage taker aced so I will not notice much about the nerf.
I am not testing grinder to see how I run deathwish with it, if I go down fast or it does not suit my playstyle I will return to good old muscle asap.
I factored it in this way, below:
1. Choose the hit damage you want to withstand twice after both your dodges fail and before invulnerability kicks in
2. Choose how fast you want to run - that will limit your armor choice
3. Minimise the time to recover health and armor. Non-regen Perks have infinite health recovery time if there is no health pickups left on the heist
4. Maximise dodge
Using any kind of armor:
450 damage x2 shots Suit Dodge Muscle recovery: 116 seconds
400 damage x2: ICTV Bulletproof Armorer recovery: 2.7 seconds (no health damage)
300 Damage x2 ICTV Bulletproof ExPresident recovery: <3 seconds (killing for armor recovery)
200 damage x2: HBV Dodge Thick Skin Bulletproof Crook recovery: 2.7 seconds (no health)
100 damage x2: BV Dodge Thick Skin Crook recovery: 2.7 seconds
No damage: Suit Dodge Rogue
Taking out ICTV:
450 damage x2 shots: Suit Dodge Muscle recovery: 116 seconds
400 damage x2: Dodge Muscle recover: 102 seconds
300 Damage x2: Suit Dodge Grinder recovery:10 seconds
200 damage x2: HBV Dodge Thick Skin Bulletproof Crook recovery: 2.7 seconds (no health)
100 damage x2: BV Dodge Thick Skin Crook recovery: 2.7 seconds
No damage: Suit Dodge Rogue
Then take out CTV, Flak Jacket, HBV:
450 damage x2 shots: Suit Dodge Muscle recovery: 116 seconds
400 damage x2: Dodge Muscle recover: 102 seconds
300 Damage x2: Suit Dodge Grinder recovery: 10 seconds
200 damage x2: Suit Dodge Grinder recovery 7 seconds
100 damage x2: BV Dodge Thick Skin Crook recovery: 2.7 seconds
No damage: Suit Dodge Rogue
And then take out BV:
450 damage x2 shots: Suit Dodge Muscle recovery: 116 seconds
400 damage x2: Dodge Muscle recover: 102 seconds
300 Damage x2: Suit Dodge Grinder recovery: 10 seconds
200 damage x2: Suit Dodge Grinder recovery 7 seconds
100 damage x2:LBV Dodge Thick Skin Bulletproof Crook recovery: 2.7 seconds
No damage: Suit Dodge Rogue
Suits only:
450 damage x2 shots: Suit Dodge Muscle recovery: 116 seconds
400 damage x2: Dodge Muscle recover: 102 seconds
300 Damage x2: Suit Dodge Grinder recovery: 10 seconds
200 damage x2: Suit Dodge Grinder recovery 7 seconds
100 damage x2: Dodge Grinder recovery: 4 seconds
No damage: Suit Dodge Rogue
Recovery on armor break, add more range for team kill and use only HP you need to recovery should make this perk much more visible.
Armory recovery time also nerf to be longer due to this perk arrival (from 3 sec. to 5 sec. if I'm not mistaken.