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REALLY defeats the purpose of Poison Cake, because might as well just kill the two guards.
But it doesn't do that job if the effect runs out.
You just accept the idea of a broken asset? Are you nuts?
My team has tried this 3 times in succession, and the guard moves after he is done puking.
You just accept the idea of a broken asset? Are you nuts
well i have not used the asset so i dont know how "broken " it really is for me if it takes the guard away on a far away toilet or move him from somewhere away i dont mind that and as long as you stay out of the toilet you should not have any problem with said guard ....are you suggesting that something (we dont know what ) in the cake can cause such explosive vomiting that the guard is unable to radio and or inform absurd activity in the bank if a heister walks where i can see ( if he has eyes in the neck then that is indeed buggy ) but other than that i have no experience using the asset so i dont know
this is probably the best idea so far devs have listened the community before
It effectively roots a guard to that spot, which means one less patrol you might bump into, one less pager wasted.