Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
What they have been doing lately is holding community workshop contests for making items for the promotions, and the creators, like always, get a cut of the profit.
Then again, they did a promo for Arkham Knight, screw warner brothers.
Not exactly true, but there is a heck tonne of good things about the game to back up it's business practice. At least to a extent, criticisms of the games transactions are valid, but none of the games actual content costs anything itself.
Tis, but it's fun. A strange occurence, but they managed to make microtransactions enjoyable for alot of people. They were more careful about it's integration than most companies.
I also think over 80 official maps and full modding support, money given to the community, a yearly videos award with the free filmaking tool, charity events, a competitive scene, a full brand new coop mode, massive weapon rebalances and entire new dynamics (the pyro never used to have airblast, and engi originally couldn't pick up buildings), and the fact they managed to maintain community support and goodwill for slightly less than a decade makes the ability to buy a russian dance not so bad.
The only problem I see currently is the overhypes that happen.
And I think they wanted to charge Valve with those updates.
I know what your talking about... it's still incredibly tongue in cheek and stylised.
And that tone hasn't been diminished either, even with all the new content the same core game is still there. Heck, the original maps are actually some of the worst balanced in the game, with all the huge amounts of new features added.
The community is now really on hot stuff about weapons.
I was just saying why it was never updated.
Phlog "cough cough"
To be fair, alot of their rebalances are for the better, previously useless items have become amazing. I am keen to see when they do their next rebalence update.
I refuse to heal Phloggers when I play medic.
Well honestly, I only run Phlog to mess around with people. As well as now airblast is really weak since people can just airstrafe now. A big blow towards Pyro mains. Degreaser becomes junk, axtinguisher becomes junk, ugh...
The one that's good from tough break is panic attack becomes a viable choice right now.
(We're wayyyyyy derailing the thread too much at this point)
Pff, who cares? :P
I didn't notice anything change with airblast, but then again I haven't been juggled, but when I played pyro, it was fine, I kicked ass, and airblast was amazing as ever. I was reflecting and shooting people off cliffs in no time.
I don't actually use the degreaser at the moment, I use the stock, and with a faster weapon switch and hp from extringuishing, it's more badass than ever.
Stock pyro becomes scary, while degreaser becomes real weak these days.
Anyway, gonna be away for a while. Catch ya later.