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I don't know the complete algrorithm but they've did upgrade it, if you join later in game or are in custody you don't get the full amount of EXP. You also will lose exp if you are a low level *if you just infamied and joined a deathwish inorder for you to not level up 50 times you will not get full exp* and if you don't have a full perk deck. They are also probably very lazy and instead of writing out 1900000exp they just wrote 2mil. As i am sure it wasn't exactly 800000exp and was more 850000 or around that area which times by two =1.9milish.
If you want to calculate xp, I suggest you checking "The Long Guide" out for real numbers.
Formula:
Base XP * Difficulty Mod * (1+ Perk Deck Bonus + Infamy Bonus + Crew Alive Bonus + Gage Bonus + Team Boosts Bonus) * Pro Bonus * Heat * Custody Penalty * Level Penalty
Difficulty Mod: 11 for OVK, 14 for DW
Perk Deck Bonus: 0.45 if you have the fourth card unlocked in your perk deck
Infamy Bonus: sum of all your infamy bonuses, max 2.05
Crew Alive Bonus: 0.1 for each member of the team who made it out past the first one
Gage Bonus: 0.05*Gage Packages Found/Gage Packages Total
Team Boosts Bonus: 0.03*Total Team Boosts for Team
Pro Bonus: 1.2 if it's PRO job
Heat: heat bonus, whatever it is
Custody Penalty: 0.7 if you are in custody at the end of heist
Level Penalty: each heist has a hidden difficulty level assigned to it. For each ten levels you are below the difficulty level, you lose 10% exp. Goat Heist is difficulty 30, Goat Heist Pro is difficulty 70.