PAYDAY 2

PAYDAY 2

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Carnage Feb 2, 2016 @ 9:16am
*spoiler* hector
So just in case I added a spoiler tag, why was hector in the vault in hoxtons revenge? this is probably very old but some people might be new to the game, was hector a double agent or something or was that even hector? I'm confused so if hector was in the vault was he the one who ratted out hoxton or was he a trap?
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Showing 16-26 of 26 comments
AvatarMan Feb 2, 2016 @ 3:56pm 
Originally posted by Fletch:
It is a cool bit of story in the game. I like how it is revealed through the tapes.

I don't like that bain chats ♥♥♥♥ over them. It is almost impossible to listen to a whole tape without him telling you to find this or get that.
https://www.youtube.com/watch?v=bNSRuDWlzHI&ab_channel=RalasucoLair
Cyberbeni Feb 2, 2016 @ 4:16pm 
play hotline miami -> hoxton breakout -> hoxton revenge
Nano Feb 2, 2016 @ 4:18pm 
I love how they hinted at Hector being the rat from the very beginning. I mean, one of his missions is literally called rats. In retrospect it seems so obvious.
Vali Riversong Feb 2, 2016 @ 4:19pm 
Hector was a fink. He basically played both sides of the fence, and in the end he got a spike up his ass when trying to jump back and forth.
Peanits Feb 2, 2016 @ 4:20pm 
Short answer, yes. Hector ratted out Hoxton in exchange for protection from the FBI.

Hector first contacted the PAYDAY gang after the overdrill, where he bought/fenced the gold. At that point, the gang moved over to DC and settled down. Hector ratted out Hoxton for immunity/protection from the FBI (don't think it was ever truely revealed, but point is, he had a deal with the FBI to take down the PAYDAY gang, likely to avoid arrest). Canonically, Hoxton was arrested shortly after the events of Undercover from PD:TH, which is set in DC.

Each of his heists from that point on were designed to trap the gang in some way.
• Watchdogs: The FBI are already surrounding the truck by the time it stops, with the PAYDAY gang trapped inside.
• Firestarter: At one point, stealthing through day one would cause an FBI helicopter to fly in and drop off several FBI agents by the van. If done loud, the FBI is also nearby and ready to attack. On day three, the vault is electrified, likely to incapacitate the gang unexpectedly. Hector's request to record the money burning was likely to create incriminating evidence on the gang.
• Rats: The building was being monitored, hence why the heist is loud from the beginning. The intel is stashed in a safe on day two. If destroyed, the PAYDAY gang should not have been able to continue on to day three. Yet even if it is burned, you can proceed anyway. It is believed to be because Hector knew about the FBI extraction of the Mendozas, and decided to kill two birds with one stone by eliminating the Mendozas (who are also FBI assets) and trapping them on the bridge at the same time. Also, on day two, it's possible that you will be immediately ambushed by the FBI.

So you helped the Dentist with some heists, and in return he helped break out Hoxton. After Hoxton Breakout, Hector went into hiding and was protected by the FBI, fearing that the PAYDAY gang were on his trail and would soon figure out who the rat was. That's why he's in the vault in Hoxton Revenge.

It's actually really cool how those little details create such a well made story, and nobody had any clue until it was revealed. And then it all made sense. I have no clue how far in advance they planned it, because originally Hoxton wasn't going to be in the game. I don't know if it was planned from the start or not, but either way, I hope they do more like that in the future.
Last edited by Peanits; Feb 2, 2016 @ 4:22pm
Vali Riversong Feb 2, 2016 @ 4:21pm 
Originally posted by Piro:
I love how they hinted at Hector being the rat from the very beginning. I mean, one of his missions is literally called rats. In retrospect it seems so obvious.
I DOUBT Overkill had that much forethough. Hell there were only like 5 DLCs originally planned. Hoxton was never planned to come back, but did due to the massive fan outcry.
Nano Feb 2, 2016 @ 4:23pm 
This makes me wonder if Overkill planned long-term support of the game from the beginning. I mean, they did leave those clues in. There are too many for it to be coincidental.

Also, I wonder if they were gonna sell the hoxton missions together as a three day heist but decided to split it up.
Last edited by Nano; Feb 2, 2016 @ 4:25pm
Peanits Feb 2, 2016 @ 4:28pm 
Originally posted by Piro:
This makes me wonder if Overkill planned long-term support of the game from the beginning. I mean, they did leave those clues in. There are too many for it to be coincidental.
Nope. Their original contract with 505 was for only 5 DLCs, which would have run out long before Hoxton returned. They didn't bring back Pete Gold because of scheduling conflicts. But because the game sold so well and the community wanted him back so badly and started a massive petition- many even volunteering to help pay to have him come in and record lines- Overkill decided to bring him back.
E3kHatena Feb 2, 2016 @ 4:37pm 
THE LONG AND SHORT OF IT:

-Payday: The Heist Happens
-The Crew becomes part of Bain's Crimenet during or right after the Wolfpack DLC.
-Hector gets Hoxton arrested during a bust during the year between Payday 1 and 2
-The rest of the crew does not know who caused him to get busted, but he was and they move on.
-Houston is brought into the crew, reminds them to donacdum.
-Hector has some contracts for the crew to do under the guise of busting the Mendozas
-Firestarter forces them into an FBI office, Rats puts them in a meth lab full of incriminating evidence and the FBI arrives very early. Watchdogs starts with the gang surrounded by SWAT, ready to be killed.
-The crew keeps doing these contracts and escaping scot-free each time.
-They bust Hoxton out of jail.
-Bonnie wins intel on the rat, trades this for a spot in the crew and security after getting out of jail herself.
-Their intel leads them to a safehouse surrounded by Murkywater and FBI Crew.
-FBI files confirms that Hector was working for them and used his contacts with Bain to set up the rest of the crew.
Adze Feb 2, 2016 @ 5:37pm 
Originally posted by Peanits:
Originally posted by Piro:
This makes me wonder if Overkill planned long-term support of the game from the beginning. I mean, they did leave those clues in. There are too many for it to be coincidental.
Nope. Their original contract with 505 was for only 5 DLCs, which would have run out long before Hoxton returned. They didn't bring back Pete Gold because of scheduling conflicts. But because the game sold so well and the community wanted him back so badly and started a massive petition- many even volunteering to help pay to have him come in and record lines- Overkill decided to bring him back.
Part of the reason they didn't bring Pete Gold back was because of that horribly written Payday webseries. They didn't want to have to fly him out to a different country all the time in order to film it, and they didn't want to have him dub over his lines because they were already doing that with Wolf. So they just decided to replace him with an American Hoxton. But then that community rally all happened and they needed a canonical excuse to bring back Hox.
[RAIDING] CAS (Banned) Feb 3, 2016 @ 3:57am 
Originally posted by Adze:
Originally posted by Peanits:
Nope. Their original contract with 505 was for only 5 DLCs, which would have run out long before Hoxton returned. They didn't bring back Pete Gold because of scheduling conflicts. But because the game sold so well and the community wanted him back so badly and started a massive petition- many even volunteering to help pay to have him come in and record lines- Overkill decided to bring him back.
Part of the reason they didn't bring Pete Gold back was because of that horribly written Payday webseries. They didn't want to have to fly him out to a different country all the time in order to film it, and they didn't want to have him dub over his lines because they were already doing that with Wolf. So they just decided to replace him with an American Hoxton. But then that community rally all happened and they needed a canonical excuse to bring back Hox.

See my posts here http://steamcommunity.com/app/218620/discussions/8/458607699618127081/

This is why I started this topic. They start with something "The Book of Bain" we get sucked in, get closer and closer, we try to find all clues/hidden messages, and in the end.... where does it end? THE secret is not in yet if others tell the truth, we do not know who will be next in game (Bain is already sacrificed because Locke came in to bring in new life so they walk a different road now). Internal notes say Bain is suspect number one, so when is it going to happen that we need to save our good old Bain from Winters because Bain may not end like hector the rat.

To sum it up, where does this game go? Is the "Book of Bain" still number 1 or is it shoved away by the Miami and Hoxton heists? Did Locke replace Bain because we now do contracts for our biggest enemy Gensec?
Last edited by [RAIDING] CAS; Feb 3, 2016 @ 3:59am
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Date Posted: Feb 2, 2016 @ 9:16am
Posts: 26