PAYDAY 2

PAYDAY 2

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Tomorocko Nov 11, 2024 @ 2:54am
Crashing when loading up certien heist's
Mon Nov 11 10:22:16 2024


Application has crashed: access violation

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Callstack:

payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
KERNEL32 (???) BaseThreadInitThunk
ntdll (???) RtlInitializeExceptionChain
ntdll (???) RtlClearBits


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Current thread: Main
Script stack:
_add_part() lib/managers/weaponfactorymanager.lua:815
_add_part() lib/managers/weaponfactorymanager.lua:780
assemble_from_blueprint() lib/managers/weaponfactorymanager.lua:666
assemble_from_blueprint() lib/units/weapons/newraycastweaponbase.lua:373
add_unit_by_factory_blueprint() lib/units/beings/player/huskplayerinventory.lua:144
add_weapons() lib/units/player_team/teamaimovement.lua:59
post_init() lib/units/enemies/cop/copmovement.lua:581
post_init() lib/units/player_team/teamaibase.lua:7
lib/units/player_team/teamaisound.lua:5
spawn_unit()
=[C] spawn_one_teamAI()
lib/managers/group_ai_states/groupaistatebase.lua:3061
fill_criminal_team_with_AI()
lib/managers/group_ai_states/groupaistatebase.lua:3392 spawn_players()
lib/network/base/basenetworksession.lua:1540
update()
lib/states/ingamewaitingforplayers.lua:310 update()
core/lib/utils/game_state_machine/coregamestatemachine.lua:92
update()
lib/setups/setup.lua:940 update()
lib/setups/gamesetup.lua:802
update()
lib/setups/networkgamesetup.lua:21 core/lib/setups/coresetup.lua:559

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System information:
Application version : 1.143.246
CPU : AMD Ryzen 5 8600G w/ Radeon 760M Graphics (6 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
DirectX : 12.0
GPU : NVIDIA GeForce RTX 3060 / nvldumd.dll[32.0.15.6603]
Language : english
Memory : 31897MB 728KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Speakers (LG LAS260B(AB)))
Originally posted by Blockhead:
Are you using mods? Almost looks like it's an issue with weapons, possible a bot weapon.
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The author of this thread has indicated that this post answers the original topic.
Blockhead Nov 11, 2024 @ 3:00am 
Are you using mods? Almost looks like it's an issue with weapons, possible a bot weapon.
Tomorocko Nov 11, 2024 @ 3:01am 
Originally posted by Blockhead:
Are you using mods? Almost looks like it's an issue with weapons, possible a bot weapon.
i have reinstalled the game 3 times
tried running in compatibility mode (made it worse)
tried running as administrator (didn't work)
lowed all graphic settings (didn't work)
allowed it in exceptions for fire wall (didn't work)
i have no mods
the game was running fine for about a week 0 crashes had one crash mid heist and now i can't load a majority of the heists on the game with out it crashing before i load it it will load the first bit where the contractor will talk to you but after that my games just shuts down to my windows screen have no idea whats causing this issue
i've even tried looking in event viewer to see if i can correlate anything crashing at the same time as payday 2 and nothing is the same time please help all i want to do it play the bloody game
Last edited by Tomorocko; Nov 11, 2024 @ 3:02am
Tomorocko Nov 11, 2024 @ 3:09am 
Originally posted by Blockhead:
Are you using mods? Almost looks like it's an issue with weapons, possible a bot weapon.
dude you were right it seems to be working for me now going to check to see if it working on all hiest's thank you so much
Last edited by Tomorocko; Nov 11, 2024 @ 3:10am
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Date Posted: Nov 11, 2024 @ 2:54am
Posts: 3