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Step 2) Set the game to a resolution that maintains the aspect ratio (16:9, 16:10, etc).
Any way to post a screenshot somewhere or perhaps an explanation that's a little more concise?
also my settings in the renderer files found in Users\*USERNAME*\AppData\Local\PAYDAY 2 renderer_settings.xml is
<!--
Hardware supported configurations:
Adapter: NVIDIA GeForce GTX 650
Adapter index: 0
Modes (width x height x refresh):
800x600x56
800x600x60
800x600x72
800x600x75
1024x768x60
1024x768x70
1024x768x75
1152x864x75
1280x720x60
1280x768x60
1280x800x60
1360x768x60
1366x768x60
1600x900x60
-->
<renderer_config>
<d3d_device
adapter = "NVIDIA GeForce GTX 650"
adapter_index = "0"
resolution = "1600 900"
windowed = "false"
refresh_rate = "60"
aspect_ratio = "1.33:1"
v_sync = "0"
/>
<render_settings>
<variable name="max_anisotropy" value="16"/>
<variable name="texture_quality_default" value="high"/>
</render_settings>
</renderer_config>
try that
to
aspect_ratio = "1.77:1"
See if that does anything.
1.33: is 4:3 whereas 1.77:1 is 16:9
You are my hero sir!
If I had a hat, I'd tip it to you.