PAYDAY 2

PAYDAY 2

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76561198242665888 (Banned) Mar 16, 2016 @ 8:15pm
Best way to take down a turret?
Best way to take down a swat van turret?
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Showing 1-15 of 66 comments
Mr.Evolution Mar 16, 2016 @ 8:18pm 
ROLLING AROUND AT THE SPEED OF SOUND. IN all seriousness its best to have someone meat shield for a bit to distract it while people chucks nades and mollys. other alternatives are nade launchers, flamethrower, and explosive ammo for certain guns
Last edited by Mr.Evolution; Mar 16, 2016 @ 8:19pm
Rick Stark Mar 16, 2016 @ 8:19pm 
Flamethrower used to melt turrets like butter. Not sure if there is a stealth patch for it though. Last time I tried to take down a turret with flamethrower, I was melted like butter by the turret.
Mr.Xavier Mar 16, 2016 @ 8:19pm 
Is really hard to take down a turret, almost impossible. Your best bet is to avoid it.
76561198242665888 (Banned) Mar 16, 2016 @ 8:19pm 
best way i tried it was to just shoot it with a sniper a bunch of times
76561198242665888 (Banned) Mar 16, 2016 @ 8:21pm 
i also noticed (i have a dodge build) if I go in front of the turret my screen flashes yellow a million times(meaning i dodged it) and i take literally no damage. i use that to hit it with mah deagle or a sniper
Archwraith Mar 16, 2016 @ 8:22pm 
If you're vanilla, meaning have no DLC whatsoever, first is ECM, although it doesn't destroy the turret, it will convert it to your side.
If you have all DLC, then the following will do:
- HE Shotgun
- Flamethrower
- RPG
- Thanatos Sniper Rifle
Last edited by Archwraith; Mar 16, 2016 @ 8:28pm
76561198242665888 (Banned) Mar 16, 2016 @ 8:23pm 
Originally posted by Archwraith:
If you're vanilla, meaning have no DLC whatsoever, first is ECM, although it doesn't destroy the turret, it will convert it to your side.
If you have all DLC, then the following will do:
- HE Shotgun
- Flamethrower
- RPG
- Thanatos Sniper Rifle
i only have overkill pack but dont feel lik carrying around a giant rpg with me
BlackRibbon Mar 16, 2016 @ 8:27pm 
Originally posted by Iön:
Originally posted by Archwraith:
If you're vanilla, meaning have no DLC whatsoever, first is ECM, although it doesn't destroy the turret, it will convert it to your side.
If you have all DLC, then the following will do:
- HE Shotgun
- Flamethrower
- RPG
- Thanatos Sniper Rifle
i only have overkill pack but dont feel lik carrying around a giant rpg with me
Don't. RPG is pointless against it.
Archwraith Mar 16, 2016 @ 8:28pm 
Originally posted by Black Ribbon:
Originally posted by Iön:
i only have overkill pack but dont feel lik carrying around a giant rpg with me
Don't. RPG is pointless against it.
Thinking again... Yeah, RPG is kinda useless against it since there are many factors. I'll strike it out.
Mr.Evolution Mar 16, 2016 @ 8:28pm 
Originally posted by Black Ribbon:
Originally posted by Iön:
i only have overkill pack but dont feel lik carrying around a giant rpg with me
Don't. RPG is pointless against it.
RPGS only use is to take down wintvers fast right?
Archwraith Mar 16, 2016 @ 8:28pm 
Originally posted by =(e)= Mr.Evolution:
Originally posted by Black Ribbon:
Don't. RPG is pointless against it.
RPGS only use is to take down wintvers fast right?
And dozers on DW
Mr.Evolution Mar 16, 2016 @ 8:29pm 
Originally posted by Archwraith:
Originally posted by =(e)= Mr.Evolution:
RPGS only use is to take down wintvers fast right?
And dozers on DW
Really?
Ricken Mar 16, 2016 @ 8:31pm 
Pretty sure Molotovs are still effective on that stuff. Toss a Molvo right on the turret and the thing will go back into its van.

Not totally sure, but I think this works.
Rex Mar 16, 2016 @ 8:31pm 
Thano will take each shield/turret down in a few shots so having a good comfortable secondary to compensate for the Thano taking half your loadout

I don't recommend the RPG... never because the Rocket can get shot mid air and the turrets RoF will almost guarantee a selfsplosion (unless you run around getting shot by everything else)

My build is usually:
-Thano > Turrets
-Compact5 > Cops
-or Swedish K if I need to snipe
-Molotov > Winters
-Sentryguns > Flanking cops
-C4 > Cloaker camp spots that always get me
Last edited by Rex; Mar 16, 2016 @ 8:33pm
Rex Mar 16, 2016 @ 8:34pm 
Originally posted by Tost:
Pretty sure Molotovs are still effective on that stuff. Toss a Molvo right on the turret and the thing will go back into its van.

Not totally sure, but I think this works.
Fire does NOT hurt turrets anymore... Ive been trying for a few weeks now and molo/flame does nahthing
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Date Posted: Mar 16, 2016 @ 8:15pm
Posts: 65