PAYDAY 2

PAYDAY 2

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Hei Gui Jul 5, 2014 @ 4:21am
[BIG BANK] The Cake is a Lie!
"A 'spiked' cake in the kitchen reduces security by giving any guard who tastes it instant food poisoning."

After a while the guard stops puking, so NO, this is NOT reduced security!

Also, the guard detects you while puking and phones for help... WHILE PUKING HIS GUTS OUT!
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Showing 1-14 of 14 comments
rodanoS Jul 5, 2014 @ 4:22am 
Well he still has eye balls
Last edited by rodanoS; Jul 5, 2014 @ 4:22am
Hei Gui Jul 5, 2014 @ 4:24am 
No. He phones for help and alerts everyone in the same puking animation. No, just no. Puking all his guts out, and he is A-OK after 9 minutes. NO!

REALLY defeats the purpose of Poison Cake, because might as well just kill the two guards.
Last edited by Hei Gui; Jul 5, 2014 @ 4:24am
Retrah Jul 5, 2014 @ 4:25am 
The point is to keep them away from other areas.
Neponen Jul 5, 2014 @ 4:25am 
well then dont use the asset ?
Exorter Jul 5, 2014 @ 4:25am 
hes stuck in his place as soon as he stops the animation for puking
Hei Gui Jul 5, 2014 @ 4:26am 
Originally posted by TheOneRetroGamer:
The point is to keep them away from other areas.

But it doesn't do that job if the effect runs out.

Originally posted by combat party:
well then dont use the asset ?

You just accept the idea of a broken asset? Are you nuts?

Originally posted by Exorter:
hes stuck in his place as soon as he stops the animation for puking

My team has tried this 3 times in succession, and the guard moves after he is done puking.
Last edited by Hei Gui; Jul 5, 2014 @ 4:28am
Rynhin Jul 5, 2014 @ 4:36am 
If you have suggestions of improvements you should probably send that to the devs, not make a silly thread about it. =)
Adaarable Jul 5, 2014 @ 4:41am 
He does stop puking, but he doesn't move around and patrol. However, anything noisy like unsilenced drilling will break that and he will investigate.
Neponen Jul 5, 2014 @ 4:43am 

Originally posted by combat party:
well then dont use the asset ?

You just accept the idea of a broken asset? Are you nuts
well i have not used the asset so i dont know how "broken " it really is for me if it takes the guard away on a far away toilet or move him from somewhere away i dont mind that and as long as you stay out of the toilet you should not have any problem with said guard ....are you suggesting that something (we dont know what ) in the cake can cause such explosive vomiting that the guard is unable to radio and or inform absurd activity in the bank if a heister walks where i can see ( if he has eyes in the neck then that is indeed buggy ) but other than that i have no experience using the asset so i dont know
Neponen Jul 5, 2014 @ 4:44am 
i messed up the quoting on that one but first row is Mr.Fongs text
Neponen Jul 5, 2014 @ 4:45am 
Originally posted by Wolffie:
If you have suggestions of improvements you should probably send that to the devs, not make a silly thread about it. =)

this is probably the best idea so far devs have listened the community before
Swordmouse Jul 5, 2014 @ 4:45am 
It's not broken.

It effectively roots a guard to that spot, which means one less patrol you might bump into, one less pager wasted.
Pyro Fennec Jul 5, 2014 @ 4:47am 
While it is true that the cake's disabling effects will only last so long, it DOES tie down one guard to whereever you placed the cake. You do need to avoid the guy, still, but it removes him from patrolling.
Aqua Jul 5, 2014 @ 8:08am 
That guard will never move from that spot, that's the point of using the cake in the first place, it's not broken, you save a pager for another guard.
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Date Posted: Jul 5, 2014 @ 4:21am
Posts: 14